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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    ReUI

    Scheduled Pinned Locked Moved Modding & Tools
    uimodmod
    58 Posts 22 Posters 9.8k Views 3 Watching
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    • ipconfig-releaseI Offline
      ipconfig-release @Praxitele
      last edited by

      @Praxitele You must have done something else, this is a UI mod and won't cause deysncs (tested it myself over multiple games).

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      • P Offline
        Praxitele
        last edited by Praxitele

        Tried again and still got desync immediately. If I look at exiting UI modes, only ReUI modes are shown.
        client.log
        game_26355246.log

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nuggets FAF Association Board @Praxitele
          last edited by

          @Praxitele said in ReUI:

          Tried again and still got desync immediately. If I look at exiting UI modes, only ReUI modes are shown.
          client.log
          game_26355246.log

          So as seen from the logs AND replay you are using mods and not just the ui mods... Maybe you only have those UI mods sure, but they are not causing the problem. It is the SIM mods that are causing your problem

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          • P Offline
            Praxitele
            last edited by

            This post is deleted!
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            • P Offline
              Praxitele @Nuggets
              last edited by

              @Nuggets They do not cause any issues if I do not have the UI mods installed, so they may be the issue, but there is no issue without the new UI mods.

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              • N Offline
                Nuggets FAF Association Board
                last edited by

                @ctrl-k once again your mods are not compatible!!

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                • nullptrN Offline
                  nullptr
                  last edited by

                  I do not want to dig into sim mods' problems. I just have no clue how this can be possible.

                  “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                  — Steve Jobs.
                  My UI Mods
                  Support me

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                  • N Offline
                    Nomander Balance Team @Praxitele
                    last edited by

                    @Praxitele Desync at beat 1 happens quite often in sim-modded games and usually doesn't cause any desyncs later on. I think that's because the beat 1 desync is a check for the game loading process, while any future checks are actually checking the sim state. It's interesting that you figured out that UI mods are affecting it.

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                    • N Offline
                      Nuggets FAF Association Board
                      last edited by

                      Oh, yes, as Nomander basically said... you can ignore the desync message if it only happens once. A game is only "actually" desynced if the message pops up again and again

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                      • C Offline
                        Claymix
                        last edited by

                        With ReUI score enabled, I cannot observe games after I die. Clicking on players' names doesn't do anything and I can't see anything. This also happened on a fresh install of the game where the only mods enabled were the ReUI mods. Disabling ReUI score enables me to observe as intended.

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                        • S Offline
                          Saku_Sins
                          last edited by

                          I tried to download the mods in the FAF Vault but none of them seem to be working?

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nuggets FAF Association Board @Saku_Sins
                            last edited by

                            @Saku_Sins said in ReUI:

                            I tried to download the mods in the FAF Vault but none of them seem to be working?

                            You need ReUI as a dependancy and then whatever else you want enabled

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                            • Q Offline
                              qazwer
                              last edited by

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                              • Q Offline
                                qazwer
                                last edited by

                                Screenshot_25.jpg
                                Screenshot_26.jpg
                                Screenshot_27.jpg
                                With the ReUI.Construction mod enabled, when you open a hive, hive upgrades are stored in the storage area, not in the building. You can see this in the screenshots.

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                                • ObliiLaCybranceO Offline
                                  ObliiLaCybrance
                                  last edited by

                                  thanks for all the work! mods make the game what it is!

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                                  • N Offline
                                    Nombringer
                                    last edited by Nombringer

                                    Thanks for your work.
                                    REUI Reclaim is godsend at being able to spot reclaim in reclaim mode on a small monitor, but it seems to filter out any chunks of mass <10 which means it can really mess up the perception of the amount reclaim on a map.

                                    I tried hacking at the code a bit to change it, but it looks like this it may happening when the reclaimComponent is being passed to the Reclaim part of the mod so I couldn't find a way to change it myself. (I could be wrong about this though)

                                    Even if there's no update to add that as a setting I'm happy to just edit it myself if I knew where to look.

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                                    • N Offline
                                      Nomander Balance Team
                                      last edited by

                                      <10 mass props do not get sent from sim to UI, that's why they aren't shown.

                                      N 1 Reply Last reply Reply Quote 1
                                      • N Offline
                                        Nombringer @Nomander
                                        last edited by

                                        @Nomander Hmmm. that lines up with what I was struggling with, however the unmodded cntrl_shift doesnt seem to have this issue? Or is my memory playing tricks on me?

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                                        • N Offline
                                          Nomander Balance Team
                                          last edited by

                                          The limitation applies to ctrl-shift too.

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                                          • Q Offline
                                            qazwer
                                            last edited by

                                            In the ReUI.ActionsPanel extensions ACU Enhancements mod, the enhancement icons work very poorly. I click on the icon and nothing happens. It works after about five tries. The extension for this panel for launching missiles works well.

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