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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Weekly Discussion #26 - Armored Assault Bots and their Snipey Bot Frenemies

    Scheduled Pinned Locked Moved Weekly Discussions
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    • ComradeStrykerC Offline
      ComradeStryker @Zeldafanboy
      last edited by

      @zeldafanboy said in Weekly Discussion #26 - Armored Assault Bots and their Snipey Bot Frenemies:

      Othuum is not hard to remember or pronounce

      Othuum is not an Armored Assault Bot.
      Also, I believe they were talking about the Seraphim Sniper bots.


      On a 2nd note... What are we discussing here?


      ~ Stryker

      ( ͡° ͜ʖ ͡°)

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      • FtXCommandoF Offline
        FtXCommando
        last edited by

        clown.png

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        • waffelzNoobW Offline
          waffelzNoob
          last edited by

          ban snipers from the game

          frick snoops!

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          • ThomasHiattT Online
            ThomasHiatt
            last edited by

            Ya I don't like some factions getting T3 heavy bots and others getting normal bots + snipers. I want to mindlessly spam exactly 1 unit type and win just like on T1 and T2.

            Would be cool if SCUs were viable though.

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            • T Offline
              TankenAbard
              last edited by

              Between the Brick and the Percival, the brick has caused me more headache is more use cases, destroying my things and just taking hit after hit, potentially sinking into the water. Oddly enough, I've had more luck USING the Percival than the brick, that high alpha damage has served me great.

              The sniper bots are great, though I've never really used the toggle function on the Seraphim sniper bot. On paper it sounds pretty devastating if you see something horrible coming your way, I've never managed to make use of it properly, I'm always afraid they're going to overkill too hard and waste it.

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              • ZeldafanboyZ Offline
                Zeldafanboy
                last edited by

                Give sera sniper bot hover you can see it actually hovering how do you explain that

                put the xbox units in the game pls u_u

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                • DeribusD Offline
                  Deribus Global Moderator
                  last edited by

                  My guess is they initially had hover in development, and the unit design reflected that. Then they did some playtesting and realized what absolute cancer that would be.

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                  • ZeldafanboyZ Offline
                    Zeldafanboy
                    last edited by

                    ok make it hop around like a pogo stick

                    put the xbox units in the game pls u_u

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                    • T Offline
                      TankenAbard
                      last edited by

                      Seraphim sniper bots mixed in with navy and shields.

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                      • Y Offline
                        Yeager @Deribus
                        last edited by

                        @deribus seraphim leverage has it as a mode, its actually not bad. only time it sucks is maps that have water but no means to have navy. basically 5 sniper bots under a t3 shield with a flack are comparable to a destroyer or 2

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