@jip said in Allow repeat build for (air) experimentals:
@spikeynoob said in Allow repeat build for (air) experimentals:
I feel like the same could be said in opposition to the fancy shift g stuff you just added, or to the auto mex capping on right click. I'm not for or against the suggestion either way, it just seems slightly odd to oppose this specific case of automation but approve of others. I don't mean to do some sort of "gotcha" just interested in the reasoning.
To me they're not the same. It would take you a lot of time to distribute attack orders across moving units (yours) and targets (enemies). The experience would be frustrating; without shift-g you would likely not even bother trying.
In contradiction to this: it's 1 click and then you're done. The only thing you need to do is not forget about it. I'm sure there could be a UI mod that can send you a personal ping as a reminder to queue the next experimental.
On top of that, say we do want this hypothetically. How would the interaction work exactly? How do you communicate to your engineers that this specific (air) experimental is the one that you want to keep building? And how can you as a player (or as an observer) observe this behavior happening?
I can see distribute orders being different, but what about the assist capping feature. It automates something that otherwise you would do manually into 1 click.
I would think this feature could look like enabling the repeat build button on engis, then when an engi is finished building an exp it just requeues on the same position. If a group of engis is set to repeat then which ever is fastest starts the building and the other ones just repair the existing construction. Maybe this could be done in a way where you can queue multiple experimentals and it just loops through the queue building them on the originally specified location.
Currently spending ur eco on a paragon is quite stressful. It is quite hard to spend it all unless you spam a ton of build power on game enders. It would be nice if i could just set a bunch of engis to pump out czars without worrying about either pathing being shit or having to requeue them in a circle around the bp.