Having random, rare, crashes where the game suddenly minimizes, the error log window opens, and the game is aborted.
Here is the end of the log:
warning: Error running OnDamage script in Entity xsl0301_advancedcombat at 86cada08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): attempt to call method GetArmy' (a nil value) stack traceback: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5570> [C]: ? ...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua(44): in function <...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua:31> warning: Error running OnDamage script in Entity xsl0301_advancedcombat at 86cada08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): attempt to call method
GetArmy' (a nil value)
stack traceback:
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5570>
[C]: ?
...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua(44): in function <...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua:31>
warning: Error running OnDamage script in Entity xsl0301_advancedcombat at 86cada08: ...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): attempt to call method `GetArmy' (a nil value)
stack traceback:
...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(5572): in function <...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua:5570>
[C]: ?
...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua(44): in function <...faforever\gamedata\lua.nx2\lua\sim\defaultdamage.lua:31>
info: Minimized true
There are over 4000 instances of the "Error running OnDamage script" throughout the log.
And here is the replay:
https://replay.faforever.com/23129251