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    [Discontinued] Ethereal FAF Client 1.0

    Scheduled Pinned Locked Moved General Discussion
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    • gabrilendG Offline
      gabrilend
      last edited by

      I'd like it if the UNITS tab in the client was stored locally because the lag is annoying as heck. Right now I'm assuming it's some kind of web app that downloads the data every time the window is opened?

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      • S Offline
        Sheikah
        last edited by

        @HarzerNoob The contains does work it is just a lot to search for among all the games so it can take a while to complete.

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        • Eternal-E Offline
          Eternal-
          last edited by Eternal-

          Chat chat chat

          Good old textures just for testing purpose. Have not started working on them yet. Also there will be different textures for private games

          UPD:

          test.gif

          Profile | Eternal MOD pack | Check new client

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          • SpikeyNoobS Offline
            SpikeyNoob Global Moderator
            last edited by

            any chance this client will support linux users?

            Eternal-E 1 Reply Last reply Reply Quote 1
            • Eternal-E Offline
              Eternal- @SpikeyNoob
              last edited by Eternal-

              @spikeynoob definitely not in the first releases. Currently my UI library depends on Windows, but even without that library on clear WPF technology i had some problems with building project for Linux. I have plans on porting library but it will cost me a lot of my time, i`m even slowed down on the main code due to lack of experience in such sphere of coding, so maybe some day. But, if i will be sponsored, i will focus on that right now in parallel 😁

              UPD: Have made some research, i think there is possibility to run Windows build project with Wine

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              SpikeyNoobS QuietJoyQ 2 Replies Last reply Reply Quote 0
              • SpikeyNoobS Offline
                SpikeyNoob Global Moderator @Eternal-
                last edited by

                @eternal said in What would you like to see in new client:

                @spikeynoob definitely not in the first releases. Currently my UI library depends on Windows, but even without that library on clear WPF technology i had some problems with building project for Linux. I have plans on porting library but it will cost me a lot of my time, i`m even slowed down on the main code due to lack of experience in such sphere of coding, so maybe some day. But, if i will be sponsored, i will focus on that right now in parallel 😁

                UPD: Have made some research, i think there is possibility to run Windows build project with Wine

                Yea i was planning on trying wine, but ive found sometimes apps dont work exactly as intended and overall its a pain. How much would u look for in a sponsorship?

                Eternal-E 1 Reply Last reply Reply Quote 0
                • LightBearerL Offline
                  LightBearer
                  last edited by

                  Looks great. I love the notes thing. I foe laggers and assholes so it would be nice to see my notes to remember why. I tend to give assholes another chance but not laggers lol.

                  Let there be light

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                  • QuietJoyQ Online
                    QuietJoy @Eternal-
                    last edited by

                    @eternal My personal all time dream for FAF would be an enhanced foe system. You could mark foes from catagories such as lagger/toxic/teamkiller/badcpu etc and then (and this is the key part) everyone else can see everyone elses ratings. So if I'm a toxic player, everyone will see and I might have a hard time getting games. In this way, the playerbase will moderate itself and the actual mods will have less work to do. Each negative report will stay alive for example 3 months then be deleted/expire so over time if a player rehabilitates themselves then soon there will be no record. If you could do something like this I would build shrines in your honor lol

                    Eternal-E 1 Reply Last reply Reply Quote 2
                    • Eternal-E Offline
                      Eternal- @QuietJoy
                      last edited by

                      @scout_more_often I had an idea of centralized database of notes so everyone will see the notes from others players, but some one said this is gonna be an explosion xD imagine also a 5-rate system... XD

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                      Brutus5000B 1 Reply Last reply Reply Quote 0
                      • Eternal-E Offline
                        Eternal- @SpikeyNoob
                        last edited by

                        @spikeynoob not much, I think around 100$? XD and I don't ask them as one payment, I think it is better to split this price and pay as work is going on. Anyway, let's talk about this after some first beta releases

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                        • Eternal-E Offline
                          Eternal-
                          last edited by

                          Chat preview

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                          • Brutus5000B Offline
                            Brutus5000 FAF Server Admin @Eternal-
                            last edited by

                            @eternal said in What would you like to see in new client:

                            @scout_more_often I had an idea of centralized database of notes so everyone will see the notes from others players, but some one said this is gonna be an explosion xD imagine also a 5-rate system... XD

                            Social scoring is highly questionable and also wide open for abuse.

                            He said, "I've been to the year 3000
                            Not much has changed, but they live underwater
                            And your great-great-great-granddaughter
                            Is playin' FAF, playin' FAF"

                            Eternal-E QuietJoyQ 2 Replies Last reply Reply Quote 1
                            • Eternal-E Offline
                              Eternal- @Brutus5000
                              last edited by Eternal-

                              @brutus5000 That`s why notes gonna be saved locally 😃

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                              • Z Offline
                                Zokora
                                last edited by

                                Suggestion:

                                1. A filter for custom games like
                                • do not show me games with map XY
                                • do not show me games where rating range is under/over 1000
                                • do not show me games where title has the following keywords in it [noobs only, welcome all, noob party, any insults, only RU, etc]
                                1. Show me when the host has created the game. 5 minutes ago, 1 hour ago, yesterday
                                QuietJoyQ 1 Reply Last reply Reply Quote 2
                                • QuietJoyQ Online
                                  QuietJoy @Brutus5000
                                  last edited by

                                  @brutus5000 said

                                  Social scoring is highly questionable and also wide open for abuse.

                                  Yes of course. But we should never shy away from doing something positive just because some will try to abuse it or find a way around it. A shared rating system would help reduce toxicity and any exploits or methods of abusing the system could then be looked into and investigated. In life we must take positive steps regardless of how negative people may react to them.

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                                  • QuietJoyQ Online
                                    QuietJoy @Zokora
                                    last edited by

                                    @zokora said

                                    • do not show me games where rating range is under/over 1000

                                    I like this idea of only showing me games I can currently join. My small concern would be that it could make the lobby look quite empty at times which may put off players, so possibly there could be a small comment on the screen saying eg 10 games currently filtered out so it is clear the FAF community is still thriving 🙂

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                                    • FtXCommandoF Offline
                                      FtXCommando
                                      last edited by FtXCommando

                                      Reduce toxicity or a way to amplify it? What about the ANZ players that are going to get murked by everyone marking them a lagger which creates a giant snowball effect of them never getting into a game just because people see their ping is 450 in game?

                                      Then you also have the dual gap lobbies where dudes enforce military discipline about cpus and mark people as laggers because the game went -1 at min 15.

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                                      • Eternal-E Offline
                                        Eternal-
                                        last edited by

                                        Advanced chat menu?

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                                        • QuietJoyQ Online
                                          QuietJoy @FtXCommando
                                          last edited by

                                          @ftxcommando said in What would you like to see in new client:

                                          never getting into a game just because people see their ping is 450 in game?

                                          I would politely suggest the issue here is that FAF is not educating players that a ping of 500 or less does not affect the game.

                                          Then you also have the dual gap lobbies where dudes enforce military discipline about cpus and mark people as laggers because the game went -1 at min 15.

                                          I understand there will always be hardcore players. And while no system would be perfect, it could be evolved over time. Off the top of my head, for example you could limit the amount of feedback a player can recieve per game or you could monitor the players who give an excessive amount of negative feedback. I'm sure there are many possibilities. I think all data is good and can be used as a foundation for further decision making.

                                          I apologise to Eternal if I've made this thread go off-topic. The work so far in his client looks very sexy indeed 🙂

                                          Eternal-E 1 Reply Last reply Reply Quote 0
                                          • Eternal-E Offline
                                            Eternal- @QuietJoy
                                            last edited by

                                            @scout_more_often nah, its fine. Lets fire this place

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