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    Topics

    • CheeseBerryC

      Change TMM colors to be more legible

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      FtXCommandoF
      [image: 1670698872233-013611f9-e3b9-49c6-8fc6-f465a7714140.jpeg] [image: 1670698872223-38c0f208-1cf4-40ae-a0c2-a5a89f49905b.jpeg]
    • CheeseBerryC

      Allow watching replays while in queue

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      Eternal-E
      The thing is, its super easy to implement, As long as replay requires patch update and you are being queued, client must say that you cant watch replay. Thats all.
    • CheeseBerryC

      Downsides of the Advanced Strategic Icons mod

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      C
      I changed my Engies to have 1, 2, and 3 visible because I can't see the little tech lines zoomed out, but maybe that is also too much. I'm looking at your screenshots and not totally a fan, but I do agree that with the default icons finding that T2 engy is too hard. Perhaps use the spanner symbol, then make it a double/triple spanner for T2/T3 engies? But the 1/2/3 icon is good enough to also make an option, if you are willing to make a few variants.
    • CheeseBerryC

      Fervors, Zthuees and PDs can't shoot down hills. Lobos and Medusas can.

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      CheeseBerryC
      Hmm, possibly. Although I only tested it with a single unit/ground fire
    • CheeseBerryC

      Link external Tutorials in Client's "Tutorials" Section

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      CheeseBerryC
      Just as a proof of concept, here are a couple tutorials that we could link: ------- For the new player ------- WiseOldDog's guide is not about gameplay itself, but about the time and mindset between games. A very valuable and short read. arma473's 1v1 guide. While it focusses on 1v1, a large majority generalizes to team games as well. A great first guide to read! FtXCommando's guide to the economy, and what that means for your gameplay. Very competently breaks down some of FAF's more obtuse systems to be much more transparent. (Not sure if all the numbers are still correct, but the general sentiment certainly is. Should check that, probably) Heaven's Guide about generic build orders. He made a lot of tutorials (see below) but this one specifically is great for new players as the first couple minutes of every game just matter so much. ------- For the intermediate player ------- Blackheart’s guide to improving forever. It's mostly about mindset and meta-analysis but also has some great points about how your game, e.g. hotkeys, should be set up. Heaven's full list of Tutorials. 60 tutorials in total covering a wide range of topics: Macro and micro advice. generic and specific build orders, faction overviews, etc. A great place to look after you have gathered some experience. BRNKoINSANITY's "Weirdly Specific Tutorials for Supcom". As the name implies, tutorials about niche topics. Sadly there are only four of them. ------- UI Mods and Game Setup ------- Blackheart’s guide to UI mods. Some of this is debatable, but it's nonetheless valuable advice by one of the best players in the game. nine2's guide to writing your own custom hotkeys, if the build in ones are just not enough for you. Very technical and nothing a new player should concern themselves with. I just put it here for completeness sake. ------- Other stuff I'm not sure how to classify ------- Jagged Appliance's impromptu com drop tutorial on stream. It's great stuff, but linking to individual tutorials like this in the client seems tedious. We could maybe make our own Youtube playlist with all the scattered pieces of information out there?
    • CheeseBerryC

      An "Unlimited Unit Cap" Option

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      I
      Cannot delete
    • CheeseBerryC

      An Online Interface for Open Games

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      FemtoZettaF
      BAR has something like this https://www.beyondallreason.info/active-battles. I think the one for FAF could look similar, just with more info, and maybe provide more info when you click it or something. I think in general FAF could do well with some nice website features.
    • CheeseBerryC

      Testing the walled PD Template

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      MadMaxM
      @Tagada I have looked at the unit bp's the aeon one and sera have defined target bones of the turret and barrel where as the uef and cybran one's don't they just use the default centre so this should be an easy fix
    • CheeseBerryC

      Missing Search Criteria in the Replay Vault?

      Watching Ignoring Scheduled Pinned Locked Moved FAF support (client and account issues) development faforever
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      CheeseBerryC
      @Sheikah Thanks again!
    • CheeseBerryC

      Supreme Score Board, EcoManager Mods Broken?

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      CheeseBerryC
      For anybody who might read this in the future: When enabling ecomanager and the new version of the SSB simultaneously, the SSB score board takes precedence and hence the broken score board of ecomanager get's overwritten. Regarding the "selection sound" issue of the ecomanger that I described above, the solution is to explicitly enable the "common mod tools" mod as a UI mod. Just having it installed is enough to have the mod's functionality work, but to fix the sound issue, you need to enable it as well.