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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    UI mod request, stop base ctrl+k

    Scheduled Pinned Locked Moved Modding & Tools
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    • ZLOZ Offline
      ZLO
      last edited by ZLO

      Deny ctrl+K orders when more than certain amount of unit types are selected simultaneously (from 8 to 10 can be default)

      this is so players can make sure to stop themself from ctrl+k-ing their base when they rage or something like that.

      TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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      • E Offline
        Exselsior
        last edited by

        Make it whenever more than a single mex is selected and I’d probably use it just to keep my once every thousand games mistake of ctrl-k all t2 mexes when I meant to only do one from happening.

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        • N Offline
          Nomander Balance Team
          last edited by

          The "ACU Self Destruct Confirm" mod by @HollowSubmarine could be a starting point/inspiration.

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          • ZLOZ Offline
            ZLO @Exselsior
            last edited by

            @exselsior said in UI mod request, stop base ctrl+k:

            Make it whenever more than a single mex is selected and I’d probably use it just to keep my once every thousand games mistake of ctrl-k all t2 mexes when I meant to only do one from happening.

            interesting idea.... maybe whenever single mex + some other buildings are selected...
            like storage or factories... ( i ctrl+k-ed my HQ couple of times by accident when trying to ctrl+k t1 pgens next to it)

            my idea is only to stop people from ctrl+k their base to ruin the game.
            And try to not create problems anywhere else
            so people can still ctrl+k part of their army or part of their base to not give veteranicy for example
            imho a typical base will have at least 8 types of things...

            1. t1 or t2 mex
            2. pgens
            3. ACU
            4. land fac
            5. air fac
              6-7) pds or units or planes
            6. t1 engies

            so people could voluntarily install this mod so they don't ctrl+k their whole base and don't ruin games for other

            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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            • K Offline
              Kilatamoro
              last edited by Kilatamoro

              Except for walls, and probably T1 pgens. Since this is how I reclaim them.

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              • TheWeakieT Offline
                TheWeakie
                last edited by

                If you want to stop others from doing it its not a ui mod but a sim mod

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                • S Offline
                  Sainse Balance Team
                  last edited by

                  It has been partially implemented at least in the past it seems. Not sure if it's maintained or working
                  "ACU Self Destruct Confirm" UI mod

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                  • arma473A Offline
                    arma473
                    last edited by

                    If someone tries to ctrl-k more than half of their mass in a team game, change the order to "ctrl-k the acu only and nothing else"

                    Maybe make an exception if there's only a tiny number of units selected, like if someone ctrl-k two monkeylords to reclaim them you don't want that to be interpreted as a "throw"

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                    • IndexLibrorumI Offline
                      IndexLibrorum Global Moderator
                      last edited by

                      Better to just not execute it then. Don't want to accidentally have your com explode.

                      "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                      See all my projects:

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