@askaholic said in AIs in ladder:
Well we can lower the threshold any time. It’s currently at 1600 mu (yes mu Not displayed rating) afaik, but it is easily configurable and can be done even while the server is running. New players can’t get matched randomly with any player that has higher than that mu (unless that player is also a new player)
So you mean to say these things can be amended easily by using nothing more than a table edit and common sense?
The current PC always characterised any change to the matchmaker as rocket science that only he himself grasped and could undertake after year long study of true skill distribution tables.
Maybe in the future the system can make alot more sense by using a logic that can be explained by alot less words. I'm hopeful.