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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Increase back up distance for Megalith

    Scheduled Pinned Locked Moved Balance Discussion
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    • SaverS Offline
      Saver
      last edited by Saver

      Wow, I never noticed how big the difference is between the Megalith and the Fatboy.

      I was never really aware of it.

      93e64f0e-fd58-46bb-9454-b95ab25b799f-image.png

      As a small test, the value 20 by Megalith feels very comfortable.

      auch mal fünf gerade sein lassen

      1 Reply Last reply Reply Quote 2
      • C Offline
        Caliber
        last edited by Caliber

        The current situation, what does a distance of 15 look like to a player? at the miniute players just have to guess what that distance is.
        fjrfsyjwy - Copy.png

        If you increase it even without a visual marker it would be easier to guess, but lets say you increase it to match both as in savers example to the fatboy and the megaliths torpedo defense range conveniantly gives you a nice large bright orange visual que as to what the peramiters of the megaliths backward movement command is.

        fjrfsyjwy - Copy (2).png

        @Sainse
        which is a monumentally huge micro benefit, being able to actually see where you can give movement commands.

        1 Reply Last reply Reply Quote 0
        • SaverS Offline
          Saver
          last edited by

          I agree.

          Of course, you still need the time to click the command.

          But I think the range already significantly improves the reverse movement.

          However, I can't say whether using an indicator still balances things.

          I definitely lack the experience there.

          I'm always amazed at the incredible microphones some players have here ^^ and what they can accomplish with them.

          @Caliber If you come up with a suitable type of ring, let me know.

          Then I'll integrate it into my mod (Savers Unitspack). Then you can test the Megalith with it.

          Except for the new construction function, the Maegalith is based on FAF standards.

          auch mal fünf gerade sein lassen

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          • waffelzNoobW Offline
            waffelzNoob
            last edited by

            bruh just click close behind the mega

            frick snoops!

            C 1 Reply Last reply Reply Quote 1
            • C Offline
              Caliber @waffelzNoob
              last edited by

              @waffelzNoob said in Increase back up distance for Megalith:

              bruh just click close behind the mega

              Instead of clicking 5 times close to mega you could just click once thurther away = better

              1 Reply Last reply Reply Quote 0
              • waffelzNoobW Offline
                waffelzNoob
                last edited by

                what if you don't want it to move backwards, but to turn around? what about all the other units in the game that can back up? ambiguity will always exist except instead of it being a niche thing for the megalith it becomes total confusion for a ton of units.
                there's little point in changing these mechanics when the simple solution is to just click behind the megalith a few times, it's really not hard

                frick snoops!

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                • C Offline
                  Caliber
                  last edited by Caliber

                  @waffelzNoob youre right its not hard, but we see implementaions for other actions that are also no hard being added all the time to make the gameplay more conveniant (less clicking needed) for the player.

                  As pointed out by saver the back up distance for the fatboy is 30, I dont beleive any one has any concerns with the fatty being 30, the mega is 15, and somehow this would break the mega?

                  Its just a small easy change I wanted to suggest that makes micro more convenient for player thats all.

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    Caliber
                    last edited by

                    In a mod that I made i increased the backup distance for the maga to match the main cannon range (64) from 15

                    i did this so that the player has a visual cue (red ring) as to how far the player can click knowing that the mega will not turn around (click within red ring if you want unit to reverse)

                    in my opinion this is far better than its current setting, where the player has to kinda guess were the limit is and risks it turning around unintentionaly

                    I cannot fathom why anyone would petition for the unit to be awkward to use

                    dethjasreuhjw4re.png

                    1 Reply Last reply Reply Quote 0
                    • KnownSniperK Offline
                      KnownSniper
                      last edited by

                      bro just made the mega the most awkward unit to use in the game

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        Caliber
                        last edited by

                        @knownsniper how?

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          Caliber
                          last edited by

                          https://drive.google.com/file/d/1fFdTA9Hm3betS6IujEi6Gx7_2rLGQPe4/view?usp=sharing

                          1 Reply Last reply Reply Quote 0

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