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    Why would you have left FAF?

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    • B
      Broker @BlackYps
      last edited by

      @blackyps the game hasn't changed in any way.

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      • S
        snoog @nflanders
        last edited by

        @nflanders said in Why would you have left FAF?:

        Congratulations. After two years of discussions and 500 messages, we finally figured out
        Why 90% of new FAF players will be gone after 2 years.
        Because the volunteers and management do (in addition to technical support, thank you for that) what they like, but this is not interesting to most players.
        As @ftxcommando correctly noted, the main arrival of players comes from casts where people love to watch the spectacle and play astro with a beer in their hand, and they are the majority.

        This is a simple reality of a volunteer project like this. There is no solution other than funding magically appearing and being able to hire an actual workforce. As such there is really no reason for any of this discussion to be had.

        nflandersN 1 Reply Last reply Reply Quote 0
        • ThomasHiattT
          ThomasHiatt
          last edited by

          Imagine how much more FAF would suck if all these people stuck around forever. If you could get rid of 100% of new players then everyone would be happy all the time and you wouldn't even need to do much tech support.

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          • BlackYpsB
            BlackYps
            last edited by

            @broker said in Why would you have left FAF?:

            @blackyps the game hasn't changed in any way.

            At this point you are oversimplifying so much that you are making a fool of yourself.

            Relaxed playing with a beer in your hand is just not what is easily possible in RTS. It's ok to want that, and I think that is precisely the reason why RTS will never be a genre for the masses, but FAF is about delivering a good RTS experience, so it will always be stressful to play well.

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            • B
              Broker @ThomasHiatt
              last edited by

              @thomashiatt not necessary. I understand that labor costs are important. so my suggestions are to minimize them.

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              • B
                Broker @ThomasHiatt
                last edited by

                This post is deleted!
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                • B
                  Broker @BlackYps
                  last edited by

                  @blackyps I suggested making two sets. for different players. In my proposal, labor costs are minimal. I understand it.

                  And so the game will remain a game of nerds. it's a pity.
                  although nothing prevents you from doing an experiment.
                  except for the desire and fear that now no one will play with nerds if there is an alternative)))

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                  • BlackYpsB
                    BlackYps
                    last edited by

                    I only understood half of what you wrote, but everybody is encouraged to make a mod to produce different gameplay. In fact people already do that. The wars of glory mod changes quite radically how the game gets played. Maybe you should try it out

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                    • C
                      Conny_Action
                      last edited by

                      i dont understand the apporach why a game should be balanced around the capabilities of mediocore players. you are always free to make 1k max lobbies or what ever (sry i dont want to assume anybodys rating or ingame capabilities:P). but why it should be balanced for people who doesnt even understand how to play flowing economy, or who are just playing inefficient and spamming t2 pds by default around mexes and not even reclaiming or that are on their endless eco scale trip (dont forget to build 100 e storage like a pro). to many matches lasts too long because nobody uses hard fighted advantages and instead going for "35 min t4 rush". you are always free to play like this but you cant complain about that you cant keep up like this.

                      B 1 Reply Last reply Reply Quote 1
                      • nflandersN
                        nflanders @snoog
                        last edited by

                        @snoog said in Why would you have left FAF?:

                        There is no solution other than funding magically appearing and being able to hire an actual workforce.

                        Is the whole problem a lack of money? Let's hypothetically say visionik appears and provides additional money. And who will manage this money? If it is fxcommando, then we will have a new super-duper rating system, ultra-mega balanced matchmaking and will hold several more tournaments, but this will not increase the popularity of FAF in any way since for the majority of the audience e-sports in FAF is not interesting.
                        I assume that in the report to shareholders FXcommando will write that stable online in FAF is his achievement as a person developing the FAF brand, without saying that in fact this is an achievement of streamers.
                        And what will money give in such cases?

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                        • B
                          Blodir @Broker
                          last edited by

                          @broker said in Why would you have left FAF?:

                          @blackyps I suggested making two sets. for different players. In my proposal, labor costs are minimal. I understand it.

                          And so the game will remain a game of nerds. it's a pity.
                          although nothing prevents you from doing an experiment.
                          except for the desire and fear that now no one will play with nerds if there is an alternative)))

                          Son, these are the faf forums. You are, in fact, a nerd.

                          1 Reply Last reply Reply Quote 3
                          • IndexLibrorumI
                            IndexLibrorum Global Moderator
                            last edited by

                            Imagine unironically using 'nerd' as a slur. In 2023. On a forum dedicated to a 15 year old RTS video game.

                            Made me feel a pang of nostalgia for high school, ngl.

                            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                            See all my projects:

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                            • B
                              Broker @Conny_Action
                              last edited by

                              @conny_action because there are more of them.
                              and it is this approach that gives most people pleasure.

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                              • TheVVheelboyT
                                TheVVheelboy
                                last edited by

                                Ngl, it always baffles me how some people want to cater to dudes who can't even play the game to half it's potential...

                                1 Reply Last reply Reply Quote 3
                                • FtXCommandoF
                                  FtXCommando
                                  last edited by

                                  If you want to play with a beer in ur hand play survival or coop? I don’t get it.

                                  Just reads like you’re personally mad you aren’t beating people while playing chill (when your variant of chill is actually more complicated games for faf) on maps built to be reductive to said gameplay.

                                  Honestly feel like you would be complaining about nerds beating you in tank battles too since your chill tactics won’t work, or you get beaten before your 50k mass army exists.

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                                  • waffelzNoobW
                                    waffelzNoob
                                    last edited by

                                    if you want tank maps, play tank maps, lol

                                    frick snoops!

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                                    • B
                                      Broker @FtXCommando
                                      last edited by Broker

                                      @ftxcommando that's why your audience isn't growing. That's your business. good bye.

                                      Sylph_S 1 Reply Last reply Reply Quote 0
                                      • S
                                        snoog
                                        last edited by

                                        @Broker I think you might want to go check out one of those Autobattler games, or an afk clicker game. Seems more your speed.

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                                        • nflandersN
                                          nflanders
                                          last edited by

                                          @Sheeo 🙏 we need your opinion

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                                          • TheWeakieT
                                            TheWeakie
                                            last edited by

                                            @Ze_PilOt what do u think about this bro

                                            1 Reply Last reply Reply Quote 4
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