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    Ship FAF with PD + walls template by default

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    • arma473A Offline
      arma473 @Deribus
      last edited by

      @Deribus As long as you're only doing it to people with zero templates, that seems like a good idea, and there would be no reason to make a separate game prefs file.

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      • B Offline
        Blodir
        last edited by Blodir

        There's no reason ever for you not to have a PD template as majority of the PDs you build are most effective when walled, so yes I agree a default PD template should be added.

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        • speed2S Offline
          speed2
          last edited by

          It would be very easy to add the template via Lua code the first time you launch the game

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          • K Offline
            keyser
            last edited by keyser

            kudos to mr PC for bringing that up to my attention.
            Didn't read the whole thread, here is my pov :
            1st : about making it a default template : i'm not sure how that would work knowing that people want to customize the order of their template, and some other might want to not have it. Of course people can remove the template afterward, but it might be more confusing than anything.
            2nd : about "turning making a pd" into "making a pd + walls" : There are situation where you want to build pd only (eg : T2/T3 com drop, or tele defence, urgent defence set up with high bp)
            3rd : about right clicking the pd to build wall, like mexx with storage : not super friendly apm wise, remove ability to repair with right click.

            So 1st option would be the best one, i'm not completely convinced. Although if someone make a PR on it, there is high chances it get in.

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            • DeribusD Offline
              Deribus Global Moderator
              last edited by

              The original idea was the first option, and for it to only add the template for players who don't have any templates at all.

              This way template order and alternate PD + walls templates will be non-issues since they prevent the automatic addition

              Good for newbies too, since the existence of templates isn't made clear by the game anywhere.

              The only players I can potentially see being negatively affected are players who have no templates and specifically want their template list to be empty. However, even for those players (should they exist) it's a few seconds of work to delete the template every game update.

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              • RoweyR Offline
                Rowey
                last edited by

                @keyser could it not be done to have a toggle in the setting that could be turned off if people did not want it as the right clikc on t2 mex to build mass storage is one of them settings ?

                "The needs of the many outweigh the needs of the few" - Spock

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                • arma473A Offline
                  arma473 @Rowey
                  last edited by

                  @rowey But it will only add the template if you have literally zero templates and it's easy to delete templates. Adding a toggle/setting for something that affects like 2% of the population in a small way 4 times a year probably isn't worth it. We don't want to overwhelm people with a silly number of settings in the client and more settings = more overhead to maintain the client.

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                  • ThomasHiattT Offline
                    ThomasHiatt
                    last edited by

                    Including the template doesn't do anything beneficial. The problem is not that noobs don't know how to make the template., it is that they don't know there is a weird interaction between PD and walls that is strong. Learning this interaction and learning how to make templates is a pretty good stepping stone for new players. If you just include the template by default then they still won't know why it is there or what it does, and then it also takes away the learning opportunity of creating your first simple template.

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                    • A Offline
                      ANALyzeNoob @keyser
                      last edited by

                      @keyser said in Ship FAF with PD + walls template by default:

                      2nd : about "turning making a pd" into "making a pd + walls" : There are situation where you want to build pd only (eg : T2/T3 com drop, or tele defence, urgent defence set up with high bp)

                      That's why you use your hotkey for building point defense.

                      @ThomasHiatt

                      "The problem is not that noobs don't know how to make the template....then it also takes away the learning opportunity of creating your first simple template."

                      If you already know how to make a template you aren't learning anything when you do it.

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                      • ThomasHiattT Offline
                        ThomasHiatt
                        last edited by ThomasHiatt

                        Well, learning about making templates is not hard, just ask someone or look it up. If there isn't some template everyone says you should have then you are less likely to learn about templates at all. People will just have some random PD template without noticing it or knowing why and not use it anyway unless someone provided them with the same information they always needed before. Providing someone with one default template doesn't teach them about walled PD, and doesn't teach them about templates or how to make them. It is just giving them a fish instead of teaching them to fish.

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                        • S Offline
                          SadRobut
                          last edited by

                          Why not just have it work exactly as the t1 pgen/hydro or factory hotkey does as default, eg press once for no walls, twice for wall? Or am I missing something?

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                          • B Offline
                            Broken Banned @Deribus
                            last edited by

                            @deribus Second this

                            BRilliant idea.

                            To many times pref reset and I had to manually reset up that template mid game. urgh

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