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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
    wilson_W Offline
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    Posts

    Recent Best Controversial
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      7 / 8 Teams.

      As this is our first time using the new website, we would like to clarify that you can still sign up even after eight teams have formed. If you do, you will be added to the waiting list. If a team fails to check in on Saturday, you will have a chance to take their place. Please make sure you check in on time, even while on the waiting list. Spots are awarded on a first-come, first-served basis. There's only one team spot remaining—sign up now to guarantee your entry!

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      6 / 8 Teams.

      There's some 1.1K - 1.2K free agents available to team up with. So anyone around 1k or below would be fine to team up with them. If that applies to you, feel free to join. Of course, if you have a friend you could still team up with them and sign up together.

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      Five teams now.

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      Four teams have signed up already, and there's a BUNCH of free agents available. Better be quick to reach out to one of them, or to find a friend and sign up as a team!

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      map pool's been released: https://tournaments.doodlepros.com/t/0c5dfe4e29?tab=maps

      posted in Tournaments
      wilson_W
      wilson_
    • RE: How do you think Sanctuary: Shattered Sun will affect FAF daily player count?

      personally, i don't get the strech goal order given the fact shattering and freezing allegedly being the usp of the game, and now it's just a "maybe".

      posted in General Discussion
      wilson_W
      wilson_
    • RE: How do you think Sanctuary: Shattered Sun will affect FAF daily player count?

      Game's pre alpha state. There's really nothing to discuss here.

      posted in General Discussion
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      2026-08-05_144615.png
      @thorkan He shall try a different browser theme and the links will magically appear.

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Super-Noob Olympics #8 - 2v2 ($100)

      @Thorkan It's right there in the initial post. Nuggets just quoted it 😉

      Some advice: From our experience, you have to actively work towards finding a team mate, especially at your rating. Folks ofently shy away from signing up with someone this low ranked, as they are afraid of ending up playing 1v2. And maybe consider joining the FAF Dojo Discord to find some voice-based coaching 🙂

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Macro Mania | $500 | 1v1, 2v2 and 3v3 | Open-Rating

      In which dimension? xD

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Overhaul "Toggle all unit abilities" behaviour on ACUs

      It toggles all the aforementioned. What I'm asking for is a more useful way for it to interact with ACUs. There is no hotkey yet to toggle Auto OC on/off with afaik. Unlike e.g. Stealth, that's clearly one you want to toggle from time to time.

      posted in Suggestions
      wilson_W
      wilson_
    • Super-Noob Olympics #8 - 2v2 ($100)

      super-noob-olympics-8.jpg

      About this tournament

      At a glance:
      
      - Registration ends: Friday, August 21th at 10 PM UTC
      - Tourney date: Saturday, August 22th (Kick-Off: 2 PM UTC - will approx. last 3-5 hours)
      - 2v2
      - BO3
      - Single Elimination (might switch to Double Elimination if only four teams will sign up)
      - Max. combined rating: u2200 (global rating, fetched from July 26th)
      - Max. individual rating: u1250 (global rating, fetched from July 26th)
      - $100 cash prize and Dojo avatars for the winners
      
      

      We are going to give Nuggets' new tournament page a go. Find detailed information and registration here: Super-Noob Olympics #8 - 2v2

      If you have any questions, feel free to reach out either in this very thread or through Discord (please scroll down to category "tournament chat" and use channel: "open tourney discussion"). We will respond as soon as possible. Please do not send private messages here on the forums or on Discord. Thank you.

      About this tournament series


      The "Super-Noob Olympics" are our entry-level tournaments. First and foremost, they are meant to be a sparring floor for beginners. Map pools will be appropriate for the skill level e.g. usually avoiding 20x20 and high reclaim maps. As beginners tend to be less familiar even with the "classics", we try to release the map pool somewhat early in order to provide you with some time to practice.

      About the Dojo tournaments


      We alternatingly hold entry- and mid-level tournaments on a monthly basis, also alternating between 2v2 and 3v3. Usually, we run our events on the 4th Saturday of the month with 2 PM UTC being the kick-off time.

      Current rotation:

      • Average Joe 2v2 (u1650 individual, u3000 combined)
      • Super-Noob 3v3 (u1250 individual, u3300 combined)
      • Average Joe 3v3 (u1650 individual, u4500 combined)
      • Super-Noob 2v2 (u1250 individual, u2200 combined)

      On said tournaments page, you can also find the hall of fame and all previous results including replay IDs and lineups. If you want to research an opponent who took part in one of our previous events, you surely can.

      About the Dojo


      Do you want to take part in one of our tournaments, but you don't feel ready yet? Join the FAF Dojo Discord, find a trainer (either as an individual or as a group) and put in some hours to gain more confidence in your own competitiveness.

      What You Can Expect From The FAF Dojo

      • A (mostly) voice-based community of 500+ players from all over the world
      • Like-minded people willing to improve
      • A wide range of skill levels (0-2000+)
      • An experienced trainer team (incl. several top 50 players)
        • Replay reviews
        • Training sessions (as a group)
        • Training sessions (1on1)
      • Guides, e.g.
        • Hotkeys
        • UI Mods
      • In-house tier lists resembling the ranks of a Judo school
        • 1v1
        • Team games (”global”)
      • A wide variety of options to practice, e.g.
        • Sparring (trainees only - unrated)
        • Sparring (trainees and trainers - unrated)
        • 1v1 challenges
        • TMM queue
      • Events
        • Tournaments
        • Community nights (sometimes not FAF-related)

      Further information can be found here: FAF Dojo Home

      You might also be interested in


      FAF Dojo 1v1 Night

      Our 1v1 night is a get-together for Commanders of all skill levels being interested in playing 1v1. The recurring date of the event is the 2nd Saturday of the month, kicking off at 19 UTC. We meet in the “1v1 Night” voice channel on the FAF Dojo Discord. The exact schedule varies from one 1v1 night to the other.

      Further information can be found here: 1v1 Night

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Recall Behavior Adjustment

      I don't agree tbh. Most people won't know about the log file, and it would probably just lead to more toxicity.

      posted in Suggestions
      wilson_W
      wilson_
    • Overhaul "Toggle all unit abilities" behaviour on ACUs

      The key binding I'm referring to:

      • Orders > Toggle all unit abilities

      What it does:
      It lets you e.g. toggle the walking ability on Salems, stealth on air units, and so on...

      Current behaviour on ACUs:

      Aeon / UEF ACU

      • Toggles: Shield (Field)

      Cybran ACU

      • Toggles: Stealth

      Seraphim ACU

      • Toggles: Absolutely nothing.

      Why would I ever want to deactivate any of these upgrades once I've unlocked them?

      My suggestion:

      Let it toggle the auto-overcharge instead. That way, it would be useful kind of all game long, and the hotkey would finally be functional for all factions.

      Thanks for considering.

      posted in Suggestions
      wilson_W
      wilson_
    • RE: $150 2v2 Blitz | This Saturday (25/07) | u4600

      yeah, shout out to hybrid for crushing our dojo event 😄

      posted in Tournaments
      wilson_W
      wilson_
    • RE: [Canceled] Average Joe Olympics #5 - 3v3 ($150 cash prize)

      Cancelled, less than four participating teams.

      posted in Tournaments
      wilson_W
      wilson_
    • RE: Request: one click to join game

      Easiest fix would probably be to delay the refresh rate of the custom game list by say 5s.

      posted in Suggestions
      wilson_W
      wilson_
    • RE: Is there a good explanation why SupCom never became a proper cybersport?

      That would be huge. But even then, the player base is too small. Quake had a super small competitive scene as well in the end, nonetheless ID kept it alive for very long, and even kept hosting the QuakeCon for the QPL finals. Unfortunately, there is no publisher support for FAF. You can tell the difference in production value if you compare the average FAF stream to QPL: https://www.youtube.com/watch?v=VI4M5u5IxAA

      @ZLO said:
      Edit2: so basically my point is that at 1rst game was popular, but was not that great, but later it is great, but no longer popular

      If the mechanics or balancing are crap, there's literally zero percent chance to become a big esport title. The only way around that is if we're talking successors for an existing series like Counter-Strike. There's a huge fanbase willing to wait.

      posted in General Discussion
      wilson_W
      wilson_
    • RE: Request: Allow lobbies to restrict by # of games played

      "talent" is overrated. and if experience does lead to more competent in-game decisions, ... i don't know how you'd call that, my man... i'd call it skill.

      posted in Suggestions
      wilson_W
      wilson_
    • RE: Request: Allow lobbies to restrict by # of games played

      it's called gaining experience.

      posted in Suggestions
      wilson_W
      wilson_