Haven't had a lobby crashed on start since before the DDoS attacks. The other night, had it happen twice in a row. Had to set the lobby to Password and give the password to trusted players, then was able to launch without incident.
Is this exploit believed to be caused by one user or is it possible multiple people may have access to the exploit to crash hosts they are mad at? Both crashes occurred with full lobbies and observers.
Here is the replay number and log of one of the two crashes (2nd crash did not generate a replay).
Replay #21288365
Log: game_21288365.log
Crash only affects host, which freezes lobby when host kicks observers on launch. Unable to alt-tab out to kill the FAF process, so have to do a forced restart of the computer.