Crashes

1

We did not manage to reach the deadline of today for the hotfix. We're postponing it until next Monday. Meanwhile do note that we are working on the issues and that they'll become available in FAF develop accordingly for testing.

There are two more issues to consider at this point:

  • Games being unranked while they should not
  • The CPU score

A work of art is never finished, merely abandoned

0

@AquaPhobic Please post the debugger information when the game crashes.

A work of art is never finished, merely abandoned

0

@jip ![alt text]![0_1632930109078_screenshot.GIF](Uploading 100%) Right since the last patch it stays on this screen, can still click and move come but cannot see it at all 😕 here sounds it doesn't crash now like before but I canno see anything

0

I'm not seeing the gif 😞 .

A work of art is never finished, merely abandoned

0

@jip ![0_1632932599915_screenshot.GIF](Uploading 100%)

0

The forum doesn't support gifs - try sending it to me on Discord (Jip#4301)

A work of art is never finished, merely abandoned

0

Ladder game crash, also crashes at the same time in the replay.

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0050dfd8
    attempted to read memory at 0x0000005c

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /aeon /mean 2236 /deviation 66 /numgames 5867 /players 2 /team 3 /startspot 2 /clan goy /init init_ladder1v1.lua /numgames 2248 /log C:\ProgramData\FAForever\logs\game.uid.15422375.log /nobugreport /savereplay gpgnet://localhost:54551/15422375/ThomasHiatt.SCFAreplay /gpgnet 127.0.0.1:60766

Callstack:
	Unknown symbol (address 0x0050dfd8)
	Unknown symbol (address 0x0068af40)
	Unknown symbol (address 0x1908a1bb)
	Unknown symbol (address 0x1908a1bb)

Last 100 lines of log...

info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/ui/game/orders.lua").SoftStop()
debug: Current gametime: 00:32:00
info: UI_Lua import("/lua/ui/game/orders.lua").SoftStop()
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Current gametime: 00:32:30
info: CWldSession::DoBeat() unknown entity id (0x2ff00111) supplied in a pose update.
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update.
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Loading module '\000/units/ual0106/ual0106_script.lua\000'
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Current gametime: 00:33:00
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Templates")
debug: Loading module '\000/projectiles/adfsonicpulsar01/adfsonicpulsar01_script.lua\000'
debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: CWldSession::DoBeat() unknown entity id (0x2ff00103) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00104) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00143) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00152) supplied in a pose update.
debug: Loading module '\000/projectiles/tdfgauss04/tdfgauss04_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00176) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00141) supplied in a pose update.
debug: Current gametime: 00:33:30
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
info: UI_Lua import("/lua/ui/game/orders.lua").SoftStop()
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: CWldSession::DoBeat() unknown entity id (0x2ff000a9) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00143) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00152) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00160) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00169) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00179) supplied in a pose update.
debug: Loading module '\000/units/uab3104/uab3104_script.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Pgen")
debug: Current gametime: 00:34:00
info: CWldSession::DoBeat() unknown entity id (0x2ff000ea) supplied in a pose update.
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Loading module '\000/units/uab4302/uab4302_script.lua\000'
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Current gametime: 00:34:30
info: CWldSession::DoBeat() unknown entity id (0x2ff001fa) supplied in a pose update.
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Builders")
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: CWldSession::DoBeat() unknown entity id (0x2ff00232) supplied in a pose update.
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Upgrades")
debug: Loading module '\000/units/ueb2305/ueb2305_script.lua\000'
debug: Current gametime: 00:35:00
debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
info: Ui_SelectByCategory AIR HIGHALTAIR ANTIAIR 
info: UI_Lua import("/lua/keymap/smartSelection.lua").smartSelect("AIR HIGHALTAIR ANTIAIR -BOMBER -EXPERIMENTAL")
info: UI_Lua import("/lua/ui/game/orders.lua").SoftStop()
debug: Loading module '\000/units/uaa0304/uaa0304_script.lua\000'
info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
info: UI_Lua import("/lua/ui/game/construction.lua").ToggleUnitPause()
debug: Current gametime: 00:35:30
debug: Loading module '\000/projectiles/tdfriot02/tdfriot02_script.lua\000'
info: UI_Lua import("/lua/ui/game/orders.lua").SoftStop()

0

This is fixed in FAF Develop, and therefore fixed once the hotfix it out - thanks for reporting it

A work of art is never finished, merely abandoned

0

Had another crash today, offline Setons 3v3 with 4 Sorian Adaptives and 1 Sorian cheating. A few hours into the game so many units in play including a Paragon.

Sorry no debug, I got the classic GPG crash notification. Also not started through the client so can't confirm its on Devel but I did start a dummy multiplayer game using the devel branch via the client, then used a direct shortcut.

game_15448396.log

0

The log you shared is 42 seconds in - I'm afraid I can't determine the cause with the information you provided. I also can not find the replay in the vault - as that makes sense since you didn't start from the client.

Note that the classic GPG crash notification can point you to the dump file - but I suppose you closed it by now.

A work of art is never finished, merely abandoned

0

Not sure if I should start a new topic or post here, but for the sake of the topic here goes:

1f2a9532-1efa-4b28-bdd2-9c994eb8207a-image.png game_15601005.log
last100lines.txt

System info:

OS Name Microsoft Windows 10 Pro
Version 10.0.19042 Build 19042
Processor Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz, 3696 Mhz, 10 Core(s), 20 Logical Processor(s)
Installed Physical Memory (RAM) 32.0 GB

I was exiting the game. Have had other crashes earlier, but installed the new patch for the FAF client and verified the game files on steam, still not sure its related:
Earlier crash, log file only as the computer rebooted instantaneously.
game_14610360.log

0

@HolyCrap

warning: SND: Error playing cue 5 on bank 1 [explosions] XACT: Invalid arg
Looks like you Soundcard has trouble with XACT
Try to set your soundcard to Stereo only and disable all sound enhancements.
Read here for more information:
https://forum.faforever.com/topic/796/

0

@uveso
Ah, thanks!
Will try that as soon as I'm off work!
Much appreciated!

0

@uveso Configured my output as the topic described. (2channels=stereo i assumed)
Still crashed ~20min into a game. (Tried a Replay first, worked mostly fine, with a crash upon exiting)
Any of these point towards something?

game_15656770.log last100lines2.txt FAF_Crash.PNG

0

hello HolyCrap,

i can still find those errors in your log:

warning: SND: Error playing cue 1 on bank 5 [music] XACT: Invalid arg

Please test if the game crashes if you switch off the sound:

Please make a desktop-shortcut from the file:

    C:\ProgramData\FAForever\bin\ForgedAlliance.exe

Open the shortcut (rightklick->properties) and edit the commandline.
Add "/nosound" at the end. Should looke like this:

    C:\ProgramData\FAForever\bin\ForgedAlliance.exe /nosound

Then start SupCom with the desctop shortcut and make some games.

0

Приветствую, помогите пожалуйста, не могу подключиться к кому-нибудь в игру из за ошибки
java.util.concurrent.CompletionException: NotifiableException(i18nKey=mod.errorUpdatingMods, i18nArgs=[])
at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:314)
at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:319)
at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718)
at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2137)
at com.faforever.client.task.CompletableTask.lambda$new$2(CompletableTask.java:19)
at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:234)
at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
at javafx.event.Event.fireEvent(Event.java:198)
at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219)
at javafx.concurrent.Task.fireEvent(Task.java:1358)
at javafx.concurrent.Task.setState(Task.java:725)
at javafx.concurrent.Task$TaskCallable.lambda$call$1(Task.java:1436)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:428)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:391)
at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:427)
at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:96)
at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
at java.base/java.lang.Thread.run(Thread.java:832)
Caused by: NotifiableException(i18nKey=mod.errorUpdatingMods, i18nArgs=[])
at com.faforever.client.mod.ModService.writeModStates(ModService.java:375)
at com.faforever.client.mod.ModService.enableSimMods(ModService.java:247)
at com.faforever.client.mod.ModService$$FastClassBySpringCGLIB$$aae9cfd3.invoke(<generated>)
at org.springframework.cglib.proxy.MethodProxy.invoke(MethodProxy.java:218)
at org.springframework.aop.framework.CglibAopProxy$DynamicAdvisedInterceptor.intercept(CglibAopProxy.java:689)
at com.faforever.client.mod.ModService$$EnhancerBySpringCGLIB$$f2aebd0f.enableSimMods(<generated>)
at com.faforever.client.game.GameService.lambda$joinGame$10(GameService.java:324)
at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:714)
... 22 more
Caused by: java.nio.file.AccessDeniedException: C:\Users\Denis\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs
at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
at java.base/sun.nio.fs.WindowsFileSystemProvider.newByteChannel(WindowsFileSystemProvider.java:235)
at java.base/java.nio.file.spi.FileSystemProvider.newOutputStream(FileSystemProvider.java:478)
at java.base/java.nio.file.Files.newOutputStream(Files.java:224)
at java.base/java.nio.file.Files.write(Files.java:3491)
at java.base/java.nio.file.Files.writeString(Files.java:3707)
at com.faforever.client.mod.ModService.writeModStates(ModService.java:373)
... 29 more