Honestly I think the Scathis would be significantly better if it was a static building that could receive fire rate adjacency buffs from T3 pgens. I also think that would make the Scathis too good and it being static but not getting fire rate adjacency as a special exception would be unintuitive. So it’s mobility being kind of useless should probably remain? Maybe make it a little bit quicker on the move but I think a lengthy unpack is also appropriate.
Why would it need to be better?
Imagine if you started moving it and it shot your allies base on accident
To move, the Scathis should transform into a big wheel and roll really fast
To move, the Scathis should just point its weapons into the ground and use the kinetic energy of the shots to propel itself into the air. It can then deploy a parachute and land safely.
We can reuse the existing firing animation as helicopter blades
I like these ideas - lets make a few toggle's so that people can determine how they would want to move the scathis
Current firing animation looks like a bad joke considering how massive the scathis is.
If we talking about moving scathis then it should pack up into a giant robot with arms that shoot scathis arty shells, or maybe grows spider legs and becomes a mega megalith with a scathis on its back and laser out its face otherwise just leave it as it is
I support making the scathis into a transformer. I want to see more optimus prime inclusion in this game.