Chicken Storm
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Land factory cost mass = 240, Land factory cost energy = 2100, Mech Marine cost mass = 30, Mech Marine cost energy = 120, Mech Marine damage = theoretically infinite
This kind of breakdown doesn't provide any meaningful information. You need to demonstrate that storm is causing issues for game balance.
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Lets say this imaginary chicken walks through all defenses and arrives in the middle of the base and dies. Please check how much damage it actually does. This is not comparable to 2 megas standing next to it where no shot misses.
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Once again, an unrealistic teat because those are hp sponge buildings and not what an actual base would look like.
(tbh i feel a bit stupid even entertaining this scenario. Any air unit is in that case also op because they get free crash damage) -
@nuggets let me know when you find an air unit that does 100 - 240 k crash damage
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Ok when do you find a nuke that does exactly 70k damage? You conveniently only look at the damage shown on the unit stats for a nuke, but highest potential damage for a chicken storm.
A nuke can also do 10 million damage if you have enough stuff in the nuke radious.Essentially i an trying to say what everyone else said already these comparisons and scenarios make no sense. Such as ignoring that the storm also does team damage if it dies in your own army
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Correct. On paper. Thankfully we are not playing on paper so balance is created around actual ingame scenarios.
You dismiss my argument because i am not talking about things on paper but asking for realistic scenarios.Lets take an "on paper" example:
Would you rather have a chicken or a megalith (which is more expensive). On paper, according to you, the chicken is better.
Also the fatboy has no death damage so i guess its useless. -
Your missing the pont of my argument.
This game is based entirely around its economy.
Units need a mass and energy cost that are relevant to the units potential
The storm has no cost, yet has very high potential
All I am trying to say is that the storm should have a cost that reflects its potential.
The higher the potential the higher the cost.
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I agree with Caliber. Look at this scenario where a chicken destroys 5.57 million mass worth of infrastructure, without even shooting.


The free storm did all of this. It's ridiculous, frankly.
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@waffelznoob even your beloved snoop has a mass and e cost, pointless make the snoop free!
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@nuggets In this test on structurs I used 9 UEF land HQs with 16000k health each the chicken storm did exactly 100,000 damage on structers in this test, so half damage to structures which is still roughly 1.5 free nukes
A nuke would destroy all of this and even more if you placed more buildings.
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@blackyps the key word there is free, nukes are not free.
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Chickens are also not free
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@blackyps is the cost of the storm calculated into the cost of the chicken?
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Another way to phrase my argument would be to ask you why do you believe the storm weapon/unit should cost nothing and defy the economy logic of the game whilst delivering relatively high damage.
Can you provide another example in game that is free and does comparable dps.
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nobody is picking chickens over gcs so evidently this isn’t a significant enough factor to change the meta there
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I think it’s good to identify potential problems. That way, a constructive discussion can always take place.
Personally, I think the storm is a great weapon. It’s a real double-edged sword. Depending on how it develops, it can be bad for both sides.
I wanted to check how the storm behaves, but I haven’t found it yet. Visually, it seems random, but that can be deceiving.Since I play a lot of UEF, when I have a Fatboy, I try to use the mobile construction option to escape with it. I basically spam T1 when I notice the Chicken is about to fall. Other factions can’t do that.
But that’s just the diversity of this game.
How do you react when you let a Chicken get too close to your units?
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