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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    The game is at an impasse. For All. there is no development and no future. only for fans of monotony.

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    • maudlin27M Offline
      maudlin27
      last edited by

      Could you give a source for 95% of games being on gap? If I was to guess I’d have thought it closer to 20-30%, and thats counting both gap and dual gap, and ignoring 1v1 ladder

      M27AI and M28AI developer; Devlogs and more general AI development guide:
      https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
      https://forum.faforever.com/topic/5331/m28ai-devlog-v241

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      • B Offline
        Broker @Resistance
        last edited by

        @rezy-noob said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

        this all is just so wrong,why would you change that any of what is mentioned,do you honestly think this is going to make any difference?
        well,that's one question,however you're wrong since most plays actually take part on astros,gaps and setons so you're asking to change the meta in favour of a map for some reason,which is going to give insanely stupid advantages on other maps that have designated positions,not sure how is that any healthy

        on all these maps the same algorithm is used. and even more monotonous.

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        • TheWeakieT Offline
          TheWeakie
          last edited by

          How about u host non dual gap maps yourself

          1 Reply Last reply Reply Quote 4
          • deletethisD Offline
            deletethis
            last edited by deletethis

            Nothing is stopping you from making your own lobbies with units restrictions or, heaven forbid, other maps.

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            • ZLOZ Offline
              ZLO
              last edited by

              my solution would be to just not play anything bigger than 2v2

              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

              B 1 Reply Last reply Reply Quote 1
              • FtXCommandoF Offline
                FtXCommando
                last edited by

                Ever think that if you ruin game balance to make dual gap more dynamic all the dual gap dudes would just migrate to an even less dynamic version of dual gap?

                B 1 Reply Last reply Reply Quote 8
                • J Offline
                  JazzFunkNoob @Broker
                  last edited by

                  @broker people play gap because they want to play gap. They want the easy playstyle, huge cannons and experimentals thrown around. If you change the balance that it won't be feasable anymore on dualgap they will just start playing an even turtlier version of dual gap. Don't know which rating range you are playing in but I suggest you to host your own games on more dynamic maps with 8 people in the game at max. Everything above that will turn into a turtle/ ecofest.

                  But I think it is time I visit some dualgap and abuse the shit out of t2 bombers. I know it can work.

                  B 1 Reply Last reply Reply Quote 2
                  • B Offline
                    Broker @ZLO
                    last edited by

                    @zlo said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                    my solution would be to just not play anything bigger than 2v2

                    Yes. but want something more and more players.
                    but as I understand it is not possible. the people want only one map and build a mavor. ))))))

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                    • deletethisD Offline
                      deletethis
                      last edited by

                      Look forward to future tmm for 3v3 and 4v4 then, it might just be what you are looking for!

                      B 1 Reply Last reply Reply Quote 0
                      • MazorNoobM Offline
                        MazorNoob
                        last edited by

                        You can't change turtling habits with balance changes, only by changing incentives. Remove global rating, display ladder rating in ladder games, add rating decay, wait out the month long flamewar, and hopefully the number of megaturtle games will drop.

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          Broker @FtXCommando
                          last edited by

                          @ftxcommando said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                          Ever think that if you ruin game balance to make dual gap more dynamic all the dual gap dudes would just migrate to an even less dynamic version of dual gap?

                          you need to make a balance that makes it impossible to play in the bunkers. so that the people want armies and units. not one big cannon for 40 minutes.
                          people just don't know anything else. maybe if they are offered something new, they will finally play differently. and the game will be much more interesting.
                          otherwise everything will remain so.
                          in the end, only the Moor's builders will play. within 32 minutes. )))))))))

                          arma473A 1 Reply Last reply Reply Quote 0
                          • B Offline
                            Broker @JazzFunkNoob
                            last edited by

                            @harzer99 said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                            @broker people play gap because they want to play gap. They want the easy playstyle, huge cannons and experimentals thrown around. If you change the balance that it won't be feasable anymore on dualgap they will just start playing an even turtlier version of dual gap. Don't know which rating range you are playing in but I suggest you to host your own games on more dynamic maps with 8 people in the game at max. Everything above that will turn into a turtle/ ecofest.

                            But I think it is time I visit some dualgap and abuse the shit out of t2 bombers. I know it can work.

                            Yes, because with large resources, it makes no sense to build anything other than a large cannon.

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                            • B Offline
                              Broker @deletethis
                              last edited by

                              @deletethis said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                              Look forward to future tmm for 3v3 and 4v4 then, it might just be what you are looking for!

                              such games are rare. and the problem of bunkers with T2 artillery has not been resolved. again everyone is sitting in the bunker and building satellites and large artillery.

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                              • B Offline
                                Broker @MazorNoob
                                last edited by

                                @mazornoob said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                                You can't change turtling habits with balance changes, only by changing incentives. Remove global rating, display ladder rating in ladder games, add rating decay, wait out the month long flamewar, and hopefully the number of megaturtle games will drop.

                                the problem is that regular units are not effective. you need to build a lot of artillery. it brings victory. there is no answer against her.

                                ZLOZ 1 Reply Last reply Reply Quote 0
                                • ZLOZ Offline
                                  ZLO @Broker
                                  last edited by

                                  @broker said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                                  @mazornoob said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                                  You can't change turtling habits with balance changes, only by changing incentives. Remove global rating, display ladder rating in ladder games, add rating decay, wait out the month long flamewar, and hopefully the number of megaturtle games will drop.

                                  the problem is that regular units are not effective. you need to build a lot of artillery. it brings victory. there is no answer against her.

                                  It sounds like you are talking about dual gap. Just don't play it if you don't like it.
                                  Just play maps that have around 4 empty expansions per player and where you can go AROUND the bunker.

                                  TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                                  • arma473A Offline
                                    arma473 @Broker
                                    last edited by

                                    @broker said in The game is at an impasse. For All. there is no development and no future. only for fans of monotony.:

                                    you need to make a balance that makes it impossible to play in the bunkers. so that the people want armies and units. not one big cannon for 40 minutes.

                                    That already exists. Change the map and you change the incentives. Change the incentives and you change the behavior.

                                    Try playing Wonder. That's a map with lots of players but there's a lot more army action because of the map layout. The teams are more spread out so there's a lot more room to make and use armies. People often make firebases, but it's not the same as Dual Gap. And the firebases often die to mobile armies, much more often than on Dual Gap.

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                                    • H-masterH Offline
                                      H-master
                                      last edited by

                                      Maybe not play gap?? And help making it less popular by hosting/joining other lobbies. Like generated maps, tmm or even a nice Madness map 😉

                                      Check out my maps here:

                                      Madness 1 - 10

                                      https://forum.faforever.com/topic/480/h-master-s-maps

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                                      • furyritchieF Offline
                                        furyritchie
                                        last edited by

                                        Give matchmaker a go

                                        Former Board Member - March 2021 - March 2022

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                                        • ResistanceR Offline
                                          Resistance
                                          last edited by

                                          locking this,none of those follow the balance rules and overall it's some pointless statistics.

                                          queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                                          https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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