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    Who owns the rights to the SC:FA source code?

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    • nflandersN Offline
      nflanders
      last edited by nflanders

      It is very interesting to me 🙂
      There is a thread on an old forum about this:
      https://forums.faforever.com/viewtopic.php?f=2&t=18684

      But the screenshot images are not displayed 😞
      So what was the answer?

      UPDATE:
      Screenshot_2023-12-10-18-20-43-115_com.linkedin.android.jpg
      Screenshot_2023-12-10-18-20-48-914_com.linkedin.android.jpg
      Screenshot_2023-12-10-18-20-54-111_com.linkedin.android.jpg
      Screenshot_2023-12-10-18-21-12-544_com.linkedin.android.jpg
      Screenshot_2023-12-10-18-21-31-464_com.linkedin.android.jpg

      O nflandersN 2 Replies Last reply Reply Quote 1
      • CaptainKlutzC Offline
        CaptainKlutz
        last edited by

        Square Enix owns the publishing rights.

        nflandersN 1 Reply Last reply Reply Quote 0
        • nflandersN Offline
          nflanders @CaptainKlutz
          last edited by

          @captainklutz said in Who owns the rights to the SC:FA source code?:

          Square Enix owns the publishing rights.

          I read that Nordic Games have the rights to publish SC1 and SC:FA

          But as far as I know, publication rights do not mean rights to the source code (By source code I mean: source code, models, animations, soundtracks, etc.)

          1 Reply Last reply Reply Quote 0
          • Brutus5000B Offline
            Brutus5000 FAF Server Admin
            last edited by

            Correct, these can be traded separately.
            Given the fact that rights shifted around multiple times, there is no guarantees who actually holds them. Given the source code is most probably lost I assume the people in the ownership chain didn't care much either.

            He said, "I've been to the year 3000
            Not much has changed, but they live underwater
            And your great-great-great-granddaughter
            Is playin' FAF, playin' FAF"

            nflandersN 1 Reply Last reply Reply Quote 1
            • nine2N Offline
              nine2
              last edited by

              Someone once told me where the code is, but we need permission first. I don't think it's lost

              nflandersN 1 Reply Last reply Reply Quote 0
              • S Offline
                snoog
                last edited by

                Oh look, another one of these threads. Didn't we just finish the last one like two weeks ago?

                1 Reply Last reply Reply Quote 2
                • nflandersN Offline
                  nflanders @Brutus5000
                  last edited by

                  @brutus5000 So what did Taylor say? Were you in that forum thread and saw what he wrote?

                  1 Reply Last reply Reply Quote 0
                  • nflandersN Offline
                    nflanders @nine2
                    last edited by nflanders

                    @nine2 said in Who owns the rights to the SC:FA source code?:

                    Someone once told me where the code is, but we need permission first. I don't think it's lost

                    I happened to work on a game project (a mobile game with a small budget) and from my experience interacting with the publisher, I concluded that they would not do anything for free:
                    If_youre_good_at_something_never_do_it_for_free_Joker__.gif

                    Of course, if you find someone who is willing to spend ~$2M (Christ Taylor said in an interview that it would most likely cost several million.) to resolve all copyright issues. This might work 🙂
                    @nine2 Do you think there is another way?

                    1 Reply Last reply Reply Quote 0
                    • nine2N Offline
                      nine2
                      last edited by

                      We could try and go to them and just ask nicely, saying it would be good publicity and citing examples of other publishers giving up the code and how good that turned out. We could point out that FA monthly players are actually growing right now and this might lead to more sales or more interest for an acquisition of the ip for them. I know people have sent emails in the past but you could do it a bit nicer with fancy slides and charts etc. A nice business pitch.

                      I don't think it's likely to work, but no harm in trying. And we should make the results public so we don't have to do this every 4 years.

                      What game are you working on

                      S nflandersN 2 Replies Last reply Reply Quote 0
                      • S Offline
                        snoog @nine2
                        last edited by

                        @nine2 said in Who owns the rights to the SC:FA source code?:

                        every 4 years.

                        Every month.

                        1 Reply Last reply Reply Quote 0
                        • veteranasheV Offline
                          veteranashe
                          last edited by

                          If you would ever make up a budget instead of dream in the air I'd be happy to go down this road.

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            RedX
                            last edited by

                            Guys... It's not gonna happen. It wouldn't help much even if it did. People with money have tried before and it didn't happen then, it's not going to happen now. Just search the old forums and stop making this thread every week.

                            1 Reply Last reply Reply Quote 2
                            • veteranasheV Offline
                              veteranashe
                              last edited by

                              These threads should be locked unless someone has 7 figures of money

                              1 Reply Last reply Reply Quote 1
                              • ThomasHiattT Offline
                                ThomasHiatt
                                last edited by

                                There's nothing in the source code that you can't just google how it works and find an equivalent or better solution right now.

                                1 Reply Last reply Reply Quote 0
                                • nflandersN Offline
                                  nflanders @nine2
                                  last edited by

                                  @nine2 said in Who owns the rights to the SC:FA source code?:

                                  What game are you working on

                                  Secret information ). (our team was a contractor for manual testing of one of the wargaming games. I was an project manager on the project.)

                                  @nine2 said in Who owns the rights to the SC:FA source code?:

                                  We could try and go to them and just ask nicely, saying it would be good publicity and citing examples of other publishers giving up the code and how good that turned out.

                                  I'm not interested in the source code. It would be better if they make a remaster that fixes the main problems.

                                  https://www.reddit.com/r/supremecommander/comments/ugyetz/embracer_group_to_acquire_eidos_crystal_dynamics/

                                  There is a chance that everything is now in the hands of Embracer

                                  @nine2 said in Who owns the rights to the SC:FA source code?:

                                  I know people have sent emails in the past but you could do it a bit nicer with fancy slides and charts etc. A nice business pitch.

                                  Great idea. Don't want to do this? It’s better to ask for a remaster and indicate in the presentation how they will return all the money invested). This is a more realistic option.

                                  @redx said in Who owns the rights to the SC:FA source code?:

                                  Guys... It's not gonna happen.

                                  Are you talking about transferring the source code? Yes, I completely agree with you. This will never happen.
                                  But I think the chances of a remaster being released are much higher)
                                  If the source code and IP are now the property of Embracer, this simplifies the process.

                                  DeribusD 1 Reply Last reply Reply Quote 0
                                  • DeribusD Offline
                                    Deribus Global Moderator @nflanders
                                    last edited by

                                    @nflanders said in Who owns the rights to the SC:FA source code?:

                                    There is a chance that everything is now in the hands of Embracer

                                    It's not, I asked them at the time of that purchase and they confirmed Supcom was not one of the IPs in that transaction.

                                    db7b1c41-6cd4-4776-bf03-db23bd5291aa-image.png

                                    nflandersN 1 Reply Last reply Reply Quote 2
                                    • R Offline
                                      RedX
                                      last edited by

                                      I would think the odds are a master would be even lower than the odds of a source code release. Maybe I am not fully aware of the economic forces behind this franchise, but I cannot imagine there being enough of a market to justify remastering this game.

                                      nflandersN 2 Replies Last reply Reply Quote 1
                                      • nflandersN Offline
                                        nflanders @Deribus
                                        last edited by nflanders

                                        @deribus thanks for the info 👍
                                        here it is stated that CRYSTAL DYNAMICS does not own IP SupCom. But this does not exclude the possibility that the rights were acquired.

                                        https://embracer.com/releases/embracer-group-enters-into-an-agreement-to-acquire-eidos-crystal-dynamics-and-square-enix-montreal-amongst-other-assets/

                                        From the official Embracer website:

                                        "Embracer Group AB (”Embracer”) has entered into an agreement to acquire the development studios Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD."

                                        A maximum of 10 franchises have been confirmed, but the official website claims another 50 games from the Square Enix catalog.

                                        In this Reddit thread, in one of the comments, the user refers to an insider from Square Enix.
                                        https://www.reddit.com/r/supremecommander/comments/ugyetz/embracer_group_to_acquire_eidos_crystal_dynamics/

                                        1 Reply Last reply Reply Quote 0
                                        • O Offline
                                          OtisTDrunk @nflanders
                                          last edited by

                                          @nflanders I heard it was my fathers brothers older cousins room mate that obtained the code by bar room kumite brawl fight! Some still say he is still Champion and holder of the code "The Final Boss If You Will." His weakness is a Bionic Elbow To The Head or Dempsey Roll......The Bionic Dempsey Roll Elbow!

                                          1 Reply Last reply Reply Quote -1
                                          • nflandersN Offline
                                            nflanders @RedX
                                            last edited by

                                            @redx said in Who owns the rights to the SC:FA source code?:

                                            Maybe I am not fully aware of the economic forces behind this franchise, but I cannot imagine there being enough of a market to justify remastering this game.

                                            sc1_vs_sc2.png

                                            Interesting fact, a lot of people talked about how terrible Supremme Commander 2 turned out, but if you look at the graphs, the popularity of SC:FA was not much more than SC2. If you look at the graph, this was the case until approximately June 2022. I'm wondering what's causing this online growth in SC:FA in 2022?

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