• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login
FAForever Forums
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login

[Guide] : fake-fullscreen and optimisation

Scheduled Pinned Locked Moved Frequently Asked Questions
91 Posts 18 Posters 32.0k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • I
    IO_Nox @IO_Nox
    last edited by 28 Sept 2021, 12:56

    Resize bug update:

    I replaced normal resizing

    WinMaximize, % "ahk_exe " procGame
    WinRestore, % "ahk_exe " procGame
    

    with perverted one

    WinHide , % "ahk_exe " procGame
    WinMaximize, % "ahk_exe " procGame
    WinRestore, % "ahk_exe " procGame
    WinShow  , % "ahk_exe " procGame
    

    and got somethig new:

    • instead of game window I now have debug log
    • resizing of log window works greate
    • if log window is active I can listen game music and sounds
    • if I can find a way to go back to game window it may fix this bug

    Log here: log.txt
    Снимок экрана (8).png Снимок экрана (9).png

    1 Reply Last reply Reply Quote 1
    • I
      IO_Nox
      last edited by 29 Sept 2021, 14:50

      Somehow made both debug and game windows appear at same time:

      • game image frozen on resize
      • debug log on the moment after resize is here:
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd\units\uel0001\uel0001_albedo.dds
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd\units\uel0001\uel0001_normalsts.dds
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd\units\uel0001\uel0001_specteam.dds
        WARNING: error loading batched texture: .\DeviceD3D9.cpp(779) Not available
        INFO: Unable to load texture from file: /textures/ui/uef/game/drag-handle/drag-handle-ll_btn_over.dds
        WARNING: error loading batched texture: .\DeviceD3D9.cpp(779) Not available
        INFO: Unable to load texture from file: /textures/ui/uef/game/drag-handle/drag-handle-ul_btn_over.dds
        WARNING: error loading batched texture: .\DeviceD3D9.cpp(779) Not available
        INFO: Unable to load texture from file: /textures/ui/common/icons/units/land_over.dds
        WARNING: error loading batched texture: .\DeviceD3D9.cpp(779) Not available
        INFO: Unable to load texture from file: /textures/ui/common/icons/units/amph_over.dds
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
        WARNING: unable to lock dynamic texture: Invalid call
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\entities\aeonbuildeffect\aeonbuildeffect01_albedo.dds
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\entities\aeonbuildeffect\aeonbuildeffect01_normalsts.dds
        WARNING: Unable to load texture: d:\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\entities\aeonbuildeffect\aeonbuildeffect01_specteam.dds
        WARNING: unable to lock dynamic texture: Invalid call
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
        WARNING: .\DeviceD3D9.cpp(866) Invalid call
      • just like changing resolution from game menu it seems game lost traces of my videocard...
      1 Reply Last reply Reply Quote 0
      • T
        thecore
        last edited by 1 Oct 2021, 08:49

        Supreme Commander Definitive Launcher 1.0
        Made in python, i created a stand alone version below, just go to settings and set the game paths.

        Capture.JPG
        Supreme Commander Definitive Launcher.part12.rar Supreme Commander Definitive Launcher.part11.rar Supreme Commander Definitive Launcher.part10.rar Supreme Commander Definitive Launcher.part09.rar Supreme Commander Definitive Launcher.part08.rar Supreme Commander Definitive Launcher.part07.rar Supreme Commander Definitive Launcher.part06.rar Supreme Commander Definitive Launcher.part05.rar Supreme Commander Definitive Launcher.part04.rar Supreme Commander Definitive Launcher.part03.rar Supreme Commander Definitive Launcher.part02.rar Supreme Commander Definitive Launcher.part01.rar

        Here are the files before converting it to a stand alone
        Supreme Commander Definitive Launcher python.part6.rar Supreme Commander Definitive Launcher python.part5.rar Supreme Commander Definitive Launcher python.part4.rar Supreme Commander Definitive Launcher python.part3.rar Supreme Commander Definitive Launcher python.part2.rar Supreme Commander Definitive Launcher python.part1.rar

        Never Fear, A Geek is Here!

        I 1 Reply Last reply 3 Oct 2021, 12:48 Reply Quote 2
        • I
          IO_Nox @thecore
          last edited by 3 Oct 2021, 12:48

          Solved my image freze on resizing bug (lost video adapter):
          Moved game to the system disc (C:\ in my case, the game was moved in Steam GUI).
          This solution was found here:
          https://forums.faforever.com/viewtopic.php?f=3&t=18603

          @thecore, the mouse clip (from v 1.04) is broken for a not fullscreen window, maybe a Windows 10 ui scaling involved here - it locks mouse but in the area with lesser width and height then actual window and actual window size is more when what I set it to be in args.

          Here is the working variant for any window size:

          
          if(clipMouse = true)
          {
          	SetTimer, clipProc, 100 
          }
          clipProc: 
          	if (!ProcessExist(procGame)) 
          		return
          	;//checks if the game window is active
          	if !WinActive("ahk_exe " procGame)
          	{
          		return
          	}
          	
          	; this will get your game window size
          	WinGetTitle, winTitle, ahk_exe %procGame%
          	WinGetPos, X, Y, W, H, %winTitle%
          	
          	;//trap mouse
          	ClipCursor( true, X, Y, W, H)
          	
          return
          ; //lock the mouse within the game window
          ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
          {
          	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
          	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
          }
          

          full script here (just delete .txt to use it):
          definitiveResizeAndMouseLock.ahk.txt

          T 1 Reply Last reply 3 Oct 2021, 22:53 Reply Quote 1
          • I
            IO_Nox
            last edited by 3 Oct 2021, 14:18

            A Little error in full script:
            definitiveResizeAndMouseLock.ahk.txt
            I screwed up at automathic setting for the dual screen size 😉
            was:

            	width_2 := width*2
            	height_2 := height*2
            

            now is good one:

            	width_2 := width*2
            	height_2 := height
            

            Result of the modified definiteve script divide for sortcut proxy:

            • only the mouse lock to reuse with any app
              mouseLock.ahk.txt
            • only the resize hotkeys to reuse with any app
              definitiveResize.ahk.txt

            Full example: Universal Sortcut Parser.rar

            1 Reply Last reply Reply Quote 1
            • T
              thecore @IO_Nox
              last edited by 3 Oct 2021, 22:53

              @io_nox said in [Guide] : fake-fullscreen and optimisation:

              Windows 10 ui scaling involved here

              Yes i did not test with Windows 10 ui scaling, the fixed worked, however i found one issue. The mouse would flicker when at the edge of the screen.

              Here is the fix

              clipProc: 
              	if (!ProcessExist(procGame)) 
              		return
              	;//checks if the game window is active
              	if !WinActive("ahk_exe " procGame)
              	{
              		return
              	}	
              	; this will get your game window size
              	WinGetTitle, winTitle, ahk_exe %procGame%
              	WinGetPos, X, Y, W, H, %winTitle%
              	w := w - 1
              	h := h - 1
              	;//trap mouse
              	ClipCursor( true, X, Y, W, H)
              	
              return
              

              Never Fear, A Geek is Here!

              1 Reply Last reply Reply Quote 1
              • T
                thecore
                last edited by 4 Oct 2021, 06:38

                @IO_Nox
                Found a bug with SysGet, Mon1, Monitor, 1 and using Mon1Left
                Sometimes Mon1Left is 0 and Mon1Right has the correct value depending on your screen setup

                Here is a fix

                if(autoSetMonitorSize == true)
                {
                	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                	if(Mon1Right != 0)
                		width := Mon1Right ; //set width resolution
                	else if(Mon1Left != 0)
                		width := % Mon1Left
                	else 
                		width := 1920
                
                	if(Mon1Bottom != 0)
                		height := Mon1Bottom ; //set width resolution
                	else if(Mon1Top != 0)
                		height := Mon1Top
                	else 
                		height := 1080
                	
                	;//if the value is negative change it to positive number
                	if(width < 0)
                	{
                		width := (-1 * width)
                	}
                	if(height < 0)
                	{
                		height := (-1 * height)
                	}	
                }
                

                I am also improving the Launcher with ui scaling.

                Never Fear, A Geek is Here!

                1 Reply Last reply Reply Quote 1
                • T
                  thecore
                  last edited by 20 Oct 2021, 09:49

                  Definitive Supreme Commander Launcher 1.02
                  It has come a long way but i have decided to create a fun little github project for it.

                  https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher

                  Lots of changes in this update, hopefully there are not too many issues with this version.

                  Never Fear, A Geek is Here!

                  1 Reply Last reply Reply Quote 1
                  • B
                    BUZALBASH
                    last edited by 4 Nov 2021, 13:38

                    Hello everyone, I just came to the game, I want the game to run on two monitors (the monitors are the same, I want to use the second one as a large minimap) tell me, I correctly understood that a completely different story is being discussed in this topic and I don't need this script.

                    T tatsuT arma473A 3 Replies Last reply 4 Nov 2021, 22:30 Reply Quote 0
                    • T
                      thecore @BUZALBASH
                      last edited by 4 Nov 2021, 22:30

                      @buzalbash You can either use the scripts above or try my Launcher at https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher

                      You need to get the following mods from the FAF database
                      Common Mod Tools
                      ui-party enabled

                      You also need to switch the game to windowed mode.

                      Then in the Launcher all you need to do is go to settings and enable the game and set the install location.

                      You can even enable auto dual screen switcher, however it is still work in progress, but getting close.

                      Never Fear, A Geek is Here!

                      1 Reply Last reply Reply Quote 0
                      • tatsuT
                        tatsu @BUZALBASH
                        last edited by 5 Nov 2021, 10:17

                        @buzalbash no this is exactly what this script accomplishes.

                        How to setup FAF on linux

                        1 Reply Last reply Reply Quote 0
                        • T
                          thecore
                          last edited by 1 Dec 2021, 00:24

                          Definitive Supreme Commander Launcher 1.03 autohotkey script update 1.10

                          • removed loadgame images 9 10 11 because it caused false switches
                          • replaced some WinMinimizeAll with WinMinimize, A
                          • disable endgame dualscreen switcher when using the FAF client
                            https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.03

                          Never Fear, A Geek is Here!

                          1 Reply Last reply Reply Quote 0
                          • arma473A
                            arma473 @BUZALBASH
                            last edited by 1 Dec 2021, 02:28

                            @buzalbash said in [Guide] : fake-fullscreen and optimisation:

                            Hello everyone, I just came to the game, I want the game to run on two monitors (the monitors are the same, I want to use the second one as a large minimap) tell me, I correctly understood that a completely different story is being discussed in this topic and I don't need this script.

                            You should not need this script. I was running a second monitor as a "big minimap" before I got this script.

                            One tip: instead of having your second monitor show a regular map, with 3D-rendered terrain, change it to a topographical map. That uses less system resources. My setup was smoother once I changed it to that.

                            1 Reply Last reply Reply Quote 0
                            • T thecore referenced this topic on 30 Apr 2022, 00:30
                            • T thecore referenced this topic on 6 Jun 2022, 23:10
                            • maggeM magge referenced this topic on 8 Jul 2022, 17:07
                            • T thecore referenced this topic on 9 Jan 2023, 04:21
                            • T thecore referenced this topic on 23 Jan 2023, 00:27
                            • AmygdalaA Amygdala referenced this topic on 8 Mar 2023, 19:16
                            • maggeM
                              magge Global Moderator
                              last edited by magge 15 Mar 2023, 17:32

                              I link this post for the people who are asking me about the fake full screen script, and are having trouble understanding the first post and all the different scripts floating around.


                              This three-step guide is the most basic setup for one monitor full screen, which should work for nearly all use cases:

                              1. Set the game to window mode via your in game options menu
                              2. Install autohotkey https://www.autohotkey.com/
                              3. Download attached file and extract the .rar → right-click the script ⇾ Run Script

                              Download: ForgedAlliance_Borderless.rar
                              (.ahk scripts are not allowed to attach, it is the first script from the first post)


                              Script explanation:

                              This AutoHotkey script periodically checks if a process named "ForgedAlliance.exe" is running. The script minimizes and maximizes the window as a way to update the window's appearance and to remove any glitches that may occur due to the removal of the window border.

                              You can pause/edit the script if you click on the green H icon in your right taskbar.


                              For any special cases like several monitors, etc. you can still go through this thread to find the scripts to tinker with, you are probably more advanced than anyway.

                              If any questions, just ask.

                              9f39c237-13d0-40e1-825f-a2d8a736c176-image.png

                              707d912b-f219-4307-90e5-94d395951bfe-image.png


                              Script content:

                              #NoEnv
                              SendMode Input
                              SetWorkingDir %A_ScriptDir%
                              #Persistent
                              procName := "ForgedAlliance.exe"
                              SetTimer, CheckProc, 2000
                              Return
                              
                              
                              CheckProc:
                                  If (!ProcessExist(procName))
                                      Return
                              
                                  WinGet Style, Style, % "ahk_exe " procName
                                  If (Style & 0xC40000) 
                                      {
                                      WinSet, Style, -0xC40000, % "ahk_exe " procName
                                      WinMinimize , % "ahk_exe " procName
                                      WinMaximize, % "ahk_exe " procName
                                  }
                                  Return
                              
                              ProcessExist(exeName)
                              {
                                 Process, Exist, %exeName%
                                 return !!ERRORLEVEL
                              }
                              return
                              

                              Join a FAFtastic Team

                              T 1 Reply Last reply 17 Mar 2023, 10:03 Reply Quote 2
                              • T
                                thecore @magge
                                last edited by 17 Mar 2023, 10:03

                                @magge You can also tell them to try the Definitive Supreme Commander Launcher where I did all the configurations.

                                https://github.com/ageekhere/Definitive-Supreme-Commander-Launcher/releases/tag/version1.03

                                Never Fear, A Geek is Here!

                                T_R_U_putinT 1 Reply Last reply 11 Feb 2024, 18:44 Reply Quote 1
                                • E
                                  ElOhTeeBee
                                  last edited by 22 Apr 2023, 11:02

                                  Is there any way, at all, to both run FAF in a borderless window AND still be able to scroll by moving the mouse to the edge of the screen? The script in the OP doesn't do it, magge's script doesn't do it, and thecore's launcher doesn't do it.

                                  1 Reply Last reply Reply Quote 0
                                  • T
                                    thecore
                                    last edited by 23 Apr 2023, 13:06

                                    When you enable borderless window (even without using any scrips) it prevents the use of the mouse scroll to the edge. Not sure why this happens.

                                    Never Fear, A Geek is Here!

                                    S 1 Reply Last reply 24 Apr 2023, 01:57 Reply Quote 0
                                    • S
                                      schwartz1030 @thecore
                                      last edited by 24 Apr 2023, 01:57

                                      @thecore

                                      I don't have a solution for your question, but I only recently realized that holding the middle mouse button allows you to scroll by moving the mouse. That changed the way I manage scrolling and zooming.

                                      1 Reply Last reply Reply Quote 0
                                      • MostLostNoobM MostLostNoob referenced this topic on 12 Nov 2023, 07:06
                                      • MostLostNoobM MostLostNoob referenced this topic on 27 Nov 2023, 04:50
                                      • AmygdalaA Amygdala referenced this topic on 13 Jan 2024, 12:52
                                      • AmygdalaA Amygdala referenced this topic on 13 Jan 2024, 12:52
                                      • MostLostNoobM MostLostNoob referenced this topic on 13 Jan 2024, 17:45
                                      • T_R_U_putinT
                                        T_R_U_putin @thecore
                                        last edited by 11 Feb 2024, 18:44

                                        @thecore i see typical noob programming "feature" - when interface of the program does not working correctly when it is not exactly the same as developer's
                                        Screenshot_1.png
                                        Windows 11. 125% zoom ration 1920x1080

                                        Youtube: https://www.youtube.com/FAFputinFAF
                                        Twitch: https://www.twitch.tv/faf_putin
                                        Discord: https://discord.gg/dxeMFxY

                                        T_R_U_putinT 1 Reply Last reply 11 Feb 2024, 18:47 Reply Quote 0
                                        • T_R_U_putinT
                                          T_R_U_putin @T_R_U_putin
                                          last edited by 11 Feb 2024, 18:47

                                          @t_r_u_putin same screen after switching to 4k resoulution and back! Screenshot_2.png

                                          Youtube: https://www.youtube.com/FAFputinFAF
                                          Twitch: https://www.twitch.tv/faf_putin
                                          Discord: https://discord.gg/dxeMFxY

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post