@misterdumass The point FTXcommando is making is that decisions that increase your teams chance of winning a match should NEVER penalise your rating gained.
They should, ultimately, increase your rating.
Rating is supposed to represent a player's ability to win games.
(If elaboration is needed: You implied that any dead commanders should gain no rating - but suiciding an ACU can be the MVP move of an entire match.)
@paulway many of those don't apply to all supreme commander game types - some are even counterproductive. For the sake of those "players lower than me" that you're aiming it at, is it worth a quick edit?