FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    CPU performance tests

    Scheduled Pinned Locked Moved General Discussion
    73 Posts 33 Posters 13.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S
      Sprouto
      last edited by

      Actually, map size has almost no impact on performance except when it comes to AI pathfinding, and that's mostly due to the number of pathing points a larger map will have, in general. Map size does consume more memory, up front, which can be a limiting factor for very large games due to the maximum memory available, but performance is pretty much all about TOTAL unit count - more than any other factor.

      1 Reply Last reply Reply Quote 2
      • C
        Cyberdyne_Skynet
        last edited by

        Ah, so the AI is just making more pathing on larger maps? Sounds legit~

        What i have seen in AI matches with like 8 thousand units is not the slowdown problems, sometimes -1 or -2 on action (what is playable), more a random game freezing or crashing (playing most 10x10 or 20x20 maps) ah yes and the airbattles like -5 hell this is pain

        1 Reply Last reply Reply Quote 0
        • ZLOZ
          ZLO
          last edited by

          Vovanm88 with r5600h ran a replay on +10
          20 min 55 sec

          TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

          1 Reply Last reply Reply Quote 0
          • ZLOZ
            ZLO
            last edited by

            I7 6700HQ tested bt Kleaf 21:05

            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

            1 Reply Last reply Reply Quote 0
            • ZLOZ
              ZLO
              last edited by ZLO

              Ryzen 7 2700X 17:26 teted by 4z0t

              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

              1 Reply Last reply Reply Quote 0
              • ZLOZ ZLO referenced this topic on
              • ZLOZ ZLO referenced this topic on
              • ZLOZ ZLO referenced this topic on
              • ZLOZ ZLO referenced this topic on
              • T
                Tagada Balance Team @Cyberdyne_Skynet
                last edited by Tagada

                @lunary I've got i5 12900kf and was able to run 3k Asaf battle without going below 0 (or at least for no longer then a split second iirc). Would need to test again maybe.
                In terms of real games I've run a couple of 50+ min Seton's replays and also didn't drop below 0 so it seems that finally after 11 years the game is playable without slowdowns on the newest CPU's.

                1 Reply Last reply Reply Quote 0
                • F
                  Faulkner_
                  last edited by

                  3600 non X with 32GB @3600 16-16-16
                  Manual 24/7 OC at 4.2Ghz

                  Replay started at 9:40:45 PM and finished at 9:54:36,
                  13:51 run time.
                  Game went +1 for a brief moment during the large air battle near the end. Once all players were fully built ~20 minute mark simspeed stayed at +2/+3 most of the time.

                  Lobby CPU score is 180-190s?

                  Testing a "suicide OC" @4.45Ghz,
                  Replay start 10:08:26PM end 10:20:54,
                  Run time 12:28

                  6% clock speed gave a 10-11% speedup? Is this normal with Supcom?

                  1 Reply Last reply Reply Quote 0
                  • M
                    M0rPh3u5
                    last edited by

                    Can t wait to see some SupCom test on the 5800X3D 😊

                    1 Reply Last reply Reply Quote 0
                    • S
                      SkyHawk
                      last edited by SkyHawk

                      I presume the intent is to watch the replay at max speed fully zoomed out? If so, here's some stats for the table:

                      Ryzen 9-5900x, stock boost behavior, dual-channel dual-rank DDR4-3600
                      Radeon RX 5700XT

                      Lobby score 103, replay 11m10s

                      edit: Reran this a few times, seems there's a lot of variance. Runs as low as 11m02s, as high as 11m22s.

                      M 1 Reply Last reply Reply Quote 0
                      • T
                        Tagada Balance Team
                        last edited by

                        Intel i5- 12600 KF, 32 GB DDR4- 3600
                        lobby score : 82, replay: 10m 37 sec.
                        During the replay, I dropped once below +3 (to +1 during the final air fight)

                        1 Reply Last reply Reply Quote 0
                        • M
                          M0rPh3u5 @SkyHawk
                          last edited by M0rPh3u5

                          @skyhawk TY buddy, i was wondering why my 5900X was 123 rated, at the beginning i thougth it was cause my ram is 3200 instead of 3600 like you, but I found that my CPU was stuck at stock speed and never boost.
                          He was running at 3.7Ghz all time, even on heavy 1 thread load.

                          So, after some CTR 2.1, it now run at 4,925Ghz and is rated 102!

                          Double TY, my pro software is smoother too! 😊

                          1 Reply Last reply Reply Quote 0
                          • H
                            HollowSubmarine
                            last edited by HollowSubmarine

                            Intel i5-12500
                            DDR4 3200

                            Lobby: 89
                            Replay: 11:22 (not sure if i measure it properly, stopped timer at 'Replay over' ingame message)
                            Speed: +2/3 during major naval fight, +1 for few sec during air fight

                            1 Reply Last reply Reply Quote 0
                            • N
                              NaughtyGirl
                              last edited by NaughtyGirl

                              Ryzen 5 1600 3.8Ghz, 32GB DDR4 3066CL14

                              16:06 running the game on the second core
                              16:28 running on the first thread

                              CPU Score: 162, around 210 if I set the frequency to flat 3.2Ghz and without thread optimization.

                              1 Reply Last reply Reply Quote 0
                              • ZLOZ
                                ZLO
                                last edited by

                                There is a new performance test in development and you can already try it.

                                https://discord.gg/WBuFbKbyYP
                                check pinned messages for instructions

                                TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                                1 Reply Last reply Reply Quote 1
                                • N
                                  NaughtyGirl
                                  last edited by

                                  I tried the benchmark map but it doesn't work, there are no units or anything (other than my ACU) and no score appears after 3 minutes. I followed the instructions.

                                  Meanwhile here are my results for R5 5600X running at 4.85GHz with 32GB DDR4 3066CL14

                                  10:08 replay time
                                  91 CPU score in the lobby test.

                                  1 Reply Last reply Reply Quote 0
                                  • K
                                    kNt
                                    last edited by

                                    3600, 64GB 3200CL15 Ram: 13:15 (Lobby 144)
                                    5800X3D 64GB 3200CL15: 9:23 (Lobby 98)

                                    Runtime seems to benefit from the X3D, the Lobby Score is not so great compared to other CPUs.

                                    1 Reply Last reply Reply Quote 0
                                    • E
                                      elma
                                      last edited by

                                      Hi just got an i3 12100 was getting 97 in CPU test

                                      1 Reply Last reply Reply Quote 0
                                      • K
                                        Kafel92
                                        last edited by

                                        yo,

                                        7700x with bad memory 32gb 4800mhz cl40 10:36, saw +2 only once. Lobby score was ~77.

                                        1 Reply Last reply Reply Quote 0
                                        • R
                                          relfoid
                                          last edited by

                                          I have a laptop with a 7945HX and best I have seen is 72 but can get 74 regularly

                                          1 Reply Last reply Reply Quote 0
                                          • P
                                            pbodenseh
                                            last edited by pbodenseh

                                            Laptop with 5600H + 32GB memory (3200 Mhz, Dual Channel, Dual Rank, CL 22) took 13:32. Lobby score was 116.

                                            PC with 7800X3D and 32 GB memory (6000 MHz, CL 30) has a lobby score of 74. I am currently testing the replay. But this may take a little while, because my sharp timings of the memory are not 100% stable yet.

                                            Update: Even with stock setting the Replay always freezes exactly at 7:37 (ingame Timer) on my 7800X3D machine?
                                            Does onebody know why?
                                            25675bb4-6dda-42ef-95fe-0235d2ed722b-image.png

                                            I used the Replay with ID 8097180.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post