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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Do not add new colors - discussion

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    • CaliberC Offline
      Caliber
      last edited by

      Please dont change or add any more colours, i just played a game, must of been on faf develop with the other colours and i was some type of faded lilac and my mirror was some other no so faded lilac it was horrible. and the other players were some type of green every one looked the same.

      1 Reply Last reply Reply Quote 0
      • S Offline
        snoog
        last edited by

        I've taken a liking to all the new colors on faf dev, please keep them ❤

        1 Reply Last reply Reply Quote 2
        • JipJ Offline
          Jip
          last edited by

          I've reverted the color changes. It was difficult for people to use colors as a cue - which is key to game design in general.

          I did keep the rainbow-like order for in the lobby.

          A work of art is never finished, merely abandoned

          FemboyF 1 Reply Last reply Reply Quote 1
          • Anachronism_A Offline
            Anachronism_
            last edited by

            Most of the feedback I saw for the 3 new colors kept in the color compromise PR was positive.
            https://github.com/FAForever/fa/pull/3763
            I think it would be better to add those 3 colors back in.
            d57f8e0d-016b-4094-b2f4-abbe55013714-image.png

            339609b4-3512-46ac-9777-a805a95c4444-image.png

            pfp credit to gieb

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            • FemboyF Offline
              Femboy Promotions team @Jip
              last edited by

              @jip So are we having any new color changes or the same old? B(

              FAF Website Developer

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              • arma473A Offline
                arma473
                last edited by

                Original vs. Wild Berry

                skittles meme.jpg

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                • JipJ Offline
                  Jip
                  last edited by

                  No discussion has happened on what colors we would or would not want - not that I have seen anyway. As the new colors have some issues with being used as a cue - I decided to revert them for now. The old colors have problems too, but at least we're used to those problems after a decade.

                  I'm open for new colors, but they need to help players play the game in whatever style they were playing before. And this particular color set did not achieve that.

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 3
                  • B Offline
                    bl_4u
                    last edited by

                    Foreword I have no idea if any of this is possible: one solution might be for enemy units to have a different line colour on their map markers.

                    e.g it is a style where the differentiation is mainly on separation of enemies from allies in large scale conflict.

                    Icons with distinct team based outlines, but flat internal colours, e.g the light icons are team 1 vs the dark icons team 2. This would have the added advantage of being able to use black as a colour.
                    alt text

                    Alternatively, ALL enemy units are given the same line colour (e.g red or something chosen by a player), but have distinct inner colours. Having a different outline for an enemy can potentially help to distinguish an enemy dark green from a friendly teal.

                    Here is the current grey, but with a few red lines which would indicate grey enemies.
                    alt text

                    deletethisD 1 Reply Last reply Reply Quote 2
                    • deletethisD Offline
                      deletethis @bl_4u
                      last edited by

                      @bl_4u said in Do not add new colors - discussion:

                      e.g it is a style where the differentiation is mainly on separation of enemies from allies in large scale conflict.

                      There's already an option in game:
                      56a5f643-952d-4d1e-87be-5eb7d6cfe69c-immagine.png

                      Your second option is interesting but doesn't imo address the real issue and could potentially be ̶u̶g̶l̶y̶ ̶a̶s̶ ̶s̶i̶n̶ hard on the eyes.

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                      • JipJ Offline
                        Jip
                        last edited by

                        The second option is not possible in FA - I do not think two units of the same type can have different strategic icons. I also do not think it is desirable, it would make it difficult to recognize.

                        A work of art is never finished, merely abandoned

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                        • forneims1963F Offline
                          forneims1963
                          last edited by

                          Keep the old colors.

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            nemir @Eternal-
                            last edited by

                            @eternal said in Do not add new colors - discussion:

                            Lets just stay old and boring

                            I don't think you have any choice E!!

                            (ooo burn!!!!)

                            😉

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