@ftxcommando said in Alternative to game quality indicator - Handicaps/Bonuses:
Your axiom is that a FAF game must always be balanced so that everyone has a 50% chance of winning rather than being meritocratic and rewarding improvement in skill. It doesn't matter how good I am, I will always have the exact same probability of succeeding.
You basically want to turn the game into literal rock-paper-scissors. And that's giving you the benefit of the doubt and assuming you have actually found the perfect values between ratings to reach your intended goal. This is not a replacement for trueskill, it is literally anathema to trueskill. This is a mod for the game, not a new rating system.
I disagree. I would prefer doing away with game quality indicator altogether. I - a high skill player - will be at an advantage if no game qualities are ever calculated, and if player global ratings are hidden (so players cant estimate game quality themselves).
This "balance" axiom is YOUR doing. I would rather the balance simply disappear.