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    Torp bombers are too strong vs subs

    Scheduled Pinned Locked Moved Balance Discussion
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    • T Offline
      Tagada Balance Team
      last edited by

      A torpedo bomber adjustment and a rework of underwater gameplay of navy is planned but will require time and a lot of testing.

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      • S Offline
        SiwaonaDaphnewen @Nooby
        last edited by

        @nooby UEF and Cybran torp bombers drop their torps directly into the target. The time gap between torp entering the water and torp reaching its target is too small. Torp defence wouldnt have time to work regardless of faction.

        If that is the "solution" to addressed problem, than UEF and Cybran torp bombers would have to drop bombs some time before their targets and that way is much worse when the target is close to some land areas.

        Other case is torp defence: UEF and cybran torp defence would be much better at absorbing damage than aeon/sera. Torp defence is waaaay too different among the factions and that thing never took a good look in FAF.

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        • veteranasheV Offline
          veteranashe
          last edited by

          Isn't Tito bombers dropping depth chargers?

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          • S Offline
            STlNG
            last edited by

            What if subs were stealthed if not moving or firing?

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            • H-masterH Offline
              H-master
              last edited by

              In general torps feel a bit too strong to me. Cruisers die too fast to them imho.

              Check out my maps here:

              Madness 1 - 10

              https://forum.faforever.com/topic/480/h-master-s-maps

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              • Accidental_AeonA Offline
                Accidental_Aeon
                last edited by Accidental_Aeon

                I am a 1600 Setons player and Torp bombers seem pretty balanced to me. One potential nerf to Torp bombers is to increase the value of their mass reclaim. As it stands, when a torp bomber dies above water, its mass reclaim is reduced compared to when it dies above land. If we removed this difference then Torp bombers would be a more significant mass donation when used.

                All air-to-ground units are inherently mass donations. By definition, when the air-to-ground unit dies it is above hostile ground forces which could reclaim its wreck. The key downside to torp bombers is that you have to push with navy or hover to get the reclaim from the fight. Otherwise, they are just as much a mass donation as gunships or bombers.

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                • X Offline
                  Xayo @Accidental_Aeon
                  last edited by

                  @accidental_aeon said in Torp bombers are too strong vs subs:

                  I am a 1600 Setons player and Torp bombers seem pretty balanced to me. One potential nerf to Torp bombers is to increase the value of their mass reclaim. As it stands, when a torp bomber dies above water, its mass reclaim is reduced compared to when it dies above land. If we removed this difference then Torp bombers would be a more significant mass donation when used.

                  All air-to-ground units are inherently mass donations. By definition, when the air-to-ground unit dies it is above hostile ground forces which could reclaim its wreck. The key downside to torp bombers is that you have to push with navy or hover to get the reclaim from the fight. Otherwise, they are just as much a mass donation as gunships or bombers.

                  Due to its very long distance between navy spawns and the complete lack of anything raidable by navy, setons is not a map where the torp vs early game navy (think subs, frigs, a few destros) dynamic exists.

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