If you want to nerf harms then NERF the hp on Cybran ras coms. Why is it that Cybran ras coms just has 4,000 more hp than the Aeon ras com and 3,000 more hp than the UEF ras com? Cybran ras coms sitting underwater building harms, sams, and tmd and reclaiming is one of the worst aspects of navy balance. If Cybran ras coms were easier to snipe then you would see a lot fewer harms finish and it would reward players who scout and snipe expensive units. All i am asking for here is for the Cybran ras com hp to be reduced to that of Aeon or even lower.
In order for a player to fully counter harms they must
- Destroy the harm
- Destroy the unit building the harms to secure reclaim.
Again, the problem is not harms but Cybran Ras coms sitting underwater building harms, sams, and tmd and reclaiming.
You can't ground fire them with cruisers because of tmd and you can't ground fire with battleships because the ras coms will just reclaim the HARM and rebuild it. You can't torp them because they will have flak and sams on the water making your torp run= 100% mass donation.
The only way to counter is overwhelming battleship ground fires + subs and coopers to kill the ras coms. Subs, coopers, and battleships are not very efficient units in terms of dps. I could do the math but trust me when I tell you it takes so much more mass and energy to break the Cybran stall than to stall.
That is not to say Cybran should not have the harm. Cybran need harms because they don't have a hover tank and not having a hover tank basically dooms your faction to irrelevance in Setons.