@archsimkat said in Alternative to game quality indicator - Handicaps/Bonuses:
This is literally the plot to Harrison Bergeron by Kurt Vonnegut...
I have not heard of this book before. Looking at the wikipedia entry... hahaha, yes, that is very interesting and the comparison is significant. For the most part, I agree with you that the system I've suggested in the OP is analogous to what Vonnegut describes in this book. Personally, I'm not against doing away with truskill and game quality indicator altogether. I am in the top tenth of players by skill. Therefore, if game quality indicator simply vanishes, I will be at an upper hand as I will tend to win the vast majority of games I play against other players when rating isn't even calculated.
The only reason I even made the OP is because it is axiomatically assumed that FAF games should be balanced. I merely suggested an inclusive balancing mechanism (as opposed to the exclusionary game quality indicator system FAF has now). I am certainly open to a libertarian "no balance calculation" approach, if that is your desire.