Hello everyone,
I guess this is the forum to add suggestions that could be usefull for the game.
I wondered if it was possible to add a feature that would highlight in green the terrain where a PD can attack, and in red the terrain where it cannot because its shot will impact some "hills" inbetween where the turret is, and where the ennemy would be.
Indeed it is very frustrating to put PD, believeving you are safe from the ennemy but realize afterwards that it shoots in the ground and doesn't cover you.
Thank you very much.