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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Topics

    • BlackrobeB

      Shared Units in Campaign

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      BlackrobeB
      @jip said in Shared Units in Campaign: Do you have a link to the mod @Blackrobe ? Yes @jip, here's the link: http://gpgnet.obliteratingwave.co.uk/Vault/Individual-Mods/ This is a list of all Supreme Commander / Forged Alliance mods created during GPGnet days. I just checked, the AI Ally Control Mod is amongst them and still downloadable. And this mod DOES allow you to give units and buildings to AI in both skirmish and Campaign. I've been using it for years. You might find a lot of ideas amongst them that has been lost in time, and perhaps can be adapted. Go nuts mate
    • BlackrobeB

      BlackOps & BrewLAN Mod compatibility

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      ResistanceR
      it has been broken for a while i think, i remember trying to play coops with blackops(acus tho) and brewlan and it always dcs
    • BlackrobeB

      Acu Overcharge

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      No one has replied
    • BlackrobeB

      All Factions Shield Generator / Mobile shields Bug

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      JipJ
      Tackled with this pull request on Github, available on the FAF Develop gametype. When the release is due is not certain, but likely near the start of August!
    • BlackrobeB

      Aeon T2 Shield Upgrade

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      ThomasHiattT
      Why can't I downgrade my shields from t3 back to t2?
    • BlackrobeB

      Campaign default Scoreboard not working properly

      Watching Ignoring Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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      Ctrl-KC
      You can always use new scoreboard that supports it.