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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    M27 ai vs. m28 ai

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    • O Offline
      obituarypizza
      last edited by

      Can anyone tell me the differences between these and which one is better for what kind of match?

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      • maudlin27M Offline
        maudlin27
        last edited by

        Best way of seeing how they're different is to play against each of them. M28 is a bit harder, runs faster (relevant if you have a bad CPU or play on large maps with lots of players), is more compatible with mods, and has a range of customisation options.

        M27 is a bit more 'player-like' in how it manages units (M28 coordinates its units as a team, whereas M27 does it on a per-player basis for the most part), and is more heavily impacted by intel (if it cant see a unit it doesnt realise it's there; whereas for M28 it remembers if it saw that unit a few seconds ago even if it loses intel). It also has a few strategies it still does better than M28 (such as rushing a strategic bomber, or building a firebase on a map like astro craters).

        M27AI and M28AI developer; Devlogs and more general AI development guide:
        https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
        https://forum.faforever.com/topic/5331/m28ai-devlog-v241

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