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Fix tactical artillery - Battleships/T2/T3 mobile artillery

Scheduled Pinned Locked Moved Balance Discussion
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  • F Offline
    FunkOff @IndexLibrorum
    last edited by 25 Dec 2023, 21:39

    @indexlibrorum I agree with you that a T2 unit shouldnt hold its own against a T3 units without a large resource/numerical advantage. This is, in fact, why I propose that T3 mobile artillery should have an improved range to help them combat T2 artillery. Regarding t2 artillery against battleships, under my proposal, battleships will still win, at least until T3 shields are used to help aid the defense of the t2 static artillery.

    I 1 Reply Last reply 25 Dec 2023, 21:49 Reply Quote 0
    • I Offline
      IndexLibrorum Global Moderator @FunkOff
      last edited by 25 Dec 2023, 21:49

      @funkoff then, do you propose to decrease the damage output of the static T2 arty?

      "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

      See all my projects:

      F 1 Reply Last reply 26 Dec 2023, 00:58 Reply Quote 0
      • F Offline
        FunkOff @IndexLibrorum
        last edited by 26 Dec 2023, 00:58

        @indexlibrorum If the balance team deems it necessary to reduce the raw DPS of the T2 static artillery for this purpose, then I'm sure it is a needed change. I will only add that a transition from low arc to high arc will likely change the effective DPS of the T2 static arty without needing to change the raw DPS because it's much more likely to miss entirely and less likely to hit valid targets behind the intended target even when nominal misses occur. Therefore, the high arc will reduce the raw DPS somewhat, but a range increase may make a nominal damage decrease necessary in addition to that.

        L 1 Reply Last reply 26 Dec 2023, 03:55 Reply Quote 0
        • L Offline
          Lunyshko @FunkOff
          last edited by Lunyshko 26 Dec 2023, 03:55

          @funkoff I dont understand why t3 mobile artillery should be better than t2 stationary when the t2 costs x2.5. Also if you make some cringe arcs with t2 artillery its going to be a huge buff to a fatboy, the things are more interconnected than meets the eye.
          A small incompetent balance change may lead to enormous amount of balance tweaks in other areas that will ruin balance, balance is not about arty vs ships, its about how every units is interconnected to each other, also note that if you make too much of an arch the air units will be hit, rn they dont fly that high

          "Good luck and a safe landing commanders!"

          1 Reply Last reply Reply Quote 1
          • S Offline
            snoog
            last edited by 26 Dec 2023, 04:23

            As a general concept, I fail to see why mobile artillery should be better than stationary. Also, do people actually think t3 mobile arty needs a buff? I don't think I've ever seen anyone ask for that. I see them used quite often and they can be exceptionally good at base breaking unless countered by Ravagers or even more T2 arty.

            F 1 Reply Last reply 27 Dec 2023, 23:00 Reply Quote 0
            • M Offline
              MazorNoob @FtXCommando
              last edited by 26 Dec 2023, 11:46

              @ftxcommando said in Fix tactical artillery - Battleships/T2/T3 mobile artillery:

              made uef the worst at yet another tech level

              Made a list just to check if it's true.

              T1 land -> arguably yes, but not by a lot
              T2 land -> no, Cybran is
              T3 land -> no, Cybran is
              T4 land -> sure

              T1 air -> arguably yes, but by a tiny margin
              T2 air -> yes
              T3 air -> no, Sera is
              T4 air -> arguable since they have Novax and it's not like Cybran bug is any good

              T1 navy -> after Aeon buffs, sure
              T2 navy -> no, Cybran is
              T3 navy -> no clue
              T4 navy -> no, Cybran and Sera are by not having naval exps

              S 1 Reply Last reply 26 Dec 2023, 14:52 Reply Quote 0
              • S Offline
                Sladow-Noob @MazorNoob
                last edited by Sladow-Noob 26 Dec 2023, 14:52

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • F Offline
                  FtXCommando
                  last edited by 26 Dec 2023, 17:48

                  cybran worst at t2 navy, ur actually insane

                  and i was talking about navy stage

                  1 Reply Last reply Reply Quote 0
                  • F Offline
                    FunkOff @snoog
                    last edited by 27 Dec 2023, 23:00

                    @snoog I would like you to find a single LOTS game in which they were used. (I believe I saw one, myself, but just one. And I wont tell you which it was 😜 )

                    S 1 Reply Last reply 28 Dec 2023, 01:42 Reply Quote 0
                    • S Offline
                      snoog @FunkOff
                      last edited by 28 Dec 2023, 01:42

                      @funkoff Don't even know what LOTS is.

                      1 Reply Last reply Reply Quote 0
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