FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    New mod updates will be pulled automatically

    Scheduled Pinned Locked Moved General Discussion
    9 Posts 7 Posters 846 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      left_boy
      last edited by

      Till now there was not really I way to update mods. There has always been a system to upload new versions but no way to update them. The update process only happened when u joined a game with a newer version. To make sure that players do not play old outdated versions the client will beginning from the next update pull the newest version when hosting. Updated is only what is currently selected for the game being hosted.

      The corresponding change: https://github.com/FAForever/downlords-faf-client/pull/2255

      It can be turned off but is on by default.

      For modders that means:

      • Be aware that if you push new version that should be working because now ppl acctually get to play them.
      • If you have a mod that has a huge download size, you should consider bundling changes so you maybe update at most once a month to avoid traffic for users(there is almost no mod that this applies to)

      Soon™️

      1 Reply Last reply Reply Quote 4
      • L Offline
        left_boy
        last edited by

        I mean u could make a second mod call it ****-beta . So ppl could use that for beta versions. Not that I think that will be necessary 😄

        Soon™️

        1 Reply Last reply Reply Quote 1
        • A Offline
          Azroc
          last edited by

          thank you very much for this change, much appreciated!

          1 Reply Last reply Reply Quote 0
          • R Offline
            relentless
            last edited by

            Actually I've been wondering about that. Is there any rules on having a prerelease version of a mod present on the vault?

            L 1 Reply Last reply Reply Quote 0
            • R Offline
              Reckless_Charger
              last edited by

              Can this be used to automatically distribute malware?

              UvesoU 1 Reply Last reply Reply Quote 0
              • Brutus5000B Offline
                Brutus5000 FAF Server Admin
                last edited by

                Not more than you could do in any other map or mod.

                All files are just loaded by the game in a structured way. Let's assume somebody packs a malicious exe file into a mod, the client and the game would ignore it and never open it.

                He said, "I've been to the year 3000
                Not much has changed, but they live underwater
                And your great-great-great-granddaughter
                Is playin' FAF, playin' FAF"

                1 Reply Last reply Reply Quote 0
                • UvesoU Offline
                  Uveso @Reckless_Charger
                  last edited by Uveso

                  @reckless_charger said in New mod updates will be pulled automatically:

                  Can this be used to automatically distribute malware?

                  Not possible. All mod/maps are using LUA that is executed from the game engine.
                  The LUA version available inside the game has no io. or other DISK commands and you can't write anything to the disc or execute someting.
                  We (developer) can't even save data to a textfile from LUA for debugging reason.

                  1 Reply Last reply Reply Quote 1
                  • L Offline
                    left_boy @relentless
                    last edited by

                    @relentless not aware of one but good question. If there should be one that should be thought over now...

                    Soon™️

                    1 Reply Last reply Reply Quote 0
                    • ZLOZ Offline
                      ZLO
                      last edited by

                      There used to be a mod that claimed to fix lag, but instead it would randomly give cheating buffs to random players so other players report them as cheaters

                      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                      1 Reply Last reply Reply Quote 0
                      • First post
                        Last post