<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Increase back up distance for Megalith]]></title><description><![CDATA[<p dir="auto">This will increase the distance from the Mega to a movement order behind the mega so that the unit will not turn around.</p>
<p dir="auto">Currently the back up distance its very small and without exact placement of a movement order or several movement orders your exp unit will turn around and essentially become a very expensive target with 0 dps, the reverse speed is already very slow so that it cant become a kite monster.</p>
<p dir="auto">The ability to reverse the mega already exists this would just make it a bit easier and less frustrating to do.</p>
<p dir="auto">Also if you match this backup distance to something on the mega that has a visable min/max range ring, the player can use that as a guide, as if to say dont click past this red/orange ring or it will turn around ect.</p>
<p dir="auto">Thanks for reading.</p>
]]></description><link>https://forum.faforever.com/topic/9647/increase-back-up-distance-for-megalith</link><generator>RSS for Node</generator><lastBuildDate>Fri, 05 Jun 2026 03:29:24 GMT</lastBuildDate><atom:link href="https://forum.faforever.com/topic/9647.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 14 Nov 2025 13:02:18 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Increase back up distance for Megalith on Thu, 20 Nov 2025 17:20:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/waffelznoob" aria-label="Profile: waffelzNoob">@<bdi>waffelzNoob</bdi></a> youre right its not hard, but we see implementaions for other actions that are also no hard being added all the time to make the gameplay more conveniant (less clicking needed) for the player.</p>
<p dir="auto">As pointed out by saver the back up distance for the fatboy is 30, I dont beleive any one has any concerns with the fatty being 30, the mega is 15, and somehow this would break the mega?</p>
<p dir="auto">Its just a small easy change I wanted to suggest that makes micro more convenient for player thats all.</p>
]]></description><link>https://forum.faforever.com/post/70333</link><guid isPermaLink="true">https://forum.faforever.com/post/70333</guid><dc:creator><![CDATA[Caliber]]></dc:creator><pubDate>Thu, 20 Nov 2025 17:20:31 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Thu, 20 Nov 2025 16:14:16 GMT]]></title><description><![CDATA[<p dir="auto">what if you don't want it to move backwards, but to turn around? what about all the other units in the game that can back up? ambiguity will always exist except instead of it being a niche thing for the megalith it becomes total confusion for a ton of units.<br />
there's little point in changing these mechanics when the simple solution is to just click behind the megalith a few times, it's really not hard</p>
]]></description><link>https://forum.faforever.com/post/70330</link><guid isPermaLink="true">https://forum.faforever.com/post/70330</guid><dc:creator><![CDATA[waffelzNoob]]></dc:creator><pubDate>Thu, 20 Nov 2025 16:14:16 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Thu, 20 Nov 2025 16:05:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/waffelznoob" aria-label="Profile: waffelzNoob">@<bdi>waffelzNoob</bdi></a> said in <a href="/post/70238">Increase back up distance for Megalith</a>:</p>
<blockquote>
<p dir="auto">bruh just click close behind the mega</p>
</blockquote>
<p dir="auto">Instead of clicking 5 times close to mega you could just click once thurther away = better</p>
]]></description><link>https://forum.faforever.com/post/70329</link><guid isPermaLink="true">https://forum.faforever.com/post/70329</guid><dc:creator><![CDATA[Caliber]]></dc:creator><pubDate>Thu, 20 Nov 2025 16:05:20 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Sat, 15 Nov 2025 01:15:42 GMT]]></title><description><![CDATA[<p dir="auto">bruh just click close behind the mega</p>
]]></description><link>https://forum.faforever.com/post/70238</link><guid isPermaLink="true">https://forum.faforever.com/post/70238</guid><dc:creator><![CDATA[waffelzNoob]]></dc:creator><pubDate>Sat, 15 Nov 2025 01:15:42 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 19:50:02 GMT]]></title><description><![CDATA[<p dir="auto">I agree.</p>
<p dir="auto">Of course, you still need the time to click the command.</p>
<p dir="auto">But I think the range already significantly improves the reverse movement.</p>
<p dir="auto">However, I can't say whether using an indicator still balances things.</p>
<p dir="auto">I definitely lack the experience there.</p>
<p dir="auto">I'm always amazed at the incredible microphones some players have here ^^ and what they can accomplish with them.</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/caliber" aria-label="Profile: Caliber">@<bdi>Caliber</bdi></a> If you come up with a suitable type of ring, let me know.</p>
<p dir="auto">Then I'll integrate it into my mod (Savers Unitspack). Then you can test the Megalith with it.</p>
<p dir="auto">Except for the new construction function, the Maegalith is based on FAF standards.</p>
]]></description><link>https://forum.faforever.com/post/70233</link><guid isPermaLink="true">https://forum.faforever.com/post/70233</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Fri, 14 Nov 2025 19:50:02 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 15:46:45 GMT]]></title><description><![CDATA[<p dir="auto">The current situation, what does a distance of 15 look like to a player? at the miniute players just have to guess what that distance is.<br />
<img src="/assets/uploads/files/1763134836700-fjrfsyjwy-copy.png" alt="fjrfsyjwy - Copy.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">If you increase it even without a visual marker it would be easier to guess, but lets say you increase it to match both as in savers example to the fatboy and the megaliths torpedo defense range conveniantly gives you a nice large bright orange visual que as to what the peramiters of the megaliths backward movement command is.</p>
<p dir="auto"><img src="/assets/uploads/files/1763134990395-fjrfsyjwy-copy-2.png" alt="fjrfsyjwy - Copy (2).png" class=" img-fluid img-markdown" /></p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/sainse" aria-label="Profile: Sainse">@<bdi>Sainse</bdi></a><br />
which is a monumentally huge micro benefit, being able to actually see where you can give movement commands.</p>
]]></description><link>https://forum.faforever.com/post/70230</link><guid isPermaLink="true">https://forum.faforever.com/post/70230</guid><dc:creator><![CDATA[Caliber]]></dc:creator><pubDate>Fri, 14 Nov 2025 15:46:45 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 15:31:16 GMT]]></title><description><![CDATA[<p dir="auto">Wow, I never noticed how big the difference is between the Megalith and the Fatboy.</p>
<p dir="auto">I was never really aware of it.</p>
<p dir="auto"><img src="/assets/uploads/files/1763134091665-93e64f0e-fd58-46bb-9454-b95ab25b799f-image.png" alt="93e64f0e-fd58-46bb-9454-b95ab25b799f-image.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">As a small test, the value 20 by Megalith feels very comfortable.</p>
]]></description><link>https://forum.faforever.com/post/70229</link><guid isPermaLink="true">https://forum.faforever.com/post/70229</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Fri, 14 Nov 2025 15:31:16 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 15:19:57 GMT]]></title><description><![CDATA[<p dir="auto">Ah great, then I'll add that value to my mod so I can easily test it <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=30176cb40ac" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /> So BackUpDistance = 15, -&gt; 20</p>
]]></description><link>https://forum.faforever.com/post/70228</link><guid isPermaLink="true">https://forum.faforever.com/post/70228</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Fri, 14 Nov 2025 15:19:57 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 15:02:49 GMT]]></title><description><![CDATA[<p dir="auto">Mega backup distance has been buffed 12-&gt;15 about 1.5 years ago.<br />
<a href="https://github.com/FAForever/fa/blame/deploy/fafdevelop/units/XRL0403/XRL0403_unit.bp#L219" rel="nofollow ugc">https://github.com/FAForever/fa/blame/deploy/fafdevelop/units/XRL0403/XRL0403_unit.bp#L219</a></p>
<p dir="auto">It's possible to buff it up to 20 but beyond that I doubt there would be any micro benefit.</p>
]]></description><link>https://forum.faforever.com/post/70227</link><guid isPermaLink="true">https://forum.faforever.com/post/70227</guid><dc:creator><![CDATA[Sainse]]></dc:creator><pubDate>Fri, 14 Nov 2025 15:02:49 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 14:03:55 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/saver" aria-label="Profile: Saver">@<bdi>Saver</bdi></a> rather using one thats already there, the mega already has a lot of range rings, as you can see on your bottom picture you can see the orange ring that represents the torpedo defense max range, if you match the backup distance to that or close to it, it could serve as a visual marker for the player.</p>
<p dir="auto">your picture also visualises the movement order issue in that the player has to create many small orders which is easy to mess up, rather than just one or to larger movement orders.</p>
]]></description><link>https://forum.faforever.com/post/70226</link><guid isPermaLink="true">https://forum.faforever.com/post/70226</guid><dc:creator><![CDATA[Caliber]]></dc:creator><pubDate>Fri, 14 Nov 2025 14:03:55 GMT</pubDate></item><item><title><![CDATA[Reply to Increase back up distance for Megalith on Fri, 14 Nov 2025 13:34:25 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/caliber" aria-label="Profile: Caliber">@<bdi>Caliber</bdi></a><br />
Hi, do I understand your question correctly? You want to add a ring that indicates when a unit turns around, so you can control it more easily in reverse? See image.</p>
<p dir="auto"><img src="/assets/uploads/files/1763126935240-123.jpg" alt="123.jpg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Therefore, the images are only intended as an example.</p>
<p dir="auto"><img src="/assets/uploads/files/1763126937589-1234.jpg" alt="1234.jpg" class=" img-fluid img-markdown" /></p>
<p dir="auto">That could make certain aspects of the controls easier, especially for me as a bad player. Good idea <img src="https://forum.faforever.com/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=30176cb40ac" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forum.faforever.com/post/70223</link><guid isPermaLink="true">https://forum.faforever.com/post/70223</guid><dc:creator><![CDATA[Saver]]></dc:creator><pubDate>Fri, 14 Nov 2025 13:34:25 GMT</pubDate></item></channel></rss>