Subcategories

  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 856 Topics
    4k Posts
    Ctrl-KC
    I assume it is out of memory one
  • Please provide detailled logs and/or error messages!

    903 Topics
    4k Posts
    S
    Okay wow i finally fixed it. The issue with starting the Forged Alliance through steam was a missing ResampleDmo.dll I tried fixing that by installing the Media Feature Pack for Windows 11 (i had a Windows 11 N version that is missing the media stuff), but the installation failed. Then i just got a mate to send me the missing ResampleDmo.dll files from C:\Windows\SysWOW64\RESAMPLEDMO.DLL C:\Windows\System32\RESAMPLEDMO.DLL and placed them in both directories (they are different files). This also fixed the error i got when starting the FAFClient Hope this helps someone else. I will also upload the dll files here. Use at your own risk, but better yet get them from someone you trust. ResampleDmo.zip
  • 38 Topics
    152 Posts
    S
    @Jip said in Offline Line Campaign/Skirmish: You need to host at least one (coop) game through the client. That will retrieve the file in question. Then you can play offline again. The game files are not included with the launcher by default. Thanks for the help Jip, I appreciate it.
  • Desync issue

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    0 Votes
    30 Posts
    2k Views
    UvesoU
    @Aurahead I created a desktop shortcut to C:\ProgramData\FAForever\bin\ForgedAlliance.exe and use it to start the game (I host LAN multiplayer through the in-game menu). I replaced this ForgedAlliance.exe with an older version on all computers in the network. In the next few days, I will test the dev and FAF exe again. Then I can tell you if the actual exe is the issue.
  • 0 Votes
    3 Posts
    113 Views
    miki1900M
    ice-adapter.log
  • 0 Votes
    1 Posts
    94 Views
    No one has replied
  • Client crashes when logging in.

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    1 Posts
    79 Views
    No one has replied
  • Graphical error - the loading screen

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    2 Posts
    94 Views
    deletethisD
    something out of whack due to UI scale if I had to guess?
  • supreme scoreboard

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    6 Posts
    215 Views
    H
    @Ctrl-K going to try this as an alternative, thank you
  • New update means I can't play the game

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    2 Votes
    3 Posts
    306 Views
    maudlin27M
    This will likely be connected to changes the DevOps team's been making to try and protect FAF from the ongoing DDOS attacks - the announcements section of discord is probably the best place for updates on this for now: https://discord.com/channels/197033481883222026/197078254681587712 Connection issue update #7 Unfortunately todays update contained some older ICE adapter refactoring that was pending for release and causes other problems now. We are working on a solution.
  • This topic is deleted!

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    No one has replied
  • Why does faf chat constantly disconnect?

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    1 Votes
    9 Posts
    523 Views
    D
    In limited use I have noticed client 2025.2.0-alpha-1 seems to keep chat connected.
  • How to mod unknown unit icon?

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    4 Posts
    175 Views
    D
    @atomic8733 said in How to mod unknown unit icon?: @Dorset hi Dorset, Yes, both my menu and lobby is enabled, and all other custom icon works but the unknown icon. I also tired the "Scale Strategic Icon" in the option but it scale all icons including the medium sized which make it too large. Does your unknow icon change when using custom icon? I am no expert but what I have is the "Redux Strategic Icons Large" mod along with the "Redux ACU Icons" I have these activated and my in game interface settings are all on except for scaling I have that off. One of the options is something like "on with tech marker" and the rest are all on. I hope that helps.
  • env.nx2 ошибка

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    3 Posts
    178 Views
    S
    https://discord.com/channels/197033481883222026/1340071919948660827
  • Audio that sounds like interference

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    1 Posts
    58 Views
    No one has replied
  • Can't Host new Co-OP Mission - Overlord Surth-Velsok

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    10 Posts
    881 Views
    F
    Stilll not working, which is unfortunate for a big undertaking like a coop mission
  • M27 ai vs. m28 ai

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    2 Posts
    186 Views
    maudlin27M
    Best way of seeing how they're different is to play against each of them. M28 is a bit harder, runs faster (relevant if you have a bad CPU or play on large maps with lots of players), is more compatible with mods, and has a range of customisation options. M27 is a bit more 'player-like' in how it manages units (M28 coordinates its units as a team, whereas M27 does it on a per-player basis for the most part), and is more heavily impacted by intel (if it cant see a unit it doesnt realise it's there; whereas for M28 it remembers if it saw that unit a few seconds ago even if it loses intel). It also has a few strategies it still does better than M28 (such as rushing a strategic bomber, or building a firebase on a map like astro craters).
  • This topic is deleted!

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  • Ranked vs unranked games

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    341 Views
    N
    @Nuggets said in Ranked vs unranked games: i have 0 trust in anything else it shows from lobby settings Its display of the share condition is bugged but everything else is good I think.
  • Play solo Coop but with full lobby difficulty

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    3 Posts
    181 Views
    Ctrl-KC
    I think you can just put bots on player spots and remove them at start with cheats. But most of coop maps may break due to some stuff relating on players
  • Deleted music files but still crash in about 50% of my games

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    2 Posts
    164 Views
    Ctrl-KC
    https://forum.faforever.com/post/30712
  • Highest cpu rating as host?

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    3 Posts
    129 Views
    S
    It also works other way around. Lower CPU rating = better CPU
  • Getting error: The game could not be started

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    0 Votes
    3 Posts
    164 Views
    C
    Client Version: 2024.6.2 java.util.concurrent.CompletionException: java.lang.UnsupportedOperationException: Unable to patch Forged Alliance to the required version due to conflicting version running at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:315) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:320) at java.base/java.util.concurrent.CompletableFuture.uniExceptionally(CompletableFuture.java:994) at java.base/java.util.concurrent.CompletableFuture$UniExceptionally.tryFire(CompletableFuture.java:974) at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) at java.base/java.util.concurrent.CompletableFuture.completeExceptionally(CompletableFuture.java:2194) at com.faforever.client.task.CompletableTask.lambda$new$1(CompletableTask.java:19) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219) at javafx.concurrent.Task.fireEvent(Task.java:1332) at javafx.concurrent.Task.setState(Task.java:709) at javafx.concurrent.Task$TaskCallable.lambda$call$2(Task.java:1429) at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:456) at java.base/java.security.AccessController.doPrivileged(AccessController.java:400) at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:455) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185) at java.base/java.lang.Thread.run(Thread.java:1583) Caused by: java.lang.UnsupportedOperationException: Unable to patch Forged Alliance to the required version due to conflicting version running at com.faforever.client.patch.GameUpdaterImpl.lambda$update$5(GameUpdaterImpl.java:90) at java.base/java.util.concurrent.CompletableFuture.uniExceptionally(CompletableFuture.java:990) ... 23 more Caused by: java.lang.RuntimeException: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\4e51a196b25cb0279d431dd6ece7032c -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:107) at java.base/java.util.ArrayList.forEach(ArrayList.java:1596) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:83) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:31) at javafx.concurrent.Task$TaskCallable.call(Task.java:1399) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:317) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ... 1 more Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\4e51a196b25cb0279d431dd6ece7032c -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89) at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103) at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:220) at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:282) at java.base/java.nio.file.Files.copy(Files.java:1304) at com.faforever.client.io.FeaturedModFileCacheService.copyFeaturedModFileFromCache(FeaturedModFileCacheService.java:66) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:102) ... 8 more Heeeeeeeeeeeeelp!