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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Matchmaker Pool Feedback Thread

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    • S Offline
      StormLantern @maudlin27
      last edited by StormLantern

      @maudlin27

      We'll be changing the two encircled maps to having 6 slots. So for your bracket that only means a somewhat added chance for getting a more balanced distribution of mexes. For the lower brackets the chance becomes almost 100%.

      8a546930-fa7b-44ec-b6f1-ece8f4e44676-image.png

      1 Reply Last reply Reply Quote 1
      • maudlin27M Offline
        maudlin27
        last edited by

        FYI based on discord there's a bug with coastal bridge spawns in 1v1: https://discord.com/channels/197033481883222026/408556023180296193/1268746892708282368

        M27AI and M28AI developer:
        https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v81-devlog
        https://forum.faforever.com/topic/5331/m28ai-devlog-v294
        M28 trophy holders: Radde, Yew (Radde trophy, v285) and Zwaffel (Sladow trophy, v284)

        S 1 Reply Last reply Reply Quote 1
        • S Offline
          StormLantern @maudlin27
          last edited by

          @maudlin27

          Thanks for reporting it. Ill replace the map.

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          • IndexLibrorumI Offline
            IndexLibrorum Moderator
            last edited by

            I'd like to request that 'The Cold Place' is never again put in the 1v1 pool. The center reclaim makes it super volatile, the start is just very unpleasant, the map is really boring, it is very poorly designed and has no aesthetic value whatsoever, and god forbid you play as cybran/uef against an Aeon or seraphim.

            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

            See all my projects:

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            • waffelzNoobW Offline
              waffelzNoob
              last edited by

              I think it's a pretty creative map. Boring is subjective and I don't get what you mean with "poorly designed". Its visuals are simple but not ugly
              Playing versus aeon on it definitely sets you back though because of the early aurora in mid but there are ways to go around it. Think ghetto gunship, jester, rushing a naval fac, walking acu over to reclaim enemy naval fac, or playing very aggressively on land while your opponent spent time controlling the middle and building pgens trying to accommodate all that mass. There's plenty reclaim on land to fuel these strategies early on

              It's not easy but there are things you can try doing to win over your aeon opponent. Things other than simple t1 spam that most other maps encourage

              frick snoops!

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              • J Offline
                JaggedAppliance Balance Team
                last edited by

                Some feedback on the high rated pool:

                Tumulus - Haven't played it
                Amoor - decent map no issue
                Open palms - classic
                Valenvaryon - decent map no issue
                Vya -3 - classic macro 10x
                Asteria - ok as a one off in the pool, not a normal 1v1 map at all, bo heavy macro map, 1v1 against the map
                Bluelands - not good, very bo heavy, high mass navy map, one dimensional
                moonshine - haven't played it in probably 8 years, don't remember it being good
                cadmium green - decent map
                eye of the storm - classic
                Map gen 13x - who knows, probably not good though
                adaptive sin - bad, completely non interactive map for a long time, macro map, nothing to do but play against the map not your opponent
                crossfire canal - classic but in a pool with lots of other macro maps
                gateway and rose - haven't played recently, another bo and macro heavy map

                The pool is really unbalanced towards large maps where it barely matters what your opponent is doing. Just macro better or have a better bo, boring.

                If you have more 20x maps they also take longer to play so they will probably take up even more of the pool in terms of time played, something to consider.

                https://www.youtube.com/c/jaggedappliance

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                • J Offline
                  JaggedAppliance Balance Team
                  last edited by

                  Just to be clear I think Asteria is a lot better than sin or bluelands.

                  https://www.youtube.com/c/jaggedappliance

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                  • Paradox_of_WarP Offline
                    Paradox_of_War
                    last edited by

                    I made the pool this month. I can honestly see your point that the pool is too macro heavy. I would try to replace one large macro map with an additional 10x10 moderate scaling map in future.

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                    • J Offline
                      JaggedAppliance Balance Team
                      last edited by

                      In future meaning when?

                      https://www.youtube.com/c/jaggedappliance

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                      • KnownSniperK Offline
                        KnownSniper
                        last edited by

                        Even as someone who likes to play only 20x20 maps i think this is too much for a pool. There are 5 20x20 and only 6 10x10 maps (ignoring mapgen cause its in between them).

                        Not only that, but 3/5 20x20 maps (asteria, bluelands, sin) are non standard maps as in either they're new and haven't been played in 1v1 before (bluelands) or they're maps that were clearly not designed for 1v1 (asteria/sin). Meanwhile the 10x10 pool just has classic/standard maps with no outliers.

                        @JaggedAppliance said in Matchmaker Pool Feedback Thread:

                        gateway and rose - haven't played recently, another bo and macro heavy map

                        Wouldn't call this a bo/macro heavy map tbh (not for a 20x20 that is).

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                        • Paradox_of_WarP Offline
                          Paradox_of_War
                          last edited by

                          Valenvaryon hadnt been in the pool since 2019, so its an outlier as well. Ill ask the team to replace Sin with a human 10x10 since im seeing a consensus.

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                          • waffelzNoobW Offline
                            waffelzNoob
                            last edited by waffelzNoob

                            Bring back 5x5! (But only some of them)

                            frick snoops!

                            V 1 Reply Last reply Reply Quote 1
                            • V Online
                              VindexNoob @waffelzNoob
                              last edited by

                              @waffelzNoob When veto drops it will be back. The pool will probably have lots of maps that you can veto down.

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                              • LunyshkoL Offline
                                Lunyshko
                                last edited by

                                Bring back only 5x5 in pool for a month to revive thomas!

                                "Good luck and a safe landing commanders!"

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                                • archsimkatA archsimkat referenced this topic on
                                • wilson_W Offline
                                  wilson_
                                  last edited by wilson_

                                  It would be great if you guys would somehow mark the ones in the pool that are going to stay for longer than the current month. this would help with the decision which maps need more attention in training sessions. Something like a specific background color or an asterisk in the pool thread and/or the pool visible on the client.

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