The Bermuda Locket - FAF version
bottom-right based rework from original FA map (v60): SCMP_014
Issue 31 & 31a
FAF version ensures symmetrical heightmap, textures/strata, decals, marker, no rush radius and props (180° rotation based on bottom-right of original content).
ARMY spawns have been adjusted for Team Match Maker (TMM).
Almost every resource marker & spawn had to be moved to the corresponding 180 ° position (gray circle).
FAF version ensures symmetrical props (180° rotation based on bottom-right of original content). The 180° rotation of the props results in a slight increase of mass and energy.
The map now contains improved AI marker --> No air marker displayed
Thanks again to @Sheikah for his
MapTransformer and the consumer-friendly customer support