info: Client version: 2024.8.0 info: Game version: 3812 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 1048572 info: Loading custom vault path: C:/Users/my computer/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading a map with no scenario file: C:/Users/my computer/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/darkrange_survival info: Mounting sounds in mod: #marlos mods compilation info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: experimentalsexpanded info: Found mod icons in mcp, mounted at: /textures/ui/common/game/strategicicons/mcp info: Mounting sounds in mod: mcp info: Mounting sounds in mod: oof info: Found mod icons in reworkedstrategicicons, mounted at: /textures/ui/common/game/strategicicons/reworkedstrategicicons info: Mounting sounds in mod: totalmayhem info: Found mod icons in totalmayhemlite, mounted at: /textures/ui/common/game/strategicicons/totalmayhemlite info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: props.scd info: mounting content: skins.scd info: mounting content: textures.scd info: mounting content: units.scd info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\maps\12_ultimate_you_shall_not_pass.v0001', mounted as '/maps/12_ultimate_you_shall_not_pass.v0001/' info: DISK: AddSearchPath: 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info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\low commander upgrades costs', mounted as '/mods/low commander upgrades costs/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\m27ai', mounted as '/mods/m27ai/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\m28ai', mounted as '/mods/m28ai/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\mcp', mounted as '/mods/mcp/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\mcp\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/mcp/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged 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DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\resource rich x50', mounted as '/mods/resource rich x50/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\reworkedstrategicicons', mounted as '/mods/reworkedstrategicicons/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\reworkedstrategicicons\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/reworkedstrategicicons/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/' info: DISK: AddSearchPath: 'c:\users\my 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'/mods/smartstrategicmissiles/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\smarttacticalmissiles', mounted as '/mods/smarttacticalmissiles/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\softlastasdrumod', mounted as '/mods/softlastasdrumod/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\sorianaifaf', mounted as '/mods/sorianaifaf/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x10fixed', mounted as '/mods/storagerich_x10fixed/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\storagerich_x5', mounted as '/mods/storagerich_x5/' info: DISK: AddSearchPath: 'c:\users\my 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forged alliance\mods\t1 unit health x2', mounted as '/mods/t1 unit health x2/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t1_shields', mounted as '/mods/t1_shields/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t3 point defenses', mounted as '/mods/t3 point defenses/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t3engstationsfaf', mounted as '/mods/t3engstationsfaf/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t4aa', mounted as '/mods/t4aa/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t4t5hives', mounted as '/mods/t4t5hives/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_pack', mounted as '/mods/t4_energy_gen_pack/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\t4_energy_gen_stock_para', mounted as '/mods/t4_energy_gen_stock_para/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\tech4 shields', mounted as '/mods/tech4 shields/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\tj_infrastructure_pack', mounted as '/mods/tj_infrastructure_pack/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhemlite', mounted as '/mods/totalmayhemlite/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhemlite\custom-strategic-icons', mounted as '/textures/ui/common/game/strategicicons/totalmayhemlite/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\tougher defense', mounted as '/mods/tougher defense/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\tvg_havocveterancy', mounted as '/mods/tvg_havocveterancy/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\unexploredmaps', mounted as '/mods/unexploredmaps/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x10', mounted as '/mods/unitcap x10/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\unitcap x4', mounted as '/mods/unitcap x4/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\up stellar generator', mounted as '/mods/up stellar generator/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\vampire_1_1', mounted as '/mods/vampire_1_1/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\wreckreclaim33', mounted as '/mods/wreckreclaim33/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\wreckreclaim50', mounted as '/mods/wreckreclaim50/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\wreckreclaim67', mounted as '/mods/wreckreclaim67/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\x0.5 structures', mounted as '/mods/x0.5 structures/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\x1.3 build range', mounted as '/mods/x1.3 build range/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\x1.5 build range', mounted as '/mods/x1.5 build range/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\x4_build_range_catmanfs', mounted as '/mods/x4_build_range_catmanfs/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\zen t2 & t3 walls', mounted as '/mods/zen t2 & t3 walls/' info: DISK: AddSearchPath: 'c:\users\my computer\documents\my games\gas powered games\supreme commander forged alliance\mods\zep_minimapzoom', mounted as '/mods/zep_minimapzoom/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\replaydata\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\my computer\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 502f088 debug: SND: Loaded WaveBank 'aeonselect' at 502f088 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 502f1b8 debug: SND: Loaded WaveBank 'ambienttest' at 502f1b8 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 502f2e8 debug: SND: Loaded WaveBank 'battlepackwb' at 502f2e8 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 502f418 debug: SND: Loaded WaveBank 'blackopswb' at 502f418 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 502f548 debug: SND: Loaded WaveBank 'cybranselect' at 502f548 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 502f678 debug: SND: Loaded WaveBank 'explosions' at 502f678 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 502f7a8 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 502f940 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 1fee140 debug: SND: Loaded WaveBank 'impacts' at 1fee140 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 1fee270 debug: SND: Loaded WaveBank 'interface' at 1fee270 info: IsStreamingWaveBank("/sounds/marlossoundsuef.xwb") => false debug: Wavebank prepared: 1fee3a0 debug: SND: Loaded WaveBank 'marlossoundsuef' at 1fee3a0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 1fee4d0 info: IsStreamingWaveBank("/sounds/oof.xwb") => false debug: Wavebank prepared: 5031ae8 debug: SND: Loaded WaveBank 'oof' at 5031ae8 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 5031c18 info: IsStreamingWaveBank("/sounds/psb1301wb.xwb") => false debug: Wavebank prepared: 1fee668 debug: SND: Loaded WaveBank 'psb1301wb' at 1fee668 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 1fee798 debug: SND: Loaded WaveBank 'seraphimselect' at 1fee798 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 1fee8c8 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 5033dc0 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 5033dc0 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 1feea28 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 1feea28 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 1feeb58 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 1feeb58 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 1feec88 debug: SND: Loaded WaveBank 'tm_robotsounds' at 1feec88 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 1feedb8 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 1feedb8 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5033ef0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 50351b8 debug: SND: Loaded WaveBank 'uaa' at 50351b8 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5035698 debug: SND: Loaded WaveBank 'uaadestroy' at 5035698 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5035428 debug: SND: Loaded WaveBank 'uaaweapon' at 5035428 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5035de8 debug: SND: Loaded WaveBank 'uab' at 5035de8 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5035080 debug: SND: Loaded WaveBank 'ual' at 5035080 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 50352f0 debug: SND: Loaded WaveBank 'ualdestroy' at 50352f0 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5035cb0 debug: SND: Loaded WaveBank 'ualweapon' at 5035cb0 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5035b78 debug: SND: Loaded WaveBank 'uas' at 5035b78 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5036060 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5035560 debug: SND: Loaded WaveBank 'uasweapon' at 5035560 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5035f20 debug: SND: Loaded WaveBank 'uea' at 5035f20 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 50357d0 debug: SND: Loaded WaveBank 'ueadestroy' at 50357d0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5035908 debug: SND: Loaded WaveBank 'ueaweapon' at 5035908 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5035a40 debug: SND: Loaded WaveBank 'ueb' at 5035a40 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 50387e0 debug: SND: Loaded WaveBank 'uefselect' at 50387e0 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5038918 debug: SND: Loaded WaveBank 'uel' at 5038918 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5038090 debug: SND: Loaded WaveBank 'ueldestroy' at 5038090 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5039068 debug: SND: Loaded WaveBank 'uelweapon' at 5039068 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5037f58 debug: SND: Loaded WaveBank 'ues' at 5037f58 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 50391d0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 50381c8 debug: SND: Loaded WaveBank 'uesweapon' at 50381c8 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 50376d0 debug: SND: Loaded WaveBank 'unitrumble' at 50376d0 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5037328 debug: SND: Loaded WaveBank 'unitsglobal' at 5037328 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 50371f0 debug: SND: Loaded WaveBank 'ura' at 50371f0 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 50386a8 debug: SND: Loaded WaveBank 'uradestroy' at 50386a8 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5038438 debug: SND: Loaded WaveBank 'uraweapon' at 5038438 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5037e20 debug: SND: Loaded WaveBank 'urb' at 5037e20 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5038a50 debug: SND: Loaded WaveBank 'url' at 5038a50 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5038b88 debug: SND: Loaded WaveBank 'urldestroy' at 5038b88 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5037460 debug: SND: Loaded WaveBank 'urlweapon' at 5037460 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5037598 debug: SND: Loaded WaveBank 'urs' at 5037598 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 503a338 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 503b4a0 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5038300 debug: SND: Loaded WaveBank 'ursweapon' at 5038300 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5038cc0 debug: SND: Loaded WaveBank 'xaa_weapon' at 5038cc0 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5037808 debug: SND: Loaded WaveBank 'xab' at 5037808 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5038df8 debug: SND: Loaded WaveBank 'xal' at 5038df8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5037940 debug: SND: Loaded WaveBank 'xal_weapon' at 5037940 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5037a78 debug: SND: Loaded WaveBank 'xas' at 5037a78 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5037bb0 debug: SND: Loaded WaveBank 'xas_weapons' at 5037bb0 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5037ce8 debug: SND: Loaded WaveBank 'xea' at 5037ce8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5038570 debug: SND: Loaded WaveBank 'xea_weapons' at 5038570 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5038f30 debug: SND: Loaded WaveBank 'xeb' at 5038f30 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 503d160 debug: SND: Loaded WaveBank 'xel' at 503d160 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 503d9e8 debug: SND: Loaded WaveBank 'xel_weapons' at 503d9e8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 503cb48 debug: SND: Loaded WaveBank 'xes' at 503cb48 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 503e648 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 503d3d0 debug: SND: Loaded WaveBank 'xes_weapons' at 503d3d0 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 503d508 debug: SND: Loaded WaveBank 'xra' at 503d508 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 503cc80 debug: SND: Loaded WaveBank 'xra_weapon' at 503cc80 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 503d640 debug: SND: Loaded WaveBank 'xrb' at 503d640 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 503e270 debug: SND: Loaded WaveBank 'xrl' at 503e270 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 503f7e8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 503dd90 debug: SND: Loaded WaveBank 'xrl_weapon' at 503dd90 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 503e4e0 debug: SND: Loaded WaveBank 'xrs' at 503e4e0 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 503d778 debug: SND: Loaded WaveBank 'xrs_weapon' at 503d778 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 503d028 debug: SND: Loaded WaveBank 'xsa' at 503d028 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 503cdb8 debug: SND: Loaded WaveBank 'xsa_destroy' at 503cdb8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 503cef0 debug: SND: Loaded WaveBank 'xsa_weapon' at 503cef0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 503c8d8 debug: SND: Loaded WaveBank 'xsb' at 503c8d8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 503d8b0 debug: SND: Loaded WaveBank 'xsb_weapon' at 503d8b0 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 503d298 debug: SND: Loaded WaveBank 'xsl' at 503d298 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 503db20 debug: SND: Loaded WaveBank 'xsl_destroy' at 503db20 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 503dec8 debug: SND: Loaded WaveBank 'xsl_weapon' at 503dec8 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 503e138 debug: SND: Loaded WaveBank 'xss' at 503e138 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5040988 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 503ca10 debug: SND: Loaded WaveBank 'xss_weapon' at 503ca10 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'marlossoundsuef' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'oof' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'psb1301sb' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -50267879 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 50ba870 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 50ba438 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 50ba5a0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 50ba9d8 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 50ba708 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 50ba2d0 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 50bab40 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 50b9d30 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 50b9e98 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 50ba000 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 50ba168 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Lua user environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: /replayid info: REPLAY ID: 23135805 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Wavebank prepared: 502f7a8 debug: Wavebank prepared: 502f940 debug: Wavebank prepared: 1fee4d0 debug: Wavebank prepared: 5031c18 debug: Wavebank prepared: 1fee8c8 debug: Wavebank prepared: 5033ef0 debug: Wavebank prepared: 5036060 debug: Wavebank prepared: 50391d0 debug: Wavebank prepared: 503a338 debug: Wavebank prepared: 503b4a0 debug: Wavebank prepared: 503e648 debug: Wavebank prepared: 503f7e8 debug: Wavebank prepared: 5040988 debug: Wavebank prepared: 50ba870 debug: Wavebank prepared: 50ba438 debug: Wavebank prepared: 50ba9d8 debug: Wavebank prepared: 50ba708 debug: Wavebank prepared: 50ba2d0 debug: Wavebank prepared: 50bab40 debug: Wavebank prepared: 50b9d30 debug: Wavebank prepared: 50b9e98 debug: Wavebank prepared: 50ba000 debug: Wavebank prepared: 50ba5a0 debug: Wavebank prepared: 50ba168 debug: OpenMovie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Preparing movie /movies/seraphim_load.sfd: 2 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\seraphim_load.sfd: 2 info: Starting background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" info: Background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" running. info: Active game mods for blueprint loading: { -- table: 1199EDC0 (104 bytes) info: {...} -- table: 1199EDE8 (680 bytes), info: {...} -- table: 11998398 (680 bytes), info: {...} -- table: 11998118 (680 bytes), info: {...} -- table: 11998618 (360 bytes), info: {...} -- table: 11998668 (680 bytes) } info: Hooked /lua/system/Blueprints.lua with /mods/ai wave survival/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/low commander upgrades costs/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/x1.5 build range/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Hooked /effects/emitters/build_beam_02_emit.bp with /mods/ai wave survival/hook/effects/emitters/build_beam_02_emit.bp info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uas0303/uas0303_unit.bp with /mods/ai wave survival/hook/units/uas0303/uas0303_unit.bp info: Hooked /units/uas0304/uas0304_unit.bp with /mods/ai wave survival/hook/units/uas0304/uas0304_unit.bp info: Hooked /units/ues0304/ues0304_unit.bp with /mods/ai wave survival/hook/units/ues0304/ues0304_unit.bp info: Hooked /units/urs0303/urs0303_unit.bp with /mods/ai wave survival/hook/units/urs0303/urs0303_unit.bp info: Blueprints Loading: modded files from "AI Wave Survival" mod info: Blueprints Loading: modded files from "Hive Engineering Stations For All" mod info: Blueprints Loading: modded files from "Low Commander Upgrades Costs" mod info: Blueprints Loading: modded files from "1.5x Build Range" mod info: Blueprints Loading: modded files from "AI-Uveso" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/riftnukemissile2/riftnukemissile2_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedocluster/hardtorpedocluster_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedoclustersplit/hardtorpedoclustersplit_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/hardtorpedodoom/hardtorpedodoom_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/ai wave survival/projectiles/stormaltmissile/stormaltmissile_proj.bp, it should match its health warning: Overriding the x axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the z axis of collision box of unit ( unitorb1 ), it should be atleast 10 percent ( 1 ) of the maximum speed ( 10 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( etb0306 ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Intel radius of chu0305 (= 26) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 24 or 28 warning: Intel radius of xrb0104 (= 15) for VisionRadius does not match intel grid (2 ogrids), should be either 14 or 16 warning: Intel radius of dan0401 (= 75) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for OmniRadius does not match intel grid (4 ogrids), should be either 72 or 76 warning: Intel radius of dan0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of uas0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of aar0310 (= 150) for SonarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of ues0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 warning: Intel radius of lbs0201 (= 150) for RadarRadius does not match intel grid (4 ogrids), should be either 148 or 152 warning: Intel radius of lbs0201 (= 65) for VisionRadius does not match intel grid (2 ogrids), should be either 64 or 66 warning: Intel radius of dsp0401 (= 75) for VisionRadius does not match intel grid (2 ogrids), should be either 74 or 76 warning: Intel radius of dcb0403 (= 114) for SonarRadius does not match intel grid (4 ogrids), should be either 112 or 116 warning: Intel radius of urs0304 (= 35) for WaterVisionRadius does not match intel grid (4 ogrids), should be either 32 or 36 info: Blueprints Loading... completed: 606 original, 48 modded, and 82 preset units info: Blueprints Loading... completed: 393 original and 15 modded projectiles info: Blueprints Registering... Initializing unit blueprint for shc0202: Initializing field Footprint of RUnitBlueprint at 0x15380400: Initializing field SizeZ of SFootprint at 0x153804d8: warning: Invalid value for unsigned char at 0x153804d9: string 11.880000114441 Initializing field SizeX of SFootprint at 0x153804d8: warning: Invalid value for unsigned char at 0x153804d8: string 2.6400001049042 Initializing unit blueprint for uas0303: Initializing field Footprint of RUnitBlueprint at 0x15184200: Initializing field SizeX of SFootprint at 0x151842d8: warning: Invalid value for unsigned char at 0x151842d8: string 2.25 Initializing field SizeZ of SFootprint at 0x151842d8: warning: Invalid value for unsigned char at 0x151842d9: string 12.75 Initializing unit blueprint for urs0303: Initializing field Footprint of RUnitBlueprint at 0x156e7800: Initializing field SizeX of SFootprint at 0x156e78d8: warning: Invalid value for unsigned char at 0x156e78d8: string 3.75 Initializing field SizeZ of SFootprint at 0x156e78d8: warning: Invalid value for unsigned char at 0x156e78d9: string 12.75 Initializing unit blueprint for xss0303: Initializing field Footprint of RUnitBlueprint at 0x159cb000: Initializing field SizeX of SFootprint at 0x159cb0d8: warning: Invalid value for unsigned char at 0x159cb0d8: string 3.75 Initializing field SizeZ of SFootprint at 0x159cb0d8: warning: Invalid value for unsigned char at 0x159cb0d9: string 12.75 debug: MEM: -31 bytes RULE info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua debug: Lua session environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: /replayid info: REPLAY ID: 23135805 info: Active mods in session: info: "AI Wave Survival" v289 (02d5871c-c034-4296-bc64-7301ce16988e) by AKarmy01 & Rama info: "Hive Engineering Stations For All" v01 (755F8830-FD79-11E0-8691-CBAF4724019D) by DoctorINZANE2 info: "Low Commander Upgrades Costs" v01 (edf9fefc-a091-457c-8781-e837710f3c67) by Schnitzelmaker info: "1.5x Build Range" v01 (ad271f12-c9e9-4222-870b-fe68b842f52b) by Shamble info: "AI-Uveso" v112 (62e2j64a-AIUV-112-89465-146as555a8u3) by Uveso info: "NoShake" v02 (06E0D4F2-2231-11E3-A9FB-92EE6088709B) by darkbroski info: "Build Range Preview" v01 (9e0e482a-ebbd-40ed-95e0-9619ccdc4d13) by Sheikah info: "ZeP_MiniMapZoom" v02 (5F593E02-FEF3-487C-916F-D6020903054B) by Ze_PilOt info: "Supreme Score Board" v06 (HUSSAR-PL-a1e2-c4t4-scfa-ssbmod-v0060) by HUSSAR info: Hooked /lua/UserSync.lua with /mods/supremescoreboard/hook/lua/UserSync.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/ai wave survival/hook/lua/ui/help/tooltips.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival.scmap" finished. debug: MEM: 0 bytes LUABP info: Hooked /lua/simInit.lua with /mods/ai wave survival/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua info: Hooked /lua/system/class.lua with /mods/ai wave survival/hook/lua/system/class.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua debug: Lua sim environment initialized with game version 3812, game type FAF and at commit hash a3de04de69292a401a0dd646397e62e18a779f8b info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua debug: [aiattackutilities.lua, line:1637] * AI-Uveso: offset aiattackutilities.lua info: Hooked /lua/ai/aibehaviors.lua with /mods/ai wave survival/hook/lua/ai/aibehaviors.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua debug: [aibuildstructures.lua, line:872] * AI-Uveso: offset aibuildstructures.lua debug: [aiutilities.lua, line:3682] * AI-Uveso: offset aiutilities.lua debug: [siminit.lua, line:658] * AI-Uveso: offset simInit.lua debug: MEM: 0 bytes OGRID info: RestrictedCategories { } info: Loading save file: /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival_save.lua info: Loading script file: /maps/adaptive_pillar_survival.v0002/adaptive_pillar_survival_script.lua info: Hooked /lua/simutils.lua with /mods/ai-uveso/hook/lua/simutils.lua info: Hooked /lua/wreckage.lua with /mods/ai wave survival/hook/lua/wreckage.lua info: Hooked /lua/effectutilities.lua with /mods/ai wave survival/hook/lua/effectutilities.lua info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua info: Hooked /lua/upgradetemplates.lua with /mods/ai-uveso/hook/lua/upgradetemplates.lua debug: [platoon.lua, line:4998] * AI-Uveso: offset platoon.lua info: Hooked /lua/aibrains/index.lua with /mods/ai-uveso/hook/lua/aibrains/index.lua info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua info: 00:00:00 [siminit.lua:^121] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Kohne (AI_WaveSurvival)) info: 00:00:00 [siminit.lua:^121] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Jaime (AI_WaveSurvival)) info: 00:00:00 [siminit.lua:^121] * AI-Uveso: Function OnCreateArmyBrain(): Setting AI unit cap to 2000 (Ahn-Iashen (AI_WaveSurvival)) warning: NUM PROPS = 0 debug: generated compression trees: 0.136666 debug: generated neighbors and labels: 0.531193 debug: generated marker metadata: 0.535203 debug: NavGenerator - culled 3 labels debug: cleaning up generated data: 0.535238 debug: generated tree information: 0.594289 debug: Generated in 0.59 seconds debug: Allocating 15.3mb memory debug: Allocated megabytes for labels: 0.003494 debug: Number of labels: 11.000000 debug: Number of cells: 35660.000000 debug: { -- table: 1D31C000 (200 bytes) debug: Air = {...} -- table: 1D2BC320 (200 bytes), debug: Amphibious = {...} -- table: 1D2BC2A8 (200 bytes), debug: Hover = {...} -- table: 1D2BC2D0 (200 bytes), debug: Land = {...} -- table: 1D2BC280 (200 bytes), debug: Water = {...} -- table: 1D2BC2F8 (200 bytes) debug: } info: ADAPTIVE: OnPopulate info: Initialize Armies brain nickname is Passenger info: CreateArmy group ARMY_1 info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: Initialize Armies brain nickname is Mburgh711 info: CreateArmy group ARMY_2 info: Initialize Armies brain nickname is Dementer info: CreateArmy group ARMY_3 info: Initialize Armies brain nickname is Mike_da_Machine info: CreateArmy group ARMY_4 info: Initialize Armies brain nickname is jujusama info: CreateArmy group ARMY_5 info: Initialize Armies brain nickname is vasyawm1 info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is funtimes info: CreateArmy group ARMY_7 info: Initialize Armies brain nickname is Zerothehero662 info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is Psycosis info: CreateArmy group ARMY_9 info: Initialize Armies brain nickname is davide info: CreateArmy group ARMY_10 info: Initialize Armies brain nickname is Kohne (AI_WaveSurvival) info: CreateArmy group ARMY_11 info: Initialize Armies brain nickname is Jaime (AI_WaveSurvival) info: CreateArmy group ARMY_12 info: Initialize Armies brain nickname is Ahn-Iashen (AI_WaveSurvival) info: CreateArmy group ARMY_13 info: Initialize Armies brain nickname is civilian info: Initialize Armies brain nickname is civilian info: ADAPTIVE: Optional Units: info: ADAPTIVE: optional_wreckage = 1 info: ADAPTIVE: optional_naval_wreckage = 1 info: ADAPTIVE: optional_wreckage_middle = 1 info: ADAPTIVE: optional_adaptive_faction_wreckage = 1 info: ADAPTIVE: optional_civilian_base = 1 info: ADAPTIVE: optional_civilian_defenses = 1 info: ADAPTIVE: jamming = 1 info: ADAPTIVE: OnStart info: ADAPTIVE: Activate map expansion script. expand_map = 1 info: ADAPTIVE: Create Resources: info: ADAPTIVE: dynamic_spawn = 2 info: ADAPTIVE: crazyrush_mexes = 1 info: ADAPTIVE: extra_hydros = 1 info: ADAPTIVE: extra_mexes = 1 info: ADAPTIVE: middle_mexes = 1 info: ADAPTIVE: side_mexes = 1 info: ADAPTIVE: underwater_mexes = 1 info: ADAPTIVE: island_mexes = 1 info: ADAPTIVE: expansion_mexes = 1 info: ADAPTIVE: core_mexes = 1 info: ADAPTIVE: extra_base_mexes = 1 info: ADAPTIVE: top_side_mexes = 1 info: ADAPTIVE: bottom_side_mexes = 1 info: Trying to init survival info: behaviors.InitSurvival called info: init survival info: 00:00:00 [siminit.lua:^1201] * AI-Uveso: Mod "AI-Uveso" version (112) is active. info: 00:00:00 [siminit.lua:^1205] * AI-Uveso: Running from: @c:\programdata\faforever\replaydata\gamedata\lua.nx2\lua\siminit.lua. info: 00:00:00 [siminit.lua:^1206] * AI-Uveso: Checking directory "/mods/AI-Uveso"... info: 00:00:00 [siminit.lua:^1217] * AI-Uveso: Found mod in correct directory: /mods/ai-uveso/mod_info.lua. info: 00:00:00 [siminit.lua:^1225] * AI-Uveso: Check OK. Found 1 "AI-Uveso" directory. info: 00:00:00 [siminit.lua:^1229] * AI-Uveso: Checking files and filesize for "AI-Uveso"... info: 00:00:00 [siminit.lua:^1257] * AI-Uveso: Check OK! files: 87, bytecount: 2049076. info: 00:00:00 [siminit.lua:^101] * AI-Uveso: Function CreateAIMarkers() started! info: 00:00:00 [siminit.lua:^485] * AI-Uveso: Generating marker, please wait... info: 00:00:00 [siminit.lua:^500] * AI-Uveso: Generating marker with grid cell size of (14) debug: 00:00:00 [aimarkergenerator.lua:47] * AI-Uveso: Function SetWantedGridCellSize() Grid size for AI marker set to: 14 debug: 00:00:00 [aimarkergenerator.lua:81] * AI-Uveso: Function BuildTerrainPathMap() started. debug: 00:00:00 [siminit.lua:^511] * AI-Uveso: Function CreateAIMarkers(): building TerrainPathMap finished, runtime: 0.28 seconds. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Air) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Land) started. debug: 00:00:00 [siminit.lua:^528] * AI-Uveso: Function CreateAIMarkers(): CreateMarkerGrid (Land) finished, runtime: 0.42 seconds. debug: 00:00:00 [siminit.lua:^533] * AI-Uveso: Function CreateAIMarkers(): ConnectMarkerWithPathing (Land) finished, runtime: 0.09 seconds. debug: 00:00:00 [siminit.lua:^537] * AI-Uveso: Function CreateAIMarkers(): BuildGraphAreas (Land) finished, runtime: 0.00 seconds. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Water) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Amphibious) started. debug: 00:00:00 [aimarkergenerator.lua:498] * AI-Uveso: Function CreateMarkerGrid(Hover) started. debug: 00:00:00 [aimarkergenerator.lua:1107] * AI-Uveso: Function CreateNavalExpansions started. debug: 00:00:00 [aimarkergenerator.lua:1166] * AI-Uveso: Function CreateLandExpansions started. debug: 00:00:00 [aimarkergenerator.lua:43] * AI-Uveso: Function ClearMemoryMarkerGenerator() MarkerGrid and PathMap deleted. info: 00:00:00 [siminit.lua:^590] * AI-Uveso: Function CreateAIMarkers(): Marker generator finished, runtime: 2.94 seconds. info: 00:00:00 [siminit.lua:^198] * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (40) debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 23'] is to close to Start Location ['ARMY_13']. Distance= 69 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['ARMY_9']. Distance= 32 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['ARMY_9']. Distance= 34 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 3'] is to close to Start Location ['ARMY_3']. Distance= 64 (under 80). debug: 00:00:00 [siminit.lua:^276] * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 1'] is to close to Marker ['Naval Area 1']. Distance= 58 (under 60). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 10'] is to close to Start Location ['ARMY_10']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 5'] is to close to Start Location ['ARMY_10']. Distance= 20 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 2'] is to close to Start Location ['ARMY_1']. Distance= 73 (under 80). debug: 00:00:00 [siminit.lua:^276] * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 2'] is to close to Marker ['Naval Area 24']. Distance= 51 (under 60). debug: 00:00:00 [siminit.lua:^276] * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 1'] is to close to Marker ['Naval Area 7']. Distance= 58 (under 60). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 16'] is to close to Start Location ['ARMY_12']. Distance= 73 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 12'] is to close to Start Location ['ARMY_4']. Distance= 74 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 10'] is to close to Start Location ['ARMY_4']. Distance= 74 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 3'] is to close to Start Location ['ARMY_5']. Distance= 70 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 4'] is to close to Start Location ['ARMY_5']. Distance= 68 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 12'] is to close to Start Location ['ARMY_2']. Distance= 65 (under 80). debug: 00:00:00 [siminit.lua:^270] * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 10'] is to close to Start Location ['ARMY_6']. Distance= 63 (under 80). info: Hooked /lua/ui/game/gamemain.lua with /mods/ai wave survival/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/noshake/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/zep_minimapzoom/hook/lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/supremescoreboard/hook/lua/ui/game/gamemain.lua debug: Preloading 1418 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations info: Hooked /lua/ui/controls/worldview.lua with /mods/buildrangepreview/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/controls/worldview.lua with /mods/supremescoreboard/hook/lua/ui/controls/worldview.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/ai wave survival/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/armordefinition.lua with /mods/ai wave survival/hook/lua/armordefinition.lua info: Hooked /lua/ui/game/tabs.lua with /mods/supremescoreboard/hook/lua/ui/game/tabs.lua info: creating high fidelity terrain info: creating high fidelity water info: Hooked /lua/ui/game/economy.lua with /mods/supremescoreboard/hook/lua/ui/game/economy.lua info: Hooked /lua/ui/game/minimap.lua with /mods/zep_minimapzoom/hook/lua/ui/game/minimap.lua info: Hooked /lua/ui/game/layouts/economy_mini.lua with /mods/supremescoreboard/hook/lua/ui/game/layouts/economy_mini.lua info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE InitializeStats()... info: SSB map.quadrants { info: SSB map.quadrants ARMY_3 = 4 info: SSB map.quadrants ARMY_2 = 4 info: SSB map.quadrants ARMY_11 = 2 info: SSB map.quadrants ARMY_7 = 4 info: SSB map.quadrants ARMY_10 = 4 info: SSB map.quadrants ARMY_4 = 4 info: SSB map.quadrants ARMY_12 = 2 info: SSB map.quadrants ARMY_5 = 4 info: SSB map.quadrants ARMY_8 = 4 info: SSB map.quadrants ARMY_13 = 2 info: SSB map.quadrants ARMY_1 = 4 info: SSB map.quadrants ARMY_9 = 4 info: SSB map.quadrants ARMY_6 = 4 info: SSB map.quadrants } info: SSB >>> TRACE InitializeStats()... armyID=1, type=player, name=Passenger info: SSB >>> TRACE InitializeStats()... armyID=2, type=player, name=Mburgh711 info: SSB >>> TRACE InitializeStats()... armyID=3, type=player, name=Dementer info: SSB >>> TRACE InitializeStats()... armyID=4, type=player, name=Mike_da_Machine info: SSB >>> TRACE InitializeStats()... armyID=5, type=player, name=jujusama info: SSB >>> TRACE InitializeStats()... armyID=6, type=player, name=vasyawm1 info: SSB >>> TRACE InitializeStats()... armyID=7, type=player, name=funtimes info: SSB >>> TRACE InitializeStats()... armyID=8, type=player, name=Zerothehero662 info: SSB >>> TRACE InitializeStats()... armyID=9, type=player, name=Psycosis info: SSB >>> TRACE InitializeStats()... armyID=10, type=player, name=davide info: SSB >>> TRACE InitializeStats()... armyID=11, type=player, name=Kohne (AI_WaveSurvival) info: SSB >>> TRACE InitializeStats()... armyID=12, type=player, name=Jaime (AI_WaveSurvival) info: SSB >>> TRACE InitializeStats()... armyID=13, type=player, name=Ahn-Iashen (AI_WaveSurvival) info: SSB >>> TRACE InitializeStats()... armyID=14, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armyID=15, type=civilian, name=civilian info: SSB >>> TRACE InitializeStats()... armies created info: SSB >>> TRACE InitializeStats()... creating team for army=1 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... saving team=-1 size=10 info: SSB >>> TRACE InitializeStats()... creating team for army=2 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=3 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=4 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=5 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=6 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=7 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=8 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=9 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=10 finished 12345678910 quadrant4 info: SSB >>> TRACE InitializeStats()... creating team for army=11 finished 111213 quadrant2 info: SSB >>> TRACE InitializeStats()... saving team=-2 size=3 info: SSB >>> TRACE InitializeStats()... creating team for army=12 finished 111213 quadrant2 info: SSB >>> TRACE InitializeStats()... creating team for army=13 finished 111213 quadrant2 info: SSB >>> TRACE InitializeStats()... teams created info: SSB >>> TRACE InitializeStats()... teamsActive = true, teamsCount = 2, armiesCount = 13 info: SSB >>> TRACE CreateSortLine()... armyID = 100 info: SSB >>> TRACE CreateArmyLine()... armyID = 1, color = ff66ffcc, txtColor = ffffff42, type=player, name = Passenger info: SSB >>> TRACE CreateArmyLine()... armyID = 2, color = ff5f01a7, txtColor = ffffff42, type=player, name = Mburgh711 info: SSB >>> TRACE CreateArmyLine()... armyID = 3, color = ff2f4f4f, txtColor = ffffff42, type=player, name = Dementer info: SSB >>> TRACE CreateArmyLine()... armyID = 4, color = fffafa00, txtColor = ffffff42, type=player, name = Mike_da_Machine info: SSB >>> TRACE CreateArmyLine()... armyID = 5, color = ffa79602, txtColor = ffffff42, type=player, name = jujusama info: SSB >>> TRACE CreateArmyLine()... armyID = 6, color = ff2e8b57, txtColor = ffffff42, type=player, name = vasyawm1 info: SSB >>> TRACE CreateArmyLine()... armyID = 7, color = ffb76518, txtColor = ffffff42, type=player, name = funtimes info: SSB >>> TRACE CreateArmyLine()... armyID = 8, color = ff616d7e, txtColor = ffffff42, type=player, name = Zerothehero662 info: SSB >>> TRACE CreateArmyLine()... armyID = 9, color = ffff88ff, txtColor = ffffff42, type=player, name = Psycosis info: SSB >>> TRACE CreateArmyLine()... armyID = 10, color = ff9161ff, txtColor = ffffff42, type=player, name = davide info: SSB >>> TRACE CreateArmyLine()... armyID = 11, color = ffe80a0a, txtColor = FFF73C3C, type=player, name = Kohne (AI_WaveSurvival) info: SSB >>> TRACE CreateArmyLine()... armyID = 12, color = ff901427, txtColor = FFF73C3C, type=player, name = Jaime (AI_WaveSurvival) info: SSB >>> TRACE CreateArmyLine()... armyID = 13, color = ffff873e, txtColor = FFF73C3C, type=player, name = Ahn-Iashen (AI_WaveSurvival) info: SSB >>> TRACE CreateArmyLine()... armyID = -1, color = ffe80a0a, txtColor = FFF73C3C, type=team, name = TEAM 1 info: SSB >>> TRACE CreateArmyLine()... armyID = -2, color = fffafa00, txtColor = ffffff42, type=team, name = TEAM 2 info: SSB >>> TRACE CreateArmyLine()... armyID = 0, color = FFFFFFFF, txtColor = FFC3C3C3, type=observer, name = OBSERVER info: SSB >>> TRACE CreateMapLine()... info: SSB >>> TRACE CreateInfoLine()... info: SSB >>> TRACE CreateInfoIconMods()... SIM AI Wave Survival info: SSB >>> TRACE CreateInfoIconMods()... SIM Hive Engineering Stations For All info: SSB >>> TRACE CreateInfoIconMods()... SIM Low Commander Upgrades Costs info: SSB >>> TRACE CreateInfoIconMods()... SIM 1.5x Build Range info: SSB >>> TRACE CreateInfoIconMods()... SIM AI-Uveso info: SSB >>> TRACE CreateInfoIconMods()... UI NoShake info: SSB >>> TRACE CreateInfoIconMods()... UI Build Range Preview info: SSB >>> TRACE CreateInfoIconMods()... UI ZeP_MiniMapZoom info: SSB >>> TRACE CreateInfoIconMods()... UI Supreme Score Board info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoAI = false info: SSB >>> TRACE CreateInfoLine()... game not ranked because HasNoSimMods = false info: /replayid info: SSB >>> TRACE GetReplayId()... from cmd /replayid 23135805 info: SSB >>> TRACE SetLayout()... info: Hooked /lua/ui/game/score.lua with /mods/supremescoreboard/hook/lua/ui/game/score.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: AppendT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendPowerGeneratorsToSalvation with name Power generators debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: AppendOpticsWithPower with name Power generators debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: AppendExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators debug: Context based templates: Found template: AppendRadarWithPower with name Power generators debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages debug: Context based templates: Found template: T3Extractor with name Extractor debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators debug: Context based templates: Found 23 templates info: /replayid warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Session time: 00:00:15 Game time: 00:00:00 Heap: 384.0M / 353.3M info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: Exe GitSHA: d04be47 info: SSB >>> TRACE initialized info: SSB >>> TRACE SetLayout()... debug: * AI-Uveso: OnFirstUpdate: GameOptions { -- table: 11E56E38 (1320 bytes) debug: AIBuilderNameDebug = "off", debug: AIEndlessGameLoop = "off", debug: AIEternalDelay = 20, debug: AIEternalIncrease = 0.025000000372529, debug: AIGameenderStart = 30, debug: AIOverwhelmDelay = 30, debug: AIOverwhelmIncrease = 0.025000000372529, debug: AIPLatoonNameDebug = "off", debug: AIPathingDebug = "off", debug: AIReplacement = "Off", debug: AIUnitCap = "0", debug: AllowObservers = false, debug: AutoTeams = "tvsb", debug: BuildMult = "1.0", debug: CheatMult = "0.8", debug: CheatsEnabled = "false", debug: CivilianAlliance = "enemy", debug: CommonArmy = "Off", debug: DisconnectionDelay02 = "90", debug: FogOfWar = "explored", debug: GameSpeed = "normal", debug: LandExpansionsAllowed = "5", debug: ManualUnitShare = "all", debug: NavalExpansionsAllowed = "2", debug: NoRushOption = "Off", debug: OmniCheat = "on", debug: PrebuiltUnits = "On", debug: Quality = 67.470001220703, debug: RandomMap = "Off", debug: RevealCivilians = "No", debug: ScenarioFile = "/maps/survival_horde.v0005/survival_horde_scenario.lua", debug: Score = "yes", debug: Share = "TransferToKiller", debug: ShareUnitCap = "allies", debug: TMLRandom = "0", debug: TeamLock = "locked", debug: TeamSpawn = "fixed", debug: Timeouts = "-1", debug: UnitCap = "1000", debug: Unranked = "No", debug: Victory = "demoralization" debug: } info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua warning: SND: XACT3DApply failed. Invalid arg info: creating high fidelity terrain info: creating high fidelity water info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: Human Brain found. info: HQ Ally Brain found. info: HQ Ally Brain found. info: closestEnemyBrains.CBrains length is 1 info: humanBrains.HBrains length is 10 info: Calling STRfour info: ===== AI Wave Survival Settings ===== info: UEF RACE On/Off: UEF On info: CYBRAN RACE On/Off: Cybran On info: AEON RACE On/Off: Aeon On info: SERAPHIM RACE On/Off: Seraphim On info: NOMADS RACE On/Off: Off info: ==== HQ SETTINGS ==== info: HQ Spawn Spot: 12 info: HQ Health (millions): 2.5 info: HQ Alternate Spawn (Optional): Off info: HQ Alternate Health: 0.5 info: HQ Shields/SMD/TMD Defenses: HQ S2-Tier Defenses info: HQ Point Defenses: HQ Guardian PD S-Tier info: HQ/2ndSpawn Base Building On/Off: BaseBuilding On info: ===== 2ND SPAWN SETTINGS ===== info: 2nd Spawn Spot (Optional): 13 info: 2nd Spawn Health (millions): 1.25 info: 2nd Spawn Alternate (Optional): Off info: 2nd Spawn Alternate Health: 0.35 info: 2nd Spawn Shields/SMD Defenses: 2nd Spawn AAA-Tier Defenses info: 2nd Spawn Point Defenses: 2nd Spawn Universal PD A-Tier info: 1a. 2nd Spawn Land Percent: 50 info: 1b. Recover Land to HQ Spawn: 50 info: 2a. 2nd Spawn Air Percent: 50 info: 2b. Recover Air to HQ Spawn: 50 info: 3a. 2nd Spawn Navy Percent: 50 info: 3b. Recover Navy to HQ Spawn: 50 info: ===== SALVATION PLAYER ===== info: Salvation Player Slot: Half of Team info: Salvation Destruction: Dooms Immune info: ===== WIN/LOSE/VERSUS SETTINGS ===== info: Hold to Win On/Off: Off -- info: Hold to Win Torp Bombers: 6 info: Defeat Conditions: Assassinate All ACUs Defeat info: Defeat Conditions: HQ Allies: HQ Allies Kill All ACUs Defeat info: Versus Survival On/Off: Versus Survival - Defeat HQ info: Versus Suicide Timer: 8 info: ===== WAVE SETUP ===== info: Wave Style: Dynamic Attack Waves info: 1a: Build Time (mins): 5 info: 1b: Air Delay Spawn Time: 2 info: 1c: Naval Delay Spawn Time: 3 info: 2: Delay between Waves (mins): 2 info: 3a: Hold Until (mins): 30 info: 3b: Endgame Wave Break: 2 info: 4: Wave Tech Progression: 55 % Slower info: 5: Start Waves at Tech 2: Off info: 6a: LAND UNITS Per Player: 80 info: 6b: LAND Amphibious/AntiAir On/Off: All On info: 6c: LAND Amphibious Check: Enabled info: 6d: LAND Wave Size Multiply: 3 > 2.5 > 2 > 1.5 > 1 info: 6e: LAND Experimental/Boss Frequency: 60 info: 7a: AIR UNITS Per Player: 120 info: 7b: AIR ASF & Torp Bombers On/Off: Off info: 7c: AIR Wave Size Multiply: 3 > 2.5 > 2 > 1.5 > 1 info: 7d: AIR Experimental/Boss Frequency: 50 info: 8a: NAVAL UNITS Per Player: 40 info: 8b: NAVAL Wave Size Multiply: 2 > 1.75 > 1.5 > 1.25 > 1 info: 8c: NAVAL Experimental Frequency: 50 info: 9: Land/Air/Navy Experimentals On/Off: Land+Air+Navy info: 10: Special Option for Unit Packs: Adjustable T1/T2/T3 Experimentals info: 10a: Land T1/T2/T3 Experimental Frequency: 30 info: 10b: Air T1/T2/T3 Experimental Frequency: 30 info: 10c: Navy T1/T2/T3 Experimental Frequency: 30 info: ===== SPEED/HP SETTINGS ===== info: BOOST: HP Bonus: 0 info: BOOST: Incremental Speed: 0 info: BOOST: Single SpeedBoost: 0 info: BOOST: Damage Amplification: Off - 0 info: ===== AIRDROPS ===== info: DROPS: Airdrops On/Off: Off info: DROPS: Airdrops per Wave: 4 info: DROPS: Airdrops Wave Multiply: 1 > 1 > 1.5 > 2 > 3 info: DROPS: Airdrops Start Time: 0.20000000298023 info: DROPS: Airdrops End Time: Endless -- info: DROPS: Airdrops Unit Types: Amphibious/Hover (Mixed Race) info: DROPS: Airdrops RAMBOS: 60 info: DROPS: Airdrops Experimentals: 40 info: DROPS: Airdrops Spawn Location: From the HQ info: ===== EXTRA WAVES/RESPONSE ===== info: 1: Minor Boss Units On/Off: Land+Air info: 2a: AntiAir Response Wave: 0.63 info: 2b: Extra ASF: 1.25 info: 3: Extra Sub Response: 1 info: 4: Carriers Spawn Air: 1.25 info: 5a: ACU Hunters: 0.95 info: 5b: ACU Hunters Wave Multi: 0.75 info: 6a: Paragon Punishment: 4 info: 6b: Paragon Nuke: Off info: 7: Yolona+Artillery Response: Yolona+Arty Response On info: SB1: Spawn Support Bases: On - Random Map Spawn info: SB2: Support Bases Multipler: 1 info: SB3: Nuke Retaliation: SB Nuke Retaliation - Off info: SB4: HQ Player Power Stall: 3 info: SB5: Rift Orbs: 6 info: ===== ENDGAME SETTINGS ===== info: 1a: Endless Land/Air/Navy Waves: Land+Air+Navy info: 1b: Endless Delay (Mins): 60 info: 2a: BOSS LAND Units: 5 info: 2b: BOSS AIR Units: 1 info: 2c: BOSS Endless Final Wave: 2 info: 3a: ARTILLERY Endgame On/Off: On, Repeats Spawn info: 3b: ARTILLERY Endgame Spawn Time: 10 info: 3c: ARTILLERY EndGame Type: Guardian (T3 DPS, T4 Range) info: 4a: DOOM EndGame Wave: 1 info: 4b: DOOM HQ Damage: 30 info: 4c: DOOM Wave +/-: 1 info: 4d: DOOM Minimum Wave Size: 1 info: 4e: DOOM Maximum Wave Size: 3 info: 4f: DOOM Health Boost: 0 info: 4g: DOOM Storm Spawn: 1 info: 4h: DOOM Crawlers On/Off: Doom Mega + Doom Fatboy info: 4i: DOOM Walkers On/Off: Doom Colossus + Doom Ythotha info: 5a: Allied Reinforcements: On - Land Only info: 5b: Allied Force Multiplier: 3 info: ===== ECO BOOST SETTINGS ===== info: ECO 1: Starting ACU EcoBoost, 0 = Off: 40 info: ECO 2a: Endgame EcoBoost, 0 = Off: 175 info: ECO 2b: Endgame EcoBoost Start Time: 5 info: ECO 3: HQ Allies EcoBoost, 0 = Off: 0 info: ECO 4a: Wreck Removal: 120 info: ECO 4b: Wreck Reclaim Rate: 2 info: ECO 5a: HQ Mass Production: 100 info: ECO 5b: HQ Energy Production: 10000 info: ===== NUKE STRIKE SETTINGS ===== info: NUKE: Strikes On/Off: All On info: NUKE: Strikes Start Time: 0.94999998807907 info: NUKE: Strike Frequency: 8 to 10 Mins info: NUKE: Nukes Per Strike: Few info: NUKE: Increase Nukes Per Strike: 1 info: NUKE: Nuclear Overwhelm: Off info: ===== BUILD RESTRICTIONS ===== info: BUILD: Max Hives Per Player: 160 info: BUILD: Paragon On/Off: Paragon Disabled info: BUILD: Yolona On/Off: Yolona Disabled info: BUILD: T4AA + EMP Tacs On/Off: T4AA + EmpTacs Enabled info: BUILD: Buildable Arty/Nukes/Sat: No Restrictions (Buildable Arty/Nukes/Sat) info: BUILD: HQ Allies Restrictions: HQ Allies All Restricted info: ===== SPECIAL SETTINGS ===== info: Land Crazy Mode: Normal Land info: Air Crazy Mode: Normal Air info: Navy Crazy Mode: Normal Navy debug: Session time: 00:00:25 Game time: 00:00:09 Heap: 384.0M / 306.9M info: sa: Continue to wave spawn check loop. info: Creating AI main building. info: sa: T4 rspawn(XRB3301) = MAI2201 info: Creating 2nd Spawn building. info: sa: T4 rspawn(XRB3301) = B_SEC2101 info: sa: Running ValidWaterPositionsMonitoring info: sa: Running ValidWaterPositionsMonitoring warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20440): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20438> warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20448): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20446> warning: Error running lua script: get as UserData expected but got nil stack traceback: [C]: in function `AddBuildRestriction' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(20576): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:20573> info: SSB >>> TRACE AnnounceUnit AI_WaveSurvival (Jaime) HAS BUILT AN EXPERIMENTAL UNIT! info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 info: Creating AI secondary buildings. info: sa: T4 rspawn(XSB1301) = B_OBJ1301 debug: Session time: 00:00:35 Game time: 00:00:26 Heap: 384.0M / 321.9M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for vasyawm1: Self-destructed 8 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Gametime: 00:01:00 --- Unit: 237 --- Platoon: 15 --- FPS: 60 --- Memory: 280.2M / 333.8M --- Speed: +10 / +10 --- SimSpeed: 266% ( 60 Game = 22 System Seconds ) debug: Entity: 00771 --- Prop: 00173 --- CScriptObject: 03253 --- CTask: 01863 --- CTaskThread: 01741 --- CLuaTask: 00183 --- CDecalHandle: 00222 --- ReconBlip: 00251 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for vasyawm1: Self-destructed 5 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Gametime: 00:02:00 --- Unit: 317 --- Platoon: 15 --- FPS: 59 --- Memory: 303.2M / 347.7M --- Speed: +10 / +10 --- SimSpeed: 983% ( 60 Game = 06 System Seconds ) debug: Entity: 01121 --- Prop: 00167 --- CScriptObject: 04118 --- CTask: 02449 --- CTaskThread: 02256 --- CLuaTask: 00194 --- CDecalHandle: 00227 --- ReconBlip: 00366 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Session time: 00:00:45 Game time: 00:02:04 Heap: 416.0M / 347.0M info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for vasyawm1: Self-destructed 1 units info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Gametime: 00:03:00 --- Unit: 477 --- Platoon: 15 --- FPS: 59 --- Memory: 310.3M / 362.5M --- Speed: +10 / +10 --- SimSpeed: 997% ( 60 Game = 06 System Seconds ) debug: Entity: 02207 --- Prop: 00167 --- CScriptObject: 06312 --- CTask: 03988 --- CTaskThread: 03701 --- CLuaTask: 00227 --- CDecalHandle: 00228 --- ReconBlip: 00555 info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found info: sa: Running CreateRiftSpawnPoints info: sa: RiftSpawnPoint Found debug: Moderator event for vasyawm1: Self-destructed 1 units warning: Error running OnAdjacentTo script in Entity ueb1301 at 253a4c08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Gametime: 00:04:00 --- Unit: 616 --- Platoon: 15 --- FPS: 60 --- Memory: 318.7M / 372.8M --- Speed: +10 / +10 --- SimSpeed: 1000% ( 60 Game = 05 System Seconds ) debug: Entity: 02998 --- Prop: 00167 --- CScriptObject: 07913 --- CTask: 05160 --- CTaskThread: 04770 --- CLuaTask: 00260 --- CDecalHandle: 00234 --- ReconBlip: 00712 debug: Moderator event for vasyawm1: Self-destructed 1 units warning: Error running OnAdjacentTo script in Entity ueb4301 at 191a1108: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Moderator event for vasyawm1: Self-destructed 1 units debug: Moderator event for Dementer: Self-destructed 1 units debug: Gametime: 00:05:00 --- Unit: 721 --- Platoon: 15 --- FPS: 59 --- Memory: 312.2M / 372.4M --- Speed: +10 / +10 --- SimSpeed: 995% ( 60 Game = 06 System Seconds ) debug: Entity: 03725 --- Prop: 00167 --- CScriptObject: 09302 --- CTask: 06146 --- CTaskThread: 05652 --- CLuaTask: 00281 --- CDecalHandle: 00231 --- ReconBlip: 00841 debug: Moderator event for vasyawm1: Self-destructed 1 units info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 debug: Moderator event for Dementer: Self-destructed 1 units debug: Session time: 00:01:05 Game time: 00:05:22 Heap: 448.0M / 390.5M debug: Moderator event for Dementer: Self-destructed 1 units debug: Moderator event for vasyawm1: Self-destructed 1 units warning: Error running OnAdjacentTo script in Entity ueb1106 at 2597c408: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Moderator event for Dementer: Self-destructed 1 units debug: Gametime: 00:06:00 --- Unit: 1021 --- Platoon: 15 --- FPS: 59 --- Memory: 336.5M / 389.4M --- Speed: +10 / +10 --- SimSpeed: 937% ( 60 Game = 06 System Seconds ) debug: Entity: 04544 --- Prop: 00180 --- CScriptObject: 12352 --- CTask: 09342 --- CTaskThread: 08600 --- CLuaTask: 00653 --- CDecalHandle: 00262 --- ReconBlip: 01166 debug: Moderator event for Zerothehero662: Created a ping of type 'Attack' debug: Moderator event for Dementer: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff000c6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e1) supplied in a pose update. debug: Moderator event for Dementer: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff000b0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000db) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c4) supplied in a pose update. debug: Moderator event for Dementer: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff000ce) supplied in a pose update. debug: Moderator event for vasyawm1: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff000b0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cb) supplied in a pose update. debug: Gametime: 00:07:00 --- Unit: 930 --- Platoon: 15 --- FPS: 60 --- Memory: 330.8M / 393.0M --- Speed: +10 / +10 --- SimSpeed: 984% ( 60 Game = 06 System Seconds ) debug: Entity: 04478 --- Prop: 00240 --- CScriptObject: 11978 --- CTask: 08394 --- CTaskThread: 07724 --- CLuaTask: 00739 --- CDecalHandle: 00621 --- ReconBlip: 01100 debug: Session time: 00:01:15 Game time: 00:07:01 Heap: 448.0M / 389.8M info: CWldSession::DoBeat() unknown entity id (0x2ff0010b) supplied in a pose update. debug: Moderator event for vasyawm1: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff0010f) supplied in a pose update. info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: CWldSession::DoBeat() unknown entity id (0x2ff000e5) supplied in a pose update. info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0201 debug: Moderator event for Dementer: Self-destructed 1 units info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0106 debug: Gametime: 00:08:00 --- Unit: 1214 --- Platoon: 15 --- FPS: 59 --- Memory: 340.4M / 397.0M --- Speed: +10 / +10 --- SimSpeed: 950% ( 60 Game = 06 System Seconds ) debug: Entity: 05129 --- Prop: 00212 --- CScriptObject: 14198 --- CTask: 11030 --- CTaskThread: 10104 --- CLuaTask: 01000 --- CDecalHandle: 00551 --- ReconBlip: 01409 info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ab) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000de) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000e4) supplied in a pose update. debug: Session time: 00:01:25 Game time: 00:08:34 Heap: 448.0M / 406.3M info: CWldSession::DoBeat() unknown entity id (0x2ff000b3) supplied in a pose update. debug: Moderator event for Psycosis: Created a ping of type 'Move' info: CWldSession::DoBeat() unknown entity id (0x2ff000c7) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff000df) supplied in a pose update. debug: Moderator event for davide: Created a ping of type 'Move' debug: Moderator event for davide: Created a ping of type 'Move' info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c7) supplied in a pose update. debug: Moderator event for davide: Created a ping of type 'Move' warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff000f2) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> debug: Gametime: 00:09:00 --- Unit: 1132 --- Platoon: 15 --- FPS: 58 --- Memory: 351.0M / 407.0M --- Speed: +10 / +10 --- SimSpeed: 844% ( 60 Game = 07 System Seconds ) debug: Entity: 05219 --- Prop: 00201 --- CScriptObject: 14316 --- CTask: 10129 --- CTaskThread: 09285 --- CLuaTask: 00972 --- CDecalHandle: 01043 --- ReconBlip: 01371 info: CWldSession::DoBeat() unknown entity id (0x2ff000b9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a7) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: creating high fidelity terrain info: creating high fidelity water info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: SSB >>> TRACE AnnounceUnit Mike_da_Machine HAS BUILT AN EXPERIMENTAL UNIT! info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0106 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0104 info: sa: Land (unit) = url0104 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0106 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0107 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0106 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0106 info: sa: Air (unit) = ura0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0104 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = uel0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = url0106 info: sa: Land (unit) = xsl0104 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Land (unit) = url0107 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Land (unit) = uel0201 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff000d3) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> debug: Session time: 00:01:36 Game time: 00:09:39 Heap: 480.0M / 432.0M info: CWldSession::DoBeat() unknown entity id (0x2ff00125) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff00165) supplied in a pose update. debug: Gametime: 00:10:00 --- Unit: 1423 --- Platoon: 15 --- FPS: 60 --- Memory: 378.3M / 437.2M --- Speed: +10 / +7 --- SimSpeed: 523% ( 60 Game = 11 System Seconds ) debug: Entity: 06422 --- Prop: 00345 --- CScriptObject: 17834 --- CTask: 14259 --- CTaskThread: 13246 --- CLuaTask: 02088 --- CDecalHandle: 01239 --- ReconBlip: 01714 warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff00184) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff000e6) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff00171) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff00186) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b0) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff0018a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00131) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff00108) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000af) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00135) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00101) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00102) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b5) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit funtimes HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000a8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000b5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bb) supplied in a pose update. debug: Gametime: 00:11:00 --- Unit: 1374 --- Platoon: 15 --- FPS: 60 --- Memory: 386.8M / 440.5M --- Speed: +10 / +9 --- SimSpeed: 626% ( 60 Game = 09 System Seconds ) debug: Entity: 06310 --- Prop: 00310 --- CScriptObject: 17479 --- CTask: 12992 --- CTaskThread: 11839 --- CLuaTask: 01671 --- CDecalHandle: 01452 --- ReconBlip: 01607 info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000cf) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000d5) supplied in a pose update. info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = url0103 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0107 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0107 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0103 info: CWldSession::DoBeat() unknown entity id (0x2ff000b5) supplied in a pose update. info: sa: Land (unit) = uel0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0103 info: sa: Land (unit) = url0306 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0103 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = xsl0103 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0103 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = url0106 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0104 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0201 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0104 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = uel0201 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0103 info: sa: Land (unit) = ual0106 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = ual0104 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0107 info: sa: Land (unit) = url0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0202 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0201 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0205 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0104 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0104 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = drl0204 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update. info: sa: Land (unit) = uel0103 info: sa: Land (unit) = uel0104 info: sa: Land (unit) = ual0103 info: sa: Land (unit) = xsl0201 info: sa: Land (unit) = xsl0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0307 info: sa: Air (unit) = uea0103 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0201 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Land (unit) = xsl0205 info: sa: Air (unit) = ura0103 info: sa: Land (unit) = uel0203 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 debug: Moderator event for Dementer: Self-destructed 3 units info: CWldSession::DoBeat() unknown entity id (0x2ff000b1) supplied in a pose update. debug: Session time: 00:01:55 Game time: 00:11:27 Heap: 512.0M / 463.8M info: SSB >>> TRACE AnnounceUnit Mburgh711 HAS BUILT AN EXPERIMENTAL UNIT! warning: Error running OnNotAdjacentTo script in Entity ueb1106 at 25cad908: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb1106 at 2517ec08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb2304 at 2adec508: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> info: CWldSession::DoBeat() unknown entity id (0x2ff00184) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water debug: Gametime: 00:12:00 --- Unit: 1906 --- Platoon: 15 --- FPS: 59 --- Memory: 422.1M / 473.7M --- Speed: +10 / +6 --- SimSpeed: 401% ( 60 Game = 14 System Seconds ) debug: Entity: 07981 --- Prop: 00392 --- CScriptObject: 23609 --- CTask: 19264 --- CTaskThread: 17513 --- CLuaTask: 02974 --- CDecalHandle: 01781 --- ReconBlip: 02228 info: CWldSession::DoBeat() unknown entity id (0x2ff00120) supplied in a pose update. debug: Session time: 00:02:06 Game time: 00:12:03 Heap: 512.0M / 476.9M info: SSB >>> TRACE AnnounceUnit Mburgh711 HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff00176) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff001ae) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f8) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff001c0) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff0017c) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff000e5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001c2) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Dementer HAS BUILT AN EXPERIMENTAL UNIT! warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> info: CWldSession::DoBeat() unknown entity id (0x2ff00151) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001c9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00107) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Mburgh711 HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff000b7) supplied in a pose update. debug: Gametime: 00:13:00 --- Unit: 1949 --- Platoon: 15 --- FPS: 59 --- Memory: 431.2M / 481.5M --- Speed: +10 / +6 --- SimSpeed: 422% ( 60 Game = 14 System Seconds ) debug: Entity: 08167 --- Prop: 00444 --- CScriptObject: 23255 --- CTask: 18482 --- CTaskThread: 16795 --- CLuaTask: 02880 --- CDecalHandle: 01710 --- ReconBlip: 02131 warning: Error running OnAdjacentTo script in Entity ueb0304 at 25182408: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0306 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0306 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Land (unit) = url0306 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: creating high fidelity terrain info: creating high fidelity water info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: CWldSession::DoBeat() unknown entity id (0x2ff0018e) supplied in a pose update. info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xsa0103 info: sa: Air (unit) = xsa0103 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xra0105 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = xra0105 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uaa0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = uea0103 info: sa: Air (unit) = ura0103 info: CWldSession::DoBeat() unknown entity id (0x2ff000d7) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:02:25 Game time: 00:13:23 Heap: 544.0M / 511.2M info: SSB >>> TRACE AnnounceUnit Mburgh711 HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff00103) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit vasyawm1 HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit Passenger HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit Mburgh711 HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:02:35 Game time: 00:13:48 Heap: 576.0M / 522.4M debug: Gametime: 00:14:00 --- Unit: 2397 --- Platoon: 15 --- FPS: 59 --- Memory: 451.5M / 509.6M --- Speed: +10 / +5 --- SimSpeed: 289% ( 60 Game = 20 System Seconds ) debug: Entity: 09479 --- Prop: 00449 --- CScriptObject: 27814 --- CTask: 23799 --- CTaskThread: 21296 --- CLuaTask: 03854 --- CDecalHandle: 01561 --- ReconBlip: 02584 info: CWldSession::DoBeat() unknown entity id (0x2ff00113) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff000c3) supplied in a pose update. warning: Error running OnAdjacentTo script in Entity ueb2204 at 2e103e08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Session time: 00:02:46 Game time: 00:14:20 Heap: 576.0M / 496.4M info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnAdjacentTo script in Entity ueb2204 at 1df46508: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Moderator event for Dementer: Created a marker with the text: 'move pls' warning: Error running OnAdjacentTo script in Entity ueb4301 at 29b79b08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> info: CWldSession::DoBeat() unknown entity id (0x2ff0019f) supplied in a pose update. debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' info: SSB >>> TRACE AnnounceUnit Mike_da_Machine HAS BUILT AN EXPERIMENTAL UNIT! warning: Error running OnAdjacentTo script in Entity ueb4301 at 2b571f08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> info: SSB >>> TRACE AnnounceUnit funtimes HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff00162) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Passenger HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff00125) supplied in a pose update. debug: Session time: 00:02:56 Game time: 00:14:54 Heap: 576.0M / 515.7M debug: Gametime: 00:15:00 --- Unit: 2225 --- Platoon: 15 --- FPS: 60 --- Memory: 444.5M / 510.9M --- Speed: +10 / +6 --- SimSpeed: 344% ( 60 Game = 17 System Seconds ) debug: Entity: 09273 --- Prop: 00433 --- CScriptObject: 25654 --- CTask: 21713 --- CTaskThread: 19578 --- CLuaTask: 03659 --- CDecalHandle: 01794 --- ReconBlip: 02459 debug: Moderator event for Dementer: Self-destructed 3 units info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0306 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0306 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0306 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0205 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: SSB >>> TRACE AnnounceUnit Passenger HAS BUILT AN EXPERIMENTAL UNIT! info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnNotAdjacentTo script in Entity ueb2304 at 2c2a5508: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb1106 at 1918ce08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> debug: Session time: 00:03:15 Game time: 00:15:48 Heap: 608.0M / 544.8M debug: Gametime: 00:16:00 --- Unit: 2490 --- Platoon: 15 --- FPS: 53 --- Memory: 468.3M / 540.6M --- Speed: +10 / +5 --- SimSpeed: 259% ( 60 Game = 23 System Seconds ) debug: Entity: 10428 --- Prop: 00617 --- CScriptObject: 30532 --- CTask: 25669 --- CTaskThread: 23385 --- CLuaTask: 04795 --- CDecalHandle: 02416 --- ReconBlip: 02594 info: CWldSession::DoBeat() unknown entity id (0x2ff00195) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit vasyawm1 HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff000ba) supplied in a pose update. debug: Session time: 00:03:25 Game time: 00:16:17 Heap: 608.0M / 540.0M info: SSB >>> TRACE AnnounceUnit Passenger HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff0013c) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Mike_da_Machine HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE AnnounceUnit Zerothehero662 HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff000b7) supplied in a pose update. debug: Session time: 00:03:36 Game time: 00:16:50 Heap: 608.0M / 548.6M info: SSB >>> TRACE AnnounceUnit Dementer HAS BUILT AN EXPERIMENTAL UNIT! debug: Gametime: 00:17:00 --- Unit: 2575 --- Platoon: 15 --- FPS: 60 --- Memory: 486.2M / 546.0M --- Speed: +10 / +5 --- SimSpeed: 326% ( 60 Game = 18 System Seconds ) debug: Entity: 10867 --- Prop: 00457 --- CScriptObject: 29542 --- CTask: 25598 --- CTaskThread: 22836 --- CLuaTask: 04228 --- CDecalHandle: 01956 --- ReconBlip: 02801 info: SSB >>> TRACE AnnounceUnit Zerothehero662 HAS BUILT AN EXPERIMENTAL UNIT! debug: Moderator event for davide: Self-destructed 1 units info: sa: Land (unit) = url0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0306 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0306 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = url0203 info: sa: Land (unit) = del0204 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = url0111 info: sa: Land (unit) = url0306 info: sa: Land (unit) = del0204 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0205 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:08:22 Game time: 00:17:37 Heap: 640.0M / 573.9M info: creating high fidelity terrain info: creating high fidelity water debug: Moderator event for vasyawm1: Created a ping of type 'Move' info: CWldSession::DoBeat() unknown entity id (0x2ff0017c) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Mike_da_Machine HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit jujusama HAS BUILT AN EXPERIMENTAL UNIT! debug: Session time: 00:08:34 Game time: 00:17:58 Heap: 640.0M / 585.8M debug: Gametime: 00:18:00 --- Unit: 2867 --- Platoon: 15 --- FPS: 60 --- Memory: 532.7M / 587.6M --- Speed: +10 / +4 --- SimSpeed: 20% ( 60 Game = 295 System Seconds ) debug: Entity: 12305 --- Prop: 00520 --- CScriptObject: 33360 --- CTask: 29487 --- CTaskThread: 26881 --- CLuaTask: 04720 --- CDecalHandle: 01625 --- ReconBlip: 03097 debug: Moderator event for Dementer: Self-destructed 1 units info: CWldSession::DoBeat() unknown entity id (0x2ff001aa) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0011b) supplied in a pose update. warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> debug: Session time: 00:08:44 Game time: 00:18:23 Heap: 640.0M / 580.5M info: SSB >>> TRACE AnnounceUnit vasyawm1 HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff00128) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000f0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000ba) supplied in a pose update. debug: Session time: 00:08:54 Game time: 00:18:46 Heap: 640.0M / 579.4M info: CWldSession::DoBeat() unknown entity id (0x2ff0013e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0010b) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Dementer HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit funtimes HAS BUILT AN EXPERIMENTAL UNIT! debug: Moderator event for Dementer: Self-destructed 1 units debug: Gametime: 00:19:00 --- Unit: 3038 --- Platoon: 15 --- FPS: 59 --- Memory: 525.6M / 577.2M --- Speed: +10 / +4 --- SimSpeed: 237% ( 60 Game = 25 System Seconds ) debug: Entity: 12916 --- Prop: 00372 --- CScriptObject: 35050 --- CTask: 30014 --- CTaskThread: 26812 --- CLuaTask: 04335 --- CDecalHandle: 02202 --- ReconBlip: 03237 debug: Moderator event for Dementer: Created a marker with the text: 'move pls' info: CWldSession::DoBeat() unknown entity id (0x2ff000c8) supplied in a pose update. info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0111 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0202 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0111 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0205 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0205 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0205 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0202 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = url0203 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = url0111 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0111 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0202 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = url0306 info: sa: Land (unit) = uel0203 info: sa: Land (unit) = url0111 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0111 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = ual0205 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0203 info: sa: Land (unit) = xal0203 info: sa: Land (unit) = xsl0205 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = del0204 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drl0204 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0202 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0302 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0203 info: sa: Land (unit) = ual0111 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0202 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0205 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Land (unit) = xsl0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Land (unit) = ual0303 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = dra0202 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: Hooked /units/urs0303/urs0303_script.lua with /mods/ai wave survival/hook/units/urs0303/urs0303_script.lua info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:09:14 Game time: 00:19:32 Heap: 672.0M / 608.8M info: SSB >>> TRACE AnnounceUnit Dementer HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit vasyawm1 HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running OnNotAdjacentTo script in Entity ueb1301 at 253a4c08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb0301 at 25a87b08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb1301 at 253a4c08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Error running OnNotAdjacentTo script in Entity ueb0301 at 25a87b08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/riftorb2_icon.dds warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:09:25 Game time: 00:19:46 Heap: 704.0M / 621.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:20:00 --- Unit: 3480 --- Platoon: 15 --- FPS: 60 --- Memory: 566.9M / 617.8M --- Speed: +10 / +3 --- SimSpeed: 173% ( 60 Game = 34 System Seconds ) debug: Entity: 14664 --- Prop: 00511 --- CScriptObject: 40055 --- CTask: 35671 --- CTaskThread: 31818 --- CLuaTask: 05154 --- CDecalHandle: 01795 --- ReconBlip: 03594 info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:09:36 Game time: 00:20:02 Heap: 704.0M / 624.9M info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE AnnounceUnit jujusama HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit Dementer HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Dementer: Created a marker with the text: 'may be SMD's near center?' info: SSB >>> TRACE AnnounceUnit Passenger HAS BUILT AN EXPERIMENTAL UNIT! debug: Session time: 00:09:53 Game time: 00:20:35 Heap: 704.0M / 626.0M info: CWldSession::DoBeat() unknown entity id (0x2ff000e1) supplied in a pose update. debug: Session time: 00:10:03 Game time: 00:20:52 Heap: 704.0M / 622.7M debug: Gametime: 00:21:00 --- Unit: 3395 --- Platoon: 15 --- FPS: 56 --- Memory: 558.4M / 621.0M --- Speed: +10 / +4 --- SimSpeed: 182% ( 60 Game = 32 System Seconds ) debug: Entity: 14270 --- Prop: 00418 --- CScriptObject: 38610 --- CTask: 33585 --- CTaskThread: 29924 --- CLuaTask: 04585 --- CDecalHandle: 02127 --- ReconBlip: 03533 info: SSB >>> TRACE AnnounceUnit Zerothehero662 HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit vasyawm1 HAS BUILT AN EXPERIMENTAL UNIT! info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xrl0305 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gaa2304_icon.dds info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: creating high fidelity terrain info: creating high fidelity water info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gtd4201_icon.dds info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/mai2201_icon.dds info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 debug: Session time: 00:10:13 Game time: 00:21:15 Heap: 704.0M / 618.3M info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/upd2304_icon.dds info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/b_sec2101_icon.dds info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/asd4302_icon.dds info: CWldSession::DoBeat() unknown entity id (0x2ff000ed) supplied in a pose update. debug: Moderator event for Dementer: Created a marker with the text: 'Pssanger, t4 aa here pls' warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: AllyForces (unit) = xrl0403 info: sa: AllyForces (unit) = uel0401 info: SSB >>> TRACE AnnounceUnit jujusama HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit jujusama HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000b5) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:10:33 Game time: 00:21:47 Heap: 704.0M / 631.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:22:00 --- Unit: 3490 --- Platoon: 18 --- FPS: 51 --- Memory: 592.4M / 647.3M --- Speed: +10 / +3 --- SimSpeed: 174% ( 60 Game = 34 System Seconds ) debug: Entity: 15685 --- Prop: 00523 --- CScriptObject: 42723 --- CTask: 37080 --- CTaskThread: 33711 --- CLuaTask: 05283 --- CDecalHandle: 01858 --- ReconBlip: 03718 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:10:43 Game time: 00:22:03 Heap: 704.0M / 639.5M info: CWldSession::DoBeat() unknown entity id (0x2ff000b2) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE AnnounceUnit Zerothehero662 HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit funtimes HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Passenger: Created a ping of type 'Alert' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:10:53 Game time: 00:22:22 Heap: 736.0M / 637.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit funtimes HAS BUILT AN EXPERIMENTAL UNIT! info: SSB >>> TRACE AnnounceUnit Zerothehero662 HAS BUILT AN EXPERIMENTAL UNIT! info: CWldSession::DoBeat() unknown entity id (0x2ff00149) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Psycosis HAS BUILT AN EXPERIMENTAL UNIT! debug: Gametime: 00:23:00 --- Unit: 3659 --- Platoon: 15 --- FPS: 54 --- Memory: 581.3M / 639.4M --- Speed: +10 / +3 --- SimSpeed: 188% ( 60 Game = 31 System Seconds ) debug: Entity: 16329 --- Prop: 00430 --- CScriptObject: 42911 --- CTask: 37321 --- CTaskThread: 33568 --- CLuaTask: 04721 --- CDecalHandle: 02127 --- ReconBlip: 03781 debug: Session time: 00:11:13 Game time: 00:23:00 Heap: 736.0M / 641.1M info: sa: AllyForces (unit) = uel0401 info: sa: AllyForces (unit) = xrl0403 info: SSB >>> TRACE AnnounceUnit Mike_da_Machine HAS BUILT AN EXPERIMENTAL UNIT! warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Error running OnAdjacentTo script in Entity ueb1301 at 27b47408: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: SSB >>> TRACE AnnounceUnit Psycosis HAS BUILT AN EXPERIMENTAL UNIT! info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dslk004 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 debug: Session time: 00:11:24 Game time: 00:23:19 Heap: 736.0M / 636.1M info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xaa0305 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xaa0305 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0202 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uaa0304 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0202 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE AnnounceUnit Psycosis HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:11:34 Game time: 00:23:32 Heap: 736.0M / 657.3M info: CWldSession::DoBeat() unknown entity id (0x2ff000b2) supplied in a pose update. info: SSB >>> TRACE AnnounceUnit Psycosis HAS BUILT AN EXPERIMENTAL UNIT! info: Block is too late ! info: terminated info: CWldSession::DoBeat() unknown entity id (0x2ff001b1) supplied in a pose update. debug: Matchstate - defeated: vasyawm1 debug: Moderator event for Mburgh711: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for Psycosis: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for Dementer: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for funtimes: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for davide: GpgNetSend with command 'GameResult' and data '6,defeat -10,' info: Hooked /lua/ui/game/gameresult.lua with /mods/ai-uveso/hook/lua/ui/game/gameresult.lua info: Hooked /lua/ui/game/gameresult.lua with /mods/supremescoreboard/hook/lua/ui/game/gameresult.lua info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 6, name = vasyawm1 info: SSB >>> TRACE GameResults: vasyawm1 has been defeated by vasyawm1 info: SSB >>> TRACE AnnounceDeath vasyawm1 has been defeated by vasyawm1 debug: Moderator event for Passenger: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for Zerothehero662: GpgNetSend with command 'GameResult' and data '6,defeat -10,' debug: Moderator event for jujusama: GpgNetSend with command 'GameResult' and data '6,defeat -10,' info: SSB >>> TRACE OnBeat() player has died: vasyawm1 debug: Session time: 00:11:44 Game time: 00:23:43 Heap: 736.0M / 649.0M info: creating high fidelity terrain info: creating high fidelity water warning: Error running lua script: Unit:GetCargo only valid for transport units stack traceback: [C]: in function `GetCargo' ...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua(157): in function <...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua:71> ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(498): in function <...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua:479> ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(526): in function `TransferUnitsToHighestBrain' ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(608): in function <...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua:440> warning: Error running OnAdjacentTo script in Entity ueb2304 at 2b5b2e08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> [C]: in function `CreateUnitHPR' ...eplaydata\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> warning: Error running lua script: Unit:GetCargo only valid for transport units stack traceback: [C]: in function `GetCargo' ...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua(157): in function <...forever\replaydata\gamedata\lua.nx2\lua\simutils.lua:71> ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(498): in function <...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua:479> ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(526): in function `TransferUnitsToHighestBrain' ...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua(608): in function <...aforever\replaydata\gamedata\lua.nx2\lua\aibrain.lua:440> info: creating high fidelity terrain info: creating high fidelity water info: SSB >>> TRACE AnnounceUnit Psycosis HAS BUILT AN EXPERIMENTAL UNIT! debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/b_obj1301_icon.dds debug: Gametime: 00:24:00 --- Unit: 3636 --- Platoon: 16 --- FPS: 60 --- Memory: 602.1M / 660.0M --- Speed: +10 / +3 --- SimSpeed: 141% ( 60 Game = 42 System Seconds ) debug: Entity: 16917 --- Prop: 00576 --- CScriptObject: 45116 --- CTask: 38712 --- CTaskThread: 36071 --- CLuaTask: 05345 --- CDecalHandle: 02620 --- ReconBlip: 03887 info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:12:04 Game time: 00:24:14 Heap: 736.0M / 670.8M debug: Moderator event for Dementer: Created a marker with the text: 't3 uef to Dementer pls' info: CWldSession::DoBeat() unknown entity id (0x2ff000eb) supplied in a pose update. debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' info: Minimized true warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. info: Minimized false debug: Session time: 00:13:52 Game time: 00:24:28 Heap: 736.0M / 669.3M info: creating high fidelity terrain info: creating high fidelity water debug: Moderator event for Passenger: Self-destructed 1 units debug: Session time: 00:14:03 Game time: 00:24:43 Heap: 736.0M / 661.5M debug: Time to process GiveUnitsToPlayer from 0: 2.000000 debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Moderator event for Mburgh711: Created a ping of type 'Attack' debug: Gametime: 00:25:00 --- Unit: 3608 --- Platoon: 16 --- FPS: 60 --- Memory: 606.5M / 663.8M --- Speed: +10 / +3 --- SimSpeed: 43% ( 60 Game = 137 System Seconds ) debug: Entity: 17843 --- Prop: 00554 --- CScriptObject: 44924 --- CTask: 38556 --- CTaskThread: 35323 --- CLuaTask: 04864 --- CDecalHandle: 02821 --- ReconBlip: 04030 debug: Session time: 00:14:22 Game time: 00:25:16 Heap: 736.0M / 668.3M info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0401 info: creating high fidelity terrain info: creating high fidelity water info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0203 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0203 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = ura0304 info: Hooked /units/uas0304/uas0304_script.lua with /mods/ai wave survival/hook/units/uas0304/uas0304_script.lua info: sa: Air (unit) = ura0203 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = dra0202 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0203 info: sa: Air (unit) = uea0203 info: Hooked /units/uas0303/uas0303_script.lua with /mods/ai wave survival/hook/units/uas0303/uas0303_script.lua info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = daa0206 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = dea0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = dra0202 info: sa: Air (unit) = ura0203 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Air (unit) = xsa0202 info: sa: Air (unit) = xsa0203 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = dea0202 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: creating high fidelity terrain info: creating high fidelity water info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: CWldSession::DoBeat() unknown entity id (0x2ff00169) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00124) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:14:42 Game time: 00:25:44 Heap: 768.0M / 674.8M info: CWldSession::DoBeat() unknown entity id (0x2ff001a1) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:14:52 Game time: 00:25:56 Heap: 768.0M / 677.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:26:00 --- Unit: 3661 --- Platoon: 15 --- FPS: 59 --- Memory: 619.0M / 671.4M --- Speed: +10 / +3 --- SimSpeed: 143% ( 60 Game = 41 System Seconds ) debug: Entity: 18221 --- Prop: 00563 --- CScriptObject: 44861 --- CTask: 40334 --- CTaskThread: 37327 --- CLuaTask: 05285 --- CDecalHandle: 01942 --- ReconBlip: 04141 warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:15:02 Game time: 00:26:12 Heap: 768.0M / 669.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:15:12 Game time: 00:26:29 Heap: 768.0M / 670.3M info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:15:22 Game time: 00:26:43 Heap: 768.0M / 669.4M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:27:00 --- Unit: 3776 --- Platoon: 19 --- FPS: 60 --- Memory: 612.3M / 667.6M --- Speed: +10 / +2 --- SimSpeed: 154% ( 60 Game = 38 System Seconds ) debug: Entity: 19460 --- Prop: 00546 --- CScriptObject: 48850 --- CTask: 41957 --- CTaskThread: 38561 --- CLuaTask: 05210 --- CDecalHandle: 03162 --- ReconBlip: 04332 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:15:42 Game time: 00:27:13 Heap: 768.0M / 665.7M info: creating high fidelity terrain info: creating high fidelity water info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 warning: Error running OnLayerChange script in Entity srl0310 at 8bde7308: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function <...\gamedata\units.nx2\units\srl0310\srl0310_script.lua:16> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> warning: Error running OnStopBeingBuilt script in Entity srl0310 at 8bde7308: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function `OnLayerChange' ...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua(125): in function <...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua:123> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 warning: Error running OnLayerChange script in Entity srl0310 at 19133208: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function <...\gamedata\units.nx2\units\srl0310\srl0310_script.lua:16> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> warning: Error running OnStopBeingBuilt script in Entity srl0310 at 19133208: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function `OnLayerChange' ...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua(125): in function <...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua:123> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0402 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xel0306 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xaa0305 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring debug: Session time: 00:15:53 Game time: 00:27:27 Heap: 768.0M / 678.4M info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: CWldSession::DoBeat() unknown entity id (0x2ff000dd) supplied in a pose update. warning: Error running OnAdjacentTo script in Entity pas4301 at 91a52608: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> debug: Session time: 00:16:12 Game time: 00:27:47 Heap: 768.0M / 678.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE Sync.FocusArmyChanged 3 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:16:24 Game time: 00:27:57 Heap: 800.0M / 698.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:28:00 --- Unit: 4363 --- Platoon: 15 --- FPS: 48 --- Memory: 607.7M / 693.5M --- Speed: +10 / +1 --- SimSpeed: 112% ( 60 Game = 53 System Seconds ) debug: Entity: 21503 --- Prop: 00561 --- CScriptObject: 57567 --- CTask: 48523 --- CTaskThread: 44210 --- CLuaTask: 06010 --- CDecalHandle: 03460 --- ReconBlip: 04699 info: CWldSession::DoBeat() unknown entity id (0x2ff00262) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: *WARNING: No movement effect groups defined for unit "lbs0201" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:16:35 Game time: 00:28:09 Heap: 800.0M / 699.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:16:45 Game time: 00:28:20 Heap: 800.0M / 710.0M info: creating high fidelity terrain info: creating high fidelity water warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00246) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff002b2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002b4) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:17:02 Game time: 00:28:41 Heap: 800.0M / 697.5M info: CWldSession::DoBeat() unknown entity id (0x2ff002eb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002f6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002f7) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water warning: Error running lua script: ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): Game object has been destroyed stack traceback: [C]: in function `RemoveEconomyEvent' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:412> info: CWldSession::DoBeat() unknown entity id (0x2ff001dd) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff000c7) supplied in a pose update. debug: Gametime: 00:29:00 --- Unit: 3836 --- Platoon: 15 --- FPS: 60 --- Memory: 611.0M / 695.3M --- Speed: +10 / +2 --- SimSpeed: 122% ( 60 Game = 49 System Seconds ) debug: Entity: 19732 --- Prop: 00726 --- CScriptObject: 50503 --- CTask: 42487 --- CTaskThread: 38837 --- CLuaTask: 05172 --- CDecalHandle: 04929 --- ReconBlip: 04083 info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnAdjacentTo script in Entity ueb4301 at 8632a008: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:17:21 Game time: 00:29:07 Heap: 800.0M / 698.6M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE Sync.FocusArmyChanged -1 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnAdjacentTo script in Entity ueb4301 at 2f15e708: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0303 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0307 warning: Error running OnLayerChange script in Entity srl0310 at 92043708: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function <...\gamedata\units.nx2\units\srl0310\srl0310_script.lua:16> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> warning: Error running OnStopBeingBuilt script in Entity srl0310 at 92043708: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function `OnLayerChange' ...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua(125): in function <...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua:123> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = url0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xel0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 debug: Session time: 00:17:33 Game time: 00:29:24 Heap: 800.0M / 697.7M info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: Hooked /units/ues0304/ues0304_script.lua with /mods/ai wave survival/hook/units/ues0304/ues0304_script.lua info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0402 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: creating high fidelity terrain info: creating high fidelity water info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:17:50 Game time: 00:29:46 Heap: 800.0M / 695.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:18:00 Game time: 00:29:57 Heap: 800.0M / 698.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:30:00 --- Unit: 3967 --- Platoon: 15 --- FPS: 57 --- Memory: 620.5M / 692.3M --- Speed: +10 / +1 --- SimSpeed: 127% ( 60 Game = 46 System Seconds ) debug: Entity: 21416 --- Prop: 00694 --- CScriptObject: 54020 --- CTask: 45307 --- CTaskThread: 42198 --- CLuaTask: 05829 --- CDecalHandle: 03295 --- ReconBlip: 04334 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Dementer: Created a marker with the text: 'SMDs please' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): attempt to call method `SetRate' (a nil value) stack traceback: ...\gamedata\units.nx2\units\uab1104\uab1104_script.lua(56): in function <...\gamedata\units.nx2\units\uab1104\uab1104_script.lua:44> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:18:21 Game time: 00:30:23 Heap: 800.0M / 707.9M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:18:40 Game time: 00:30:52 Heap: 800.0M / 700.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:31:00 --- Unit: 3788 --- Platoon: 15 --- FPS: 58 --- Memory: 630.9M / 704.8M --- Speed: +10 / +2 --- SimSpeed: 142% ( 60 Game = 42 System Seconds ) debug: Entity: 21548 --- Prop: 00561 --- CScriptObject: 49562 --- CTask: 42741 --- CTaskThread: 39788 --- CLuaTask: 04697 --- CDecalHandle: 03467 --- ReconBlip: 04163 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_specteam.dds" -- trying fallback. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 warning: Error running OnAdjacentTo script in Entity gas4301 at 18b81f08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> [C]: in function `CreateUnitHPR' ...eplaydata\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = ual0303 debug: Session time: 00:19:00 Game time: 00:31:23 Heap: 800.0M / 701.6M info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0303 warning: *WARNING: No movement effect groups defined for unit "url0402" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: ASF Wave (unit) = URA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = xra0305 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring debug: Session time: 00:19:10 Game time: 00:31:36 Heap: 800.0M / 715.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00179) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: CWldSession::DoBeat() unknown entity id (0x2ff000ea) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00272) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00273) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00274) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00275) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001f2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff001f4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00276) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00277) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00279) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0027a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0027c) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0027d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00281) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00282) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00283) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00285) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00286) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00287) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00290) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00294) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00295) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00296) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00297) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00298) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0029a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a3) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a5) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002a7) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002b0) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002b2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002b4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002b8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002bc) supplied in a pose update. debug: Session time: 00:19:30 Game time: 00:31:59 Heap: 800.0M / 709.0M debug: Gametime: 00:32:00 --- Unit: 4175 --- Platoon: 15 --- FPS: 63 --- Memory: 644.7M / 710.2M --- Speed: +10 / +1 --- SimSpeed: 131% ( 60 Game = 45 System Seconds ) debug: Entity: 24163 --- Prop: 00598 --- CScriptObject: 57515 --- CTask: 50069 --- CTaskThread: 45973 --- CLuaTask: 05699 --- CDecalHandle: 02749 --- ReconBlip: 04594 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff0021a) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ce) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002cf) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff002d9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002da) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002e2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002e4) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002e6) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002e8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002e9) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ec) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002ee) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:19:40 Game time: 00:32:12 Heap: 800.0M / 703.3M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:19:51 Game time: 00:32:26 Heap: 800.0M / 712.8M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:20:01 Game time: 00:32:41 Heap: 800.0M / 711.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000ae) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00108) supplied in a pose update. debug: Session time: 00:20:11 Game time: 00:32:55 Heap: 800.0M / 710.6M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:33:00 --- Unit: 3786 --- Platoon: 15 --- FPS: 60 --- Memory: 652.6M / 712.9M --- Speed: +10 / +2 --- SimSpeed: 138% ( 60 Game = 43 System Seconds ) debug: Entity: 22651 --- Prop: 00587 --- CScriptObject: 51739 --- CTask: 44467 --- CTaskThread: 41141 --- CLuaTask: 04831 --- CDecalHandle: 03632 --- ReconBlip: 04283 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running OnLayerChange script in Entity srl0310 at 2faf1508: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function <...\gamedata\units.nx2\units\srl0310\srl0310_script.lua:16> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> warning: Error running OnStopBeingBuilt script in Entity srl0310 at 2faf1508: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): attempt to call method `PlayAnim' (a nil value) stack traceback: ...\gamedata\units.nx2\units\srl0310\srl0310_script.lua(24): in function `OnLayerChange' ...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua(125): in function <...aydata\gamedata\lua.nx2\lua\sim\units\mobileunit.lua:123> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(4040): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:3934> info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xal0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xal0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dalk003 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = xsl0303 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = delk002 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0303 debug: Session time: 00:20:31 Game time: 00:33:25 Heap: 800.0M / 706.3M info: sa: Land (unit) = uel0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: SSB >>> TRACE AnnounceUnit davide HAS BUILT AN EXPERIMENTAL UNIT! info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit davide HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:20:41 Game time: 00:33:39 Heap: 800.0M / 713.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:20:53 Game time: 00:33:52 Heap: 832.0M / 719.8M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00173) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit davide HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:34:00 --- Unit: 4501 --- Platoon: 15 --- FPS: 51 --- Memory: 671.9M / 727.2M --- Speed: +10 / +1 --- SimSpeed: 128% ( 60 Game = 46 System Seconds ) debug: Entity: 25617 --- Prop: 00564 --- CScriptObject: 59317 --- CTask: 53035 --- CTaskThread: 48421 --- CLuaTask: 05675 --- CDecalHandle: 02796 --- ReconBlip: 05033 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:21:12 Game time: 00:34:11 Heap: 832.0M / 726.9M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit davide HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running OnAdjacentTo script in Entity pas4301 at 82ddc108: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:21:30 Game time: 00:34:32 Heap: 832.0M / 726.9M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE AnnounceUnit davide HAS BUILT AN EXPERIMENTAL UNIT! warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for davide: Self-destructed 1 units warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:21:40 Game time: 00:34:45 Heap: 832.0M / 724.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE Sync.FocusArmyChanged 10 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:21:50 Game time: 00:34:59 Heap: 832.0M / 721.4M debug: Gametime: 00:35:00 --- Unit: 4500 --- Platoon: 15 --- FPS: 58 --- Memory: 639.8M / 721.7M --- Speed: +10 / +2 --- SimSpeed: 121% ( 60 Game = 49 System Seconds ) debug: Entity: 26199 --- Prop: 00494 --- CScriptObject: 58858 --- CTask: 51753 --- CTaskThread: 47159 --- CLuaTask: 04687 --- CDecalHandle: 03432 --- ReconBlip: 04978 debug: Session time: 00:22:10 Game time: 00:35:29 Heap: 832.0M / 720.0M info: SSB >>> TRACE Sync.FocusArmyChanged -1 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00101) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:22:20 Game time: 00:35:45 Heap: 832.0M / 730.7M debug: Gametime: 00:36:00 --- Unit: 4699 --- Platoon: 15 --- FPS: 62 --- Memory: 673.2M / 737.6M --- Speed: +10 / +2 --- SimSpeed: 152% ( 60 Game = 39 System Seconds ) debug: Entity: 27519 --- Prop: 00320 --- CScriptObject: 60180 --- CTask: 53925 --- CTaskThread: 48927 --- CLuaTask: 04046 --- CDecalHandle: 01878 --- ReconBlip: 04987 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:22:40 Game time: 00:36:14 Heap: 832.0M / 738.8M warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:23:00 Game time: 00:36:38 Heap: 832.0M / 722.5M info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/chu0305_icon.dds debug: Session time: 00:23:10 Game time: 00:36:50 Heap: 832.0M / 723.8M info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Gametime: 00:37:00 --- Unit: 4422 --- Platoon: 15 --- FPS: 59 --- Memory: 671.0M / 731.4M --- Speed: +10 / +2 --- SimSpeed: 126% ( 60 Game = 47 System Seconds ) debug: Entity: 28991 --- Prop: 00258 --- CScriptObject: 62136 --- CTask: 52974 --- CTaskThread: 49132 --- CLuaTask: 03867 --- CDecalHandle: 04031 --- ReconBlip: 05068 debug: Moderator event for Dementer: Created a marker with the text: 'jujusama, move pls' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:23:21 Game time: 00:37:04 Heap: 832.0M / 743.8M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: AllyForcesEndgame (unit) = url0402 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = xrl0403 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = xrl0403 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xrl0403 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xsl0401 info: sa: AllyForcesEndgame (unit) = xrl0403 info: sa: AllyForcesEndgame (unit) = ual0401 info: sa: AllyForcesEndgame (unit) = url0402 info: sa: AllyForcesEndgame (unit) = xrl0403 info: sa: AllyForcesEndgame (unit) = uel0401 info: sa: AllyForcesEndgame (unit) = url0402 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gas4301_icon.dds warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnAdjacentTo script in Entity gas4301 at 2cf4f908: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> [C]: in function `CreateUnitHPR' ...eplaydata\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(14549): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:14485> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:23:31 Game time: 00:37:19 Heap: 864.0M / 731.4M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: *WARNING: No movement effect groups defined for unit "ual0401" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = uel0303 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = delk002 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = ual0401 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0402 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = uel0304 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = ual0303 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = AAR0310 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring debug: Session time: 00:23:41 Game time: 00:37:32 Heap: 864.0M / 745.5M info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Dementer: Self-destructed 3 units warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:23:51 Game time: 00:37:42 Heap: 864.0M / 745.6M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gas4302_icon.dds warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/dan0401_icon.dds debug: Session time: 00:24:01 Game time: 00:37:50 Heap: 896.0M / 759.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:38:00 --- Unit: 5353 --- Platoon: 15 --- FPS: 58 --- Memory: 719.4M / 765.2M --- Speed: +10 / +0 --- SimSpeed: 108% ( 60 Game = 55 System Seconds ) debug: Entity: 32750 --- Prop: 00435 --- CScriptObject: 75138 --- CTask: 66135 --- CTaskThread: 60594 --- CLuaTask: 05529 --- CDecalHandle: 02719 --- ReconBlip: 05792 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:24:21 Game time: 00:38:07 Heap: 896.0M / 762.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:24:31 Game time: 00:38:16 Heap: 896.0M / 761.9M warning: *WARNING: No movement effect groups defined for unit "ual0401" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. debug: Moderator event for Zerothehero662: Created a ping of type 'Attack' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: *WARNING: No movement effect groups defined for unit "url0402" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:24:41 Game time: 00:38:26 Heap: 896.0M / 770.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000f4) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water debug: Session time: 00:25:01 Game time: 00:38:45 Heap: 896.0M / 766.3M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:25:11 Game time: 00:38:53 Heap: 896.0M / 757.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:39:00 --- Unit: 5170 --- Platoon: 15 --- FPS: 60 --- Memory: 709.9M / 765.4M --- Speed: +10 / +0 --- SimSpeed: 92% ( 60 Game = 64 System Seconds ) debug: Entity: 34055 --- Prop: 00564 --- CScriptObject: 78761 --- CTask: 64911 --- CTaskThread: 60395 --- CLuaTask: 05187 --- CDecalHandle: 07247 --- ReconBlip: 05502 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: AllyForces (unit) = xsl0401 info: sa: AllyForces (unit) = uel0401 info: sa: AllyForces (unit) = xsl0401 info: sa: AllyForces (unit) = xrl0403 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:25:32 Game time: 00:39:12 Heap: 896.0M / 777.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: ACU kill detected. Rating for ranked games is now enforced. debug: Moderator event for Passenger: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mburgh711: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Dementer: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for jujusama: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for funtimes: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Zerothehero662: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Psycosis: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for davide: GpgNetSend with command 'EnforceRating' and data '' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:25:44 Game time: 00:39:22 Heap: 896.0M / 776.8M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00287) supplied in a pose update. warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:26:03 Game time: 00:39:37 Heap: 896.0M / 780.3M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:26:14 Game time: 00:39:46 Heap: 896.0M / 766.3M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:40:00 --- Unit: 4958 --- Platoon: 17 --- FPS: 57 --- Memory: 737.5M / 792.9M --- Speed: +10 / +1 --- SimSpeed: 81% ( 60 Game = 73 System Seconds ) debug: Entity: 33266 --- Prop: 00527 --- CScriptObject: 78724 --- CTask: 61981 --- CTaskThread: 57319 --- CLuaTask: 04081 --- CDecalHandle: 09521 --- ReconBlip: 05374 debug: Session time: 00:26:33 Game time: 00:40:01 Heap: 928.0M / 787.2M warning: ACU kill detected. Rating for ranked games is now enforced. debug: Moderator event for Passenger: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mburgh711: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Dementer: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for jujusama: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for funtimes: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Zerothehero662: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Psycosis: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for davide: GpgNetSend with command 'EnforceRating' and data '' debug: Matchstate - defeated: Ahn-Iashen (AI_WaveSurvival) debug: Moderator event for Mburgh711: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Dementer: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Psycosis: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for davide: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Passenger: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for funtimes: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Zerothehero662: GpgNetSend with command 'GameResult' and data '13,defeat -10,' info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 13, name = Ahn-Iashen (AI_WaveSurvival) info: SSB >>> TRACE GameResults: Ahn-Iashen (AI_WaveSurvival) has been defeated by Ahn-Iashen (AI_WaveSurvival) info: SSB >>> TRACE AnnounceDeath AI_WaveSurvival (Ahn-Iashen) has been defeated by AI_WaveSurvival (Ahn-Iashen) debug: Moderator event for jujusama: GpgNetSend with command 'GameResult' and data '13,defeat -10,' debug: Moderator event for Dementer: Created a marker with the text: 'cybran t3 to Dementer pls' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE OnBeat() player has died: Ahn-Iashen (AI_WaveSurvival) warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_specteam.dds" -- trying fallback. debug: Session time: 00:26:50 Game time: 00:40:19 Heap: 928.0M / 791.1M debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/dsp0401_icon.dds info: SSB >>> TRACE Sync.FocusArmyChanged 1 debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/gpd2301_icon.dds info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0402 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0401 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xrl0403 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = url0304 info: sa: Land (unit) = delk002 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0303 info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_specteam.dds" -- trying fallback. info: SSB >>> TRACE Sync.FocusArmyChanged -1 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 debug: Session time: 00:27:00 Game time: 00:40:31 Heap: 928.0M / 787.8M info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: creating high fidelity terrain info: creating high fidelity water info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:27:20 Game time: 00:40:46 Heap: 928.0M / 795.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running OnNotAdjacentTo script in Entity pduef2301 at 2eeff008: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(844): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:836> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:27:30 Game time: 00:40:53 Heap: 928.0M / 817.5M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: SSB >>> TRACE Sync.FocusArmyChanged 9 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_albedo.dds" -- trying fallback. info: Can't find texture "/mods/ai wave survival/units/riftnuke2/riftnuke_lod1_specteam.dds" -- trying fallback. info: SSB >>> TRACE Sync.FocusArmyChanged -1 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:41:00 --- Unit: 5414 --- Platoon: 15 --- FPS: 61 --- Memory: 744.9M / 807.3M --- Speed: +10 / -2 --- SimSpeed: 84% ( 60 Game = 70 System Seconds ) debug: Entity: 37061 --- Prop: 00501 --- CScriptObject: 88959 --- CTask: 72304 --- CTaskThread: 66711 --- CLuaTask: 06357 --- CDecalHandle: 07793 --- ReconBlip: 05945 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:27:42 Game time: 00:41:00 Heap: 928.0M / 810.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(70): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:28:00 Game time: 00:41:11 Heap: 928.0M / 812.6M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: AllyForces (unit) = xsl0401 info: sa: AllyForces (unit) = url0402 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: AllyForces (unit) = xrl0403 info: sa: AllyForces (unit) = uel0401 info: sa: AllyForces (unit) = xrl0403 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:28:21 Game time: 00:41:25 Heap: 928.0M / 811.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:28:32 Game time: 00:41:33 Heap: 928.0M / 815.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000bb) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0020f) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:28:44 Game time: 00:41:40 Heap: 928.0M / 817.1M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/drop0306_icon.dds warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:28:59 Game time: 00:41:50 Heap: 928.0M / 810.3M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: sa: AntiAir (unit) = AAR0310 info: sa: AntiAir (unit) = AAR0310 info: sa: AntiAir (unit) = AAR0310 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff0023b) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:42:00 --- Unit: 5254 --- Platoon: 21 --- FPS: 38 --- Memory: 740.9M / 814.3M --- Speed: +10 / -1 --- SimSpeed: 66% ( 60 Game = 90 System Seconds ) debug: Entity: 37110 --- Prop: 00584 --- CScriptObject: 91249 --- CTask: 69745 --- CTaskThread: 65050 --- CLuaTask: 05396 --- CDecalHandle: 12482 --- ReconBlip: 05614 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: ACU kill detected. Rating for ranked games is now enforced. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Passenger: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mburgh711: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Dementer: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for jujusama: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for funtimes: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Zerothehero662: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Psycosis: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for davide: GpgNetSend with command 'EnforceRating' and data '' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00297) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): Game object has been destroyed stack traceback: [C]: in function `RemoveEconomyEvent' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:412> debug: Session time: 00:29:21 Game time: 00:42:05 Heap: 928.0M / 818.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/riftorb_icon.dds warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:29:33 Game time: 00:42:13 Heap: 928.0M / 805.0M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff001ba) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:29:49 Game time: 00:42:24 Heap: 928.0M / 810.6M info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:30:01 Game time: 00:42:34 Heap: 928.0M / 817.4M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:30:13 Game time: 00:42:42 Heap: 928.0M / 822.4M info: CWldSession::DoBeat() unknown entity id (0x2ff00336) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00337) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff00140) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff0022b) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water info: CWldSession::DoBeat() unknown entity id (0x2ff00250) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0028d) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00299) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff002c2) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0023e) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00267) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00269) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0026d) supplied in a pose update. warning: Error running lua script: ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): Game object has been destroyed stack traceback: [C]: in function `RemoveEconomyEvent' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:412> debug: Session time: 00:30:27 Game time: 00:42:56 Heap: 928.0M / 801.5M debug: Moderator event for Dementer: Created a ping of type 'Attack' debug: Gametime: 00:43:00 --- Unit: 4195 --- Platoon: 15 --- FPS: 62 --- Memory: 728.9M / 813.9M --- Speed: +10 / +1 --- SimSpeed: 76% ( 60 Game = 78 System Seconds ) debug: Entity: 33616 --- Prop: 00794 --- CScriptObject: 77305 --- CTask: 59470 --- CTaskThread: 55537 --- CLuaTask: 04267 --- CDecalHandle: 11151 --- ReconBlip: 04522 debug: Moderator event for Passenger: Self-destructed 35 units info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Matchstate - defeated: Passenger warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Passenger: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for Mburgh711: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for Dementer: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for jujusama: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for funtimes: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for Zerothehero662: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for Psycosis: GpgNetSend with command 'GameResult' and data '1,defeat -10,' debug: Moderator event for davide: GpgNetSend with command 'GameResult' and data '1,defeat -10,' info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 1, name = Passenger info: SSB >>> TRACE GameResults: Passenger has been defeated by Passenger info: SSB >>> TRACE AnnounceDeath Passenger has been defeated by Passenger info: SSB >>> TRACE OnBeat() player has died: Passenger warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:30:38 Game time: 00:43:06 Heap: 928.0M / 810.7M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running lua script: ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): Game object has been destroyed stack traceback: [C]: in function `RemoveEconomyEvent' ...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua(414): in function <...\lua.nx2\lua\sim\weapons\defaultprojectileweapon.lua:412> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: ACU kill detected. Rating for ranked games is now enforced. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Moderator event for Passenger: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mburgh711: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Dementer: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Mike_da_Machine: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for jujusama: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for funtimes: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Zerothehero662: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for Psycosis: GpgNetSend with command 'EnforceRating' and data '' debug: Moderator event for davide: GpgNetSend with command 'EnforceRating' and data '' warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> debug: Session time: 00:30:49 Game time: 00:43:16 Heap: 928.0M / 811.4M info: creating high fidelity terrain info: creating high fidelity water info: creating high fidelity terrain info: creating high fidelity water warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: Land (unit) = delk002 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = url0402 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = delk002 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = xrl0305 info: sa: Land (unit) = uel0401 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = url0303 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = delk002 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0303 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = url0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = ual0303 info: sa: Land (unit) = xal0305 info: sa: Land (unit) = uel0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = xsl0307 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = url0304 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = url0304 info: sa: Land (unit) = drlk001 info: sa: Land (unit) = dal0310 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = dslk004 info: sa: Land (unit) = xsl0304 info: sa: Land (unit) = srl0310 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = xel0305 info: sa: Land (unit) = xsl0305 info: sa: Land (unit) = url0304 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = xsl0303 info: sa: Land (unit) = dalk003 info: sa: Land (unit) = uel0303 info: sa: Land (unit) = ual0304 info: sa: Land (unit) = xel0306 info: sa: Land (unit) = drlk001 warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> warning: Invalid args to yield(); tick count must be >=0 stack traceback: [C]: in function `WaitTicks' ...\projectiles\components\tacticalmissilecomponent.lua(141): in function <...\projectiles\components\tacticalmissilecomponent.lua:38> info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0310 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0401 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = xsa0402 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0304 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = xsa0304 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = uaa0304 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = ura0304 info: sa: Air (unit) = uea0304 info: sa: Air (unit) = xra0305 info: sa: Air (unit) = uea0305 info: sa: Air (unit) = xsa0304 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: Air (unit) = xaa0305 info: sa: Air (unit) = uea0305 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = UAA0303 info: sa: ASF Wave (unit) = URA0303 debug: Session time: 00:31:08 Game time: 00:43:33 Heap: 928.0M / 810.4M info: sa: ASF Wave (unit) = URA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = UEA0303 info: sa: ASF Wave (unit) = XSA0303 info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring info: sa: Running NavalUnitsSpawnMonitoring warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: Block is too late ! info: terminated warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Error running OnAdjacentTo script in Entity gas4301 at 83965c08: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil stack traceback: ...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ata\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776> [C]: in function `CreateUnitHPR' ...eplaydata\gamedata\lua.nx2\lua\defaultcomponents.lua(882): in function `OnStopBeingBuilt' ...\gamedata\units.nx2\units\uel0401\uel0401_script.lua(81): in function <...\gamedata\units.nx2\units\uel0401\uel0401_script.lua:79> [C]: in function `CreateUnitNearSpot' ...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua(14092): in function <...ce\mods\ai wave survival\hook\lua\ai\aibehaviors.lua:14012> warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: *WARNING: No movement effect groups defined for unit "xrl0403" , Effect groups with bone lists must be defined to play movement effects. Add these to the Display.MovementEffects Land .Effects table in unit blueprint. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:31:25 Game time: 00:43:48 Heap: 928.0M / 817.6M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:31:36 Game time: 00:43:55 Heap: 928.0M / 810.4M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Gametime: 00:44:00 --- Unit: 4564 --- Platoon: 15 --- FPS: 54 --- Memory: 731.1M / 808.7M --- Speed: +10 / -1 --- SimSpeed: 83% ( 60 Game = 71 System Seconds ) debug: Entity: 34890 --- Prop: 00769 --- CScriptObject: 86988 --- CTask: 66308 --- CTaskThread: 61747 --- CLuaTask: 05830 --- CDecalHandle: 11944 --- ReconBlip: 04694 warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh debug: Session time: 00:31:56 Game time: 00:44:10 Heap: 960.0M / 811.9M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000e6) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000e4) supplied in a pose update. debug: Session time: 00:32:16 Game time: 00:44:25 Heap: 960.0M / 822.8M warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff0027e) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: CWldSession::DoBeat() unknown entity id (0x2ff000af) supplied in a pose update. warning: Failed to load mesh for blueprint /mods/ai wave survival/projectiles/hardtorpedonanite/hardtorpedonanite_mesh info: Minimized true