[Discontinued] Ethereal FAF Client 1.0
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а как?
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@karateka в архиве
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спасибо!
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Can we use it now? lol
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@femboy soon
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For those, who tried to use Maps downloader and app didnt launch, create folders on this path
C:\Users\Eternal\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Maps
, i forgot to add some safe checks -
@eternal said in ★ Ethereal FAF Client Highlights ★:
For those, who tried to use Maps downloader and app didnt launch, create folders on this path
C:\Users\Eternal\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Maps
, i forgot to add some safe checksThere are some issues with using the user directory. In particular, the game has trouble reading some characters and therefore no maps or mods will be detected or be playable.
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@jip I will add custom paths for everything late, as i know, i need to manipulate with patch files?
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It didn't happen the way I planned, but for the fun of it, you can already try it.
I want to say the main things:
- at the moment it is alpha 0.0000003, it is uncontrolled
- if you lose the Internet, I do not know what will happen to you
- You can connect to the server only at startup
- It is recommended to be used by people with a stable Internet, but even with a stable Internet, the application may crash
Java SE Development Kit 8u231 <<<<< REQUIRED
ALSO First launch can be bad, you must look for cpu usage time to time xD. Still requires some internal work
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It didn't happen the way I planned, but for the fun of it, you can already try it.
I want to say the main things:
- at the moment it is alpha 0.0000003, it is uncontrolled
- if you lose the Internet, I do not know what will happen to you
- You can connect to the server only at startup
- It is recommended to be used by people with a stable Internet, but even with a stable Internet, the application may crash
Java SE Development Kit 8u231 (Link) <<<<< REQUIRED
ALSO First launch can be bad, you must look for cpu usage time to time xD. Still requires some internal work
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.00001-beta
Current state:
- No replays
- No mod vaults
- No news
- No private messaging
- Only FAF custom games
- etc
and dont click export btn in maps if you dont own MS Word
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Good luck to the crazy ones who will use the current version
Next release of alpha will be not soon, but it would be much better. I am gonna change overall architecture for easier usage and developing.
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Not died!
Added something cool.
Changelog:
- Added ability to select size of news per page
- Added ability to select different pages of news
- Emplemented forum API to read recent topics
- Added ability to select recent forum topic by catergory all time/daile/weekly/montly
- Added pages for recent forum topics
You can actually click on topic author / latest message author / read latest message
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For future:
- Ability to authorize on forum thought client
- Added topics that you want to see firstly, useful for devs and etc
- Ability to send messages?)
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Check check
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Now you can host any kind of map you want without even having it locally
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You removed Grimplex from your foe-friend list, but besides that: looks great . Is it still as responsive as you set it out to be?
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@jip said in ★ Ethereal FAF Client Highlights ★:
You removed Grimplex from your foe-friend list, but besides that: looks great . Is it still as responsive as you set it out to be?
Yeah and i am sure i can speed it up a lot of more, but it will require some better knowledge
Currently it has lack of connectivity control with lobby, i have no control on reconnection system right now xD Maybe next week i will fix it
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You can try it now, i think it is stable +-
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v0.00001-beta