Increase back up distance for Megalith
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The current situation, what does a distance of 15 look like to a player? at the miniute players just have to guess what that distance is.

If you increase it even without a visual marker it would be easier to guess, but lets say you increase it to match both as in savers example to the fatboy and the megaliths torpedo defense range conveniantly gives you a nice large bright orange visual que as to what the peramiters of the megaliths backward movement command is.

@Sainse
which is a monumentally huge micro benefit, being able to actually see where you can give movement commands. -
I agree.
Of course, you still need the time to click the command.
But I think the range already significantly improves the reverse movement.
However, I can't say whether using an indicator still balances things.
I definitely lack the experience there.
I'm always amazed at the incredible microphones some players have here ^^ and what they can accomplish with them.
@Caliber If you come up with a suitable type of ring, let me know.
Then I'll integrate it into my mod (Savers Unitspack). Then you can test the Megalith with it.
Except for the new construction function, the Maegalith is based on FAF standards.
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bruh just click close behind the mega
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@waffelzNoob said in Increase back up distance for Megalith:
bruh just click close behind the mega
Instead of clicking 5 times close to mega you could just click once thurther away = better
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what if you don't want it to move backwards, but to turn around? what about all the other units in the game that can back up? ambiguity will always exist except instead of it being a niche thing for the megalith it becomes total confusion for a ton of units.
there's little point in changing these mechanics when the simple solution is to just click behind the megalith a few times, it's really not hard -
@waffelzNoob youre right its not hard, but we see implementaions for other actions that are also no hard being added all the time to make the gameplay more conveniant (less clicking needed) for the player.
As pointed out by saver the back up distance for the fatboy is 30, I dont beleive any one has any concerns with the fatty being 30, the mega is 15, and somehow this would break the mega?
Its just a small easy change I wanted to suggest that makes micro more convenient for player thats all.
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In a mod that I made i increased the backup distance for the maga to match the main cannon range (64) from 15
i did this so that the player has a visual cue (red ring) as to how far the player can click knowing that the mega will not turn around (click within red ring if you want unit to reverse)
in my opinion this is far better than its current setting, where the player has to kinda guess were the limit is and risks it turning around unintentionaly
I cannot fathom why anyone would petition for the unit to be awkward to use

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bro just made the mega the most awkward unit to use in the game
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@knownsniper how?
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