CPU performance tests
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Ah, so the AI is just making more pathing on larger maps? Sounds legit~
What i have seen in AI matches with like 8 thousand units is not the slowdown problems, sometimes -1 or -2 on action (what is playable), more a random game freezing or crashing (playing most 10x10 or 20x20 maps) ah yes and the airbattles like -5 hell this is pain
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Vovanm88 with r5600h ran a replay on +10
20 min 55 sec -
I7 6700HQ tested bt Kleaf 21:05
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Ryzen 7 2700X 17:26 teted by 4z0t
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@lunary I've got i5 12900kf and was able to run 3k Asaf battle without going below 0 (or at least for no longer then a split second iirc). Would need to test again maybe.
In terms of real games I've run a couple of 50+ min Seton's replays and also didn't drop below 0 so it seems that finally after 11 years the game is playable without slowdowns on the newest CPU's. -
3600 non X with 32GB @3600 16-16-16
Manual 24/7 OC at 4.2GhzReplay started at 9:40:45 PM and finished at 9:54:36,
13:51 run time.
Game went +1 for a brief moment during the large air battle near the end. Once all players were fully built ~20 minute mark simspeed stayed at +2/+3 most of the time.Lobby CPU score is 180-190s?
Testing a "suicide OC" @4.45Ghz,
Replay start 10:08:26PM end 10:20:54,
Run time 12:286% clock speed gave a 10-11% speedup? Is this normal with Supcom?
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Can t wait to see some SupCom test on the 5800X3D
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I presume the intent is to watch the replay at max speed fully zoomed out? If so, here's some stats for the table:
Ryzen 9-5900x, stock boost behavior, dual-channel dual-rank DDR4-3600
Radeon RX 5700XTLobby score 103, replay 11m10s
edit: Reran this a few times, seems there's a lot of variance. Runs as low as 11m02s, as high as 11m22s.
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Intel i5- 12600 KF, 32 GB DDR4- 3600
lobby score : 82, replay: 10m 37 sec.
During the replay, I dropped once below +3 (to +1 during the final air fight) -
@skyhawk TY buddy, i was wondering why my 5900X was 123 rated, at the beginning i thougth it was cause my ram is 3200 instead of 3600 like you, but I found that my CPU was stuck at stock speed and never boost.
He was running at 3.7Ghz all time, even on heavy 1 thread load.So, after some CTR 2.1, it now run at 4,925Ghz and is rated 102!
Double TY, my pro software is smoother too!
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Intel i5-12500
DDR4 3200Lobby: 89
Replay: 11:22 (not sure if i measure it properly, stopped timer at 'Replay over' ingame message)
Speed: +2/3 during major naval fight, +1 for few sec during air fight -
Ryzen 5 1600 3.8Ghz, 32GB DDR4 3066CL14
16:06 running the game on the second core
16:28 running on the first threadCPU Score: 162, around 210 if I set the frequency to flat 3.2Ghz and without thread optimization.
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There is a new performance test in development and you can already try it.
https://discord.gg/WBuFbKbyYP
check pinned messages for instructions -
I tried the benchmark map but it doesn't work, there are no units or anything (other than my ACU) and no score appears after 3 minutes. I followed the instructions.
Meanwhile here are my results for R5 5600X running at 4.85GHz with 32GB DDR4 3066CL14
10:08 replay time
91 CPU score in the lobby test. -
3600, 64GB 3200CL15 Ram: 13:15 (Lobby 144)
5800X3D 64GB 3200CL15: 9:23 (Lobby 98)Runtime seems to benefit from the X3D, the Lobby Score is not so great compared to other CPUs.
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Hi just got an i3 12100 was getting 97 in CPU test
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yo,
7700x with bad memory 32gb 4800mhz cl40 10:36, saw +2 only once. Lobby score was ~77.
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I have a laptop with a 7945HX and best I have seen is 72 but can get 74 regularly
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Laptop with 5600H + 32GB memory (3200 Mhz, Dual Channel, Dual Rank, CL 22) took 13:32. Lobby score was 116.
PC with 7800X3D and 32 GB memory (6000 MHz, CL 30) has a lobby score of 74. I am currently testing the replay. But this may take a little while, because my sharp timings of the memory are not 100% stable yet.
Update: Even with stock setting the Replay always freezes exactly at 7:37 (ingame Timer) on my 7800X3D machine?
Does onebody know why?
I used the Replay with ID 8097180.
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