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[Guide] : fake-fullscreen and optimisation

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  • T
    thecore
    last edited by 11 Sept 2021, 03:57

    Ok Using now AutoHotkey 1.1 version (which seems to have fixed the errors)

    ui party is missing dependencies, not sure how to fix this

    1 Reply Last reply Reply Quote 0
    • D
      deletethis
      last edited by 11 Sept 2021, 06:11

      @thecore you need to install and enable common mod tools.

      Please consider using edits instead of posting multiple times.

      T 1 Reply Last reply 11 Sept 2021, 08:24 Reply Quote 0
      • T
        thecore @deletethis
        last edited by 11 Sept 2021, 08:24

        @deletethis Yeah i had a forum bug where i did not have permission to make an edit

        Anyway got it all working

        1 Reply Last reply Reply Quote 0
        • T
          thecore
          last edited by 14 Sept 2021, 07:39

          I have improved the script, here is my result

          The Definitive Supreme Commander Windowed Script

          For single and dual screen
          v1.00
          thecore, tatsu, IO_Nox other sources on the net

          Features
          Supports the following
          Forged Alliance Forever
          Downlord's FAF Client
          LOUD Forged Alliance
          Steam Forged Alliance
          Steam Supreme Commander
          Switch between single and dual screen
          Lock mouse within game

          How to install

          1. Install all the different version of Supreme Commander (see Features of supported games)

          2. Install Common Mod Tools mod (This can be done from the Downlord's FAF Client)

          3. Install ui-party mod (This can be done from the Downlord's FAF Client)
            Now open each game, enable ui-party mod and set resolution to Windowed, DO NOT SKIP THIS
            NOTE Steam Supreme Commander does not support ui-party mod

          4. Download Supreme Commander Launchers.zip
            Now i am not able to upload a zip file for some strange reason so i have embedded it into a doc file, open the doc file and upzip from there
            Supreme Commander Launchers.doc
            If a forum moderator can fix the zip upload they can update it here

          5. Unzip Supreme Commander Launchers to your game directory
            Note you should have 5 shortcuts (that will be configured) a scripts folder and an icons folder

          6. Configure Client Forged Alliance Forever shortcut
            right click on Client Forged Alliance Forever shortcut and select properties
            Enter in the following for target, note you must enter in you drive letter and the directory locaiton
            !REPLACE ALL CAPS!
            "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "D:\THE LOCATION TO THE GAME DIRECTORY\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

          NOTE the " client is the pram

          Replace Start In with the THE LOCATION TO THE SUPREME COMANDER LAUNCHERS FOLDER

          Click change icon and use the icon in the icons folder (forgedallianceIcon.ico)
          Repeat the process for the other shortcuts, however replace pram in Target as follows
          Client Forged Alliance Forever = multiMonitor.ahk" client
          Forged Alliance Forever = multiMonitor.ahk" faf
          LOUD Forged Alliance = multiMonitor.ahk" loud
          Steam Forged Alliance = multiMonitor.ahk" steamFAF
          Steam Supreme Commander multiMonitor.ahk" steamSC

          An example of what the shortcuts will look like are

          Client Forged Alliance Forever
          Target
          "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" client

          Start in
          "E:\Games\Supreme Commander Launchers"

          Forged Alliance Forever
          Target
          "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" faf

          Start in
          "E:\Games\Supreme Commander Launchers"

          LOUD Forged Alliance
          Target
          "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" loud

          Start in
          "E:\Games\Supreme Commander Launchers"

          Steam Forged Alliance
          Target
          "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamFAF

          Start in
          "E:\Games\Supreme Commander Launchers"

          Steam Supreme Commander
          Target
          "E:\Games\Supreme Commander Launchers\scripts\AutoHotkeyU32.exe" "E:\Games\Supreme Commander Launchers\scripts\multiMonitor.ahk" steamSC
          Start in
          "E:\Games\Supreme Commander Launchers"

          !! Dubble check to make sure everything is correct !!

          So now you should have 5 shortcuts with icons each with a different pram

          1. open scripts\multiMonitor.ahk
            Note you can use notepad++

          2. Settings that the user can change if they want to
            "global clipMouse = true" on by default
            "global autoSetMonitorSize := true" on by default
            "global startInDualScreenMode := false" off by default

          3. Settings the user must change !!!
            pathOrLinkLOUD
            pathOrLinkClient
            The directory of where the game exe is,
            e.g "E:\Games\supremeCommanderForgedAlliance"

          By default FAF is located in "C:\ProgramData\FAForever\bin"
          For LOUD you are need to find the SCFA_Updater.exe location
          For Downlord's FAF Client you need to find the downlords-faf-client.exe location

          That should be it for setting up

          How to use
          To enable dual Screen mode press Ctrl F12
          To enable single Screen mode press Ctrl F11
          To stop the script press Ctrl F10
          You can use the windows key to untrap the mouse

          Bugs and limitations
          ui-party mod
          If you switch from dual screen to single screen when the match has started the idle avatar does not position correctly.
          The ui-party icon also does not position correctly.
          The drop down menu also does not quite position correctly
          Steam Supreme Commander does not support ui-party mod

          Untitled-1.jpg

          I spent a few days to get this to work I hope people find it helpful.

          1 Reply Last reply Reply Quote 4
          • M
            macdeffy
            last edited by 15 Sept 2021, 00:33

            for those who aren't aware, there is a program to convert ahk scripts to an exe that you can simply run at startup, or create a task schedule to run on specific triggers.

            https://github.com/AutoHotkey/Ahk2Exe

            1 Reply Last reply Reply Quote 0
            • T
              thecore
              last edited by 15 Sept 2021, 00:58

              For my updated script you do not need to convert the ahk file.
              Just right click on the ahk file and go properties and click open with and select the AutoHotkeyU32.exe file in scripts

              1 Reply Last reply Reply Quote 0
              • T
                thecore
                last edited by 16 Sept 2021, 03:41

                Another improvement I just made is auto detect when the match is loading and auto switch to dual screen mode. This using the ImageSearch function.

                To do this you do

                SetTimer, loadingSearch, 100
                
                loadingSearch:
                	if (!ProcessExist(procGame)) 
                		return
                	;//checks if t
                	if(!loaded) 
                		return
                	var := 0
                	loop , 8
                	{
                	  var += 1
                	  CoordMode Pixel,Relative
                	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                	  if (ErrorLevel = 0)
                	  {
                		resize(width*2, height,procGame,true)
                		settimer, loadingSearch, OFF
                		break
                	  }
                	 }
                return
                

                And the references pics you can use are here, put them in a folder in scripts called pics and call them
                1.jpg
                2.jpg
                3.jpg
                4.jpg
                5.jpg
                6.jpg
                7jpg
                8.jpg
                1.jpg
                2.jpg
                3.jpg
                4.jpg
                5.jpg
                6.jpg
                7.jpg
                8.jpg

                Now i have only tested for 1920x1080 so if the ImageSearch cannot find the image you may need to play around with it.

                I updated the resize rule

                resize(x, y, gametype,active) 
                {
                	if(active = true)
                	{
                		if(dualScreenActive = true)
                			return
                		dualScreenActive := true
                	}
                	else
                	{
                		if(dualScreenActive = false)
                			return
                		dualScreenActive := false
                	}	
                		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                		WinMaximize, % "ahk_exe " gametype
                		WinRestore, % "ahk_exe " gametype
                }
                

                The full script

                ;//The Definitive Supreme Commander Windowed Borderless Script
                ;//thecore, tatsu, IO_Nox other sources on the net
                ;//1.01
                
                ;//Supports 
                ;//dual Monitors of the same resolution
                ;//mouse cursor traping
                ;//Supreme Commander steam version
                ;//Supreme Commander Forged Alliance steam version
                ;//Forged Alliance Forever 
                ;//Downlord's FAF Client
                ;//LOUD
                
                ;//limitations
                ;//Only supports monitors of the same resolution
                ;//ui-party does not support steam Supreme Commander (9350)
                
                #NoEnv
                SendMode Input
                SetWorkingDir %A_ScriptDir%
                #Persistent
                
                ;//all personal variables are here
                global moveX := 0 ;//Sets the main screen x location, 0 being the "main display" X location
                global moveY := 0 ;//Sets the main screen x location, 0 being the "main display" Y location
                global width := 0 ;//resolution width (do not change)
                global height := 0 ;//resolution height (do not change)
                global clipMouse = true ;//This will trap the mouse cursor within the game while the game window is active, you can use windows key to deactivate the game window,
                global autoSetMonitorSize := true ;//set to use auto set resolution 
                if(autoSetMonitorSize == true)
                {
                	SysGet, Mon1, Monitor, 1 ;//get monitor 1 resolution
                	width := % Mon1Left ; //set width resolution
                	height := % Mon1Bottom ; //set width resolution
                	;//if the value is negative change it to positive number
                	if(width < 0)
                	{
                		width := (-1 * width)
                	}
                	if(height < 0)
                	{
                		height := (-1 * height)
                	}
                }
                else
                { ;//manually set monitor resolution size
                	width := 1920  ;2560, 3840 ;//Sets the width resolution, for 1080p use (1920), for 1440p use (2560), for 4k use (3840) or use a custom value
                	height := 1080 ;1440, 2160 ;//Sets the height resolution
                }
                
                global startInDualScreenMode := false ;//Set the default Screen mode on startup, true is start in dual screen mode
                global dualScreenActive := startInDualScreenMode ;//(do not change)
                ;//hotkey for dual screen mode is Ctrl F12
                ;//hotkey for single screen mode is Ctrl F11
                ;//hotkey for exit script is Ctrl F10
                
                ;//Paths to different game exe types
                global pathOrLinkSteamSC := "steam://rungameid/9350" ;//Location to Supreme Commander steam version
                global pathOrLinkSteamFaf := "steam://rungameid/9420" ;//Location to Supreme Commander Forged Alliance steam version
                
                global pathOrLinkFAF := "C:\ProgramData\FAForever\bin" ;//Location to Forged Alliance Forever exe (this is normally found in "C:\ProgramData\FAForever\bin")
                global pathOrLinkLOUD := "E:\Games\supremeCommanderForgedAlliancee" ;//Location to LOUD SCFA_Updater.exe
                global pathOrLinkClient := "E:\Games\Downlord's FAF Client" ;//Location to Downlord's FAF Client exe
                
                ;//the name of the exe for each game type
                global procSteamSC := "SupremeCommander.exe" ;//Supreme Commander steam version
                global procSteamFaf := "SupremeCommander.exe" ;//Supreme Commander Forged Alliance steam version
                global procFAF := "ForgedAlliance.exe" ;//Forged Alliance Forever 
                global procClient := "downlords-faf-client.exe" ;//Downlord's FAF Client
                global procLOUD := "SCFA_Updater.exe" ;//LOUD Updater
                
                ;//Set the number of processor threads to use, by default it will find auto find the max supported processors
                EnvGet, ProcessorCount, NUMBER_OF_PROCESSORS
                
                firstArg := A_Args[1] ;//get shortcut parameters command line first agrument
                StringLower, lowerCaseFirstArg, firstArg ;//Sets firstArg to lower case, not really needed but just in case the user puts in a uppercase value
                global procGame := "null" ;//holds the game exe to use 
                
                global loaded := false
                
                ;//Run the following exe based off pram from shortcut
                ;//procGame - Sets which game exe name to use, this is the exe that will have the width and height changed
                ;//procName - Sets which exe that needs to be closed to stop the ahk script (e.g for the Downlord's FAF Client the script will stop once the client is shutdown and not the game exe)
                ;//procPath - Sets the game path
                ;//Run, %procName%, %procPath% - run the exe at the path
                if(lowerCaseFirstArg = "client")
                { ;//Run the Downlord's FAF Client
                	procGame := procFAF
                	procName := procClient
                	procPath := pathOrLinkClient
                	Run, %procName%, %procPath%
                }
                else if(lowerCaseFirstArg = "faf" )
                { ;//Run Forged Alliance Forever
                	procGame := procFAF
                	procName := procFAF
                	procPath := pathOrLinkFAF
                	Run, %procName%, %procPath%
                }
                else if(lowerCaseFirstArg = "steamFAF")
                { ;//Run upreme Commander Forged Alliance steam version
                	procGame := procSteamFaf
                	procName := procSteamFaf
                	procPath := pathOrLinkSteamFaf
                	Run, %procPath%
                }
                else if(lowerCaseFirstArg = "loud")
                { ;//Run LOUD 
                	procGame := procFAF
                	procName := procLOUD
                	procPath := pathOrLinkLOUD
                	Run, %procName%, %procPath%
                }
                else if(lowerCaseFirstArg = "steamSC")
                { ;//Run LOUD 
                	procGame := procSteamSC
                	procName := procSteamSC
                	procPath := pathOrLinkSteamSC
                	Run, %procPath%
                }
                
                Process, Wait, %procName%, 120 ;//Wait upto 120 seconds for the exe to start
                procPID := ErrorLevel ;//set the error level
                
                ;//if the exe does not start show an error message and exit the script
                if not procPID
                { 
                	MsgBox The specified process did not appear.
                    ExitApp ; Stop this script
                }
                
                ;//Call the exitProc function after the set time
                SetTimer, exitProc, 2000 
                ;//Call the CheckProc function after the set time
                SetTimer, CheckProc, 2000
                if(clipMouse == true)
                {
                	SetTimer, clipProc, 100 
                }
                
                SetTimer, loadingSearch, 100
                
                ;//Function that will Manually switch from dual screen to single screen
                resize(x, y, gametype,active) 
                {
                	if(active = true)
                	{
                		if(dualScreenActive = true)
                			return
                		dualScreenActive := true
                	}
                	else
                	{
                		if(dualScreenActive = false)
                			return
                		dualScreenActive := false
                	}	
                		WinMove, % "ahk_exe " gametype , , moveX, moveY, %x%, %y% 
                		WinMaximize, % "ahk_exe " gametype
                		WinRestore, % "ahk_exe " gametype
                }
                
                ;//Hot key to switch from dual screen to single screen or to exit the script
                ^F12::resize(width*2, height,procGame,true) ;//Ctrl F12 to enter dual screen mode
                ^F11::resize(width, height,procGame,false) ;//Ctrl F11 to enter single screen mode
                ^F10::quit() ;//Ctrl F10 to stop the script
                
                ;//Resize the game on start up,
                CheckProc:
                	if (!ProcessExist(procName)) 
                		return
                	WinGet Style, Style, % "ahk_exe " procGame ;//Gets the style from the game exe
                	
                	if (Style & 0xC40000)
                	{ 
                        WinSet, Style, -0xC40000, % "ahk_exe " procGame ;//removes the titlebar and borders
                		
                		windowWidth := width ;//sets the windowWidth value to width
                		;//Checks the default screen mode
                		if(startInDualScreenMode = true) 
                		{ 
                			windowWidth := windowWidth*2 ;//use dual screen mode as default
                		}
                		
                		; //move the window to 0,0 and resize it to fit across 1 or 2 monitors.
                		WinMove, % "ahk_exe " procGame , , moveX, moveY, windowWidth, height
                        WinMaximize, % "ahk_exe " procGame
                        WinRestore, % "ahk_exe " procGame
                
                        ; //set High priority
                        Process, Priority, %procGame%, H
                        
                		; //sets the number of processors to use, by default it will use all processor except CPU0
                		; //NOTE with windows 10, windows 11 this is not really needed 
                		gamePID := ErrorLevel
                        ProcessHandle := DllCall("OpenProcess", "UInt", 0x1F0FFF, "Int", false, "UInt", gamePID)
                        DllCall("SetProcessAffinityMask", "UInt", ProcessHandle, "UInt", 2**ProcessorCount - 2 )
                		DllCall("CloseHandle", "UInt", ProcessHandle)
                		loaded := true
                    }
                return
                
                clipProc: 
                	if (!ProcessExist(procGame)) 
                		return
                	;//checks if the game window is active
                	if !WinActive("ahk_exe " procGame)
                	{
                		return
                	}	
                	;//trap mouse
                	Confine := !Confine
                	setWidth := width
                	;//trap mouse to dual screen
                	if(dualScreenActive == true)
                	{
                		setWidth := setWidth * 2
                	}
                	ClipCursor( Confine, 0, 0, setWidth, height)
                	
                return
                
                loadingSearch:
                	if (!ProcessExist(procGame)) 
                		return
                	;//checks if t
                	if(!loaded) 
                		return
                	var := 0
                	loop , 8
                	{
                	  var += 1
                	  CoordMode Pixel,Relative
                	  ImageSearch, FoundX, FoundY, 0, 0, width, height, *50, %A_ScriptDir%\pics\%var%.jpg ;
                	  if (ErrorLevel = 0)
                	  {
                		resize(width*2, height,procGame,true)
                		settimer, loadingSearch, OFF
                		break
                	  }
                	 }
                return
                
                ClipCursor( Confine=True, x1=0 , y1=0, x2=1, y2=1 ) 
                {
                	VarSetCapacity(R,16,0),  NumPut(x1,&R+0),NumPut(y1,&R+4),NumPut(x2,&R+8),NumPut(y2,&R+12)
                	return Confine ? DllCall( "ClipCursor", UInt,&R ) : DllCall( "ClipCursor" )
                }
                
                ;//Check if the process exist
                ProcessExist(exeName)
                { 
                   Process, Exist, %exeName%
                   return !!ERRORLEVEL
                }
                
                ;//exit script if the procName is not running
                exitProc:
                	if (ProcessExist(procName) == 0)
                	{
                		quit()
                	}
                return	
                
                ;//quit the script
                quit()
                { 	
                	ExitApp
                }
                
                return
                

                So now when a game starts it will try and find the image and switch to dual screen mode. Have tested it and it is working quite nicely though you may need to add more images for different mods.

                1 Reply Last reply Reply Quote 0
                • T
                  thecore
                  last edited by 17 Sept 2021, 07:50

                  Version 1.02

                  • Added auto enable Dual screen mode (enableAutoDualScreen default is true)
                  • Added auto disable Dual screen mode, the script will check for the end game stats
                    menu
                  • Improved some code and bugs

                  Add the following images to \pics\endgame
                  3.jpg 2.jpg 1.jpg

                  and under \pics\loadgame
                  8.jpg 7.jpg 6.jpg 5.jpg 4.jpg 3.jpg 2.jpg 1.jpg

                  Here is version 1.02
                  code.txt
                  1.jpg
                  2.jpg
                  3.jpg
                  4.jpg

                  Bugs

                  • The chart does not auto refresh when going from dual screen mode to single screen mode though you can just reselect the chart and it will refresh.
                  • In order for auto dual screen to work you the game window has to be active.
                  1 Reply Last reply Reply Quote 0
                  • T
                    thecore
                    last edited by 19 Sept 2021, 22:59

                    1.03
                    Fix an issue with FAF client games where the loading Image timer was not turned back on resulting in the auto fullscreen not working after the first game.

                    multiMonitor.txt

                    1 Reply Last reply Reply Quote 0
                    • T
                      thecore
                      last edited by 25 Sept 2021, 03:39

                      1.04
                      Fix an issue where when using the downlords-faf-client the auto dual screen was not working correctly when playing the second game.

                      Rename multiMonitor.txt to multiMonitor.ahk
                      multiMonitor.txt

                      I 2 Replies Last reply 25 Sept 2021, 15:53 Reply Quote 0
                      • I
                        IO_Nox @thecore
                        last edited by 25 Sept 2021, 15:53

                        Universal Sortcut Parser
                        Version 1.0
                        Universal Sortcut Parser.rar

                        • Launch multiple applications from one shortcut.
                        • Call usp.ahk with launch parameters and it will run sortcuts and scripts for this parameters.

                        I tryed to divide command line arguments parsing, app starting and scripts. That way scripst may be more clean and reusable and you can ran many independent scripts and files for each option.
                        I haven't compiled it, so AutoHotkey shold be installed.
                        So it now works like

                        • you call this proxy with command line arguments,
                        • proxy launches files, links, scripts with predefined commandline arguments.

                        Easiest way to create new option myOpt (if you will call scripts without any args) is to create dirs myOpt in both scripts and shortcuts dirs (or only one of them if you don't care, division of scrips and other files is made for scripts reusage in different options) and place your shortcuts, files and scripts there. And then create shortcut for usp.ahk and add command line argument myOpt in Object value like "usp.ahk" myOpt

                        I now have 3 normal sortcuts (.lnk) on desctop for (Object values bellow):

                        • Downlord's FAF Client
                        "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf
                        
                        • Supreme Commander Forged Alliance
                        "D:\Program Files\Universal Sortcut Parser\usp.ahk" sc
                        
                        • FAForever Map Editor
                        "D:\Program Files\Universal Sortcut Parser\usp.ahk" maps
                        

                        Note:

                        "D:\Program Files\Universal Sortcut Parser\usp.ahk" faf sc maps
                        
                        • this will call all 3 options at once 🙂

                        Options may be written in file and/or inerpreted from file names: files (and all files in folders) named for option in shortcuts and scripts folders will be called.

                        Example for options.txt:

                        test script blank testArg1 arg2
                        test run C:\Program Files\Notepad++\notepad++.exe --help
                        
                        faf file D:\Program Files\Downlord's FAF Client\downlords-faf-client.exe
                        faf script borderlessOptimisation ForgedAlliance.exe downlords-faf-client.exe
                        
                        
                        sc run steam://rungameid/9420
                        sc script borderlessOptimisation SupremeCommander.exe -
                        
                        maps file D:\Program Files\fafmapeditor_alpha_v0704_WIP1\FAForeverMapEditor.exe
                        maps script borderlessOptimisation ForgedAlliance.exe FAForeverMapEditor.exe
                        

                        About options in file:

                        • file will test if file (or dir) exsists and call it (or all files in dir),
                        • run will just call anything, USE IT to call files with command line arguments,
                        • scripts will search for all matching files and folders in scripts folder and can run them with normal and "additional" command line arguments.

                        Note:

                        • base script name can't contain spaces because spaces are dividers in string parsing, but it does not mater for files in folders.

                        For example I have adapted my old script and placed it in
                        scripts/borderlessOptimisation 0 0 1920 1080 folder and I'm calling it for sc option by string

                        sc script borderlessOptimisation SupremeCommander.exe -
                        

                        This means that in scripts folder will be called all files named like borderlessOptimisation.exe, borderlessOptimisation second file.ahk, etc. and all files in directories named like borderlessOptimisation and borderlessOptimisation more args.
                        If I have borderlessOptimisation second file.ahk it will be called with 2 args SupremeCommander.exe - (game and client proccees names for my script, "-" as second arg is to make it run normally if more args are added later).
                        I have SC FAF borderleess ARGS.ahk in folder named borderlessOptimisation 0 0 1920 1080 so it will be called with 4 more args (6 args total), same as

                        sc run scripts/borderlessOptimisation 0 0 1920 1080/SC FAF borderleess ARGS.ahk SupremeCommander.exe - 0 0 1920 1080
                        

                        and same may be done by copy-pasting original Supreme Commander Forged Alliance.lnk shortcut to shortcuts dir and remnaming it into "sc borderlessOptimisation SupremeCommander.exe -.lnk" or just placing shortcut in folder named this way.

                        Read README.txt for more understending about the naming and some other things.

                        I 1 Reply Last reply 25 Sept 2021, 16:15 Reply Quote 0
                        • I
                          IO_Nox @IO_Nox
                          last edited by 25 Sept 2021, 16:15

                          Added compiled script (usp.exe) here, but if you want to run AHK scripts(*.ahk) AHK instalation is still needed.

                          Universal Sortcut Parser.rar

                          1 Reply Last reply Reply Quote 0
                          • I
                            IO_Nox @thecore
                            last edited by 27 Sept 2021, 19:12

                            @thecore, may I ask If you had issue with game image freezing (but blind play is possible) and/or gray screen on game resize?

                            I'm trying to test your 1.04 script modifided for command line arguments usage (may be a little broken in process) on single screen and resizing brakes the game even without any script...

                            My current setup is here:
                            Universal Sortcut Parser.rar

                            01.png 02.png
                            Notes:

                            • first screensort - playable
                            • second - after resize - musick works, mouse clicks works, menu works and units are moving, but image is broken - it is sctatic and you can esily broke game to gray sceen by colapsing and reopening the window, and I can't close the game window in normal way so only task manager helps.
                            • Hm, white space at the bottom of the screensort isn't normal, looks like I have properly f*cked up resizing...
                            T 2 Replies Last reply 27 Sept 2021, 23:10 Reply Quote 0
                            • T
                              thecore @IO_Nox
                              last edited by 27 Sept 2021, 23:10

                              This post is deleted!
                              1 Reply Last reply Reply Quote 0
                              • T
                                thecore
                                last edited by 27 Sept 2021, 23:12

                                Also i am working on an interface in python
                                2.jpg

                                3.jpg

                                T 1 Reply Last reply 28 Sept 2021, 10:43 Reply Quote 1
                                • T
                                  thecore @IO_Nox
                                  last edited by 27 Sept 2021, 23:14

                                  @io_nox
                                  @io_nox Hi when going from single screen to dual at 1920x1080 it works mostly as intended (though it can get a few hiccups but it normalcy fixes itself when the game starts, sometimes i have to re toggle the full screen hotkey ).

                                  When testing at 960x540 my clipMouse breaks so i need to fix that (to test set clipMouse = false and autoSetMonitorSize = false) that and the image looks like

                                  5.jpg

                                  It kind of looks like the game does not resize the interface, normally this is not an issue if you are switching from 1920x1080 to 3840x1080.

                                  Hopeful i can improve these issues.

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                                    Sprouto
                                    last edited by 28 Sept 2021, 02:41

                                    This looks like a wonderful effort.

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                                      tatsu @thecore
                                      last edited by 28 Sept 2021, 10:43

                                      @thecore said in [Guide] : fake-fullscreen and optimisation:

                                      Also i am working on an interface in python

                                      nice!

                                      yuck python, but nice anyways!

                                      let me know once it's done

                                      actually you and @io_nox should be collaborating and making something together.

                                      38437c89-5b5b-4d15-aba7-ec80a85f08b7-image.png

                                      How to setup FAF on linux

                                      I 1 Reply Last reply 28 Sept 2021, 11:32 Reply Quote 0
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                                        IO_Nox @tatsu
                                        last edited by 28 Sept 2021, 11:32

                                        For the shortcut proxy an idea was to make it easier for the end users: no digging insides of any scripts, only giving right parameters and/or simply placing in right places. So technically it is same as using *.bat / *.sh files to call many actions from one duble click.

                                        Will dig into the my window resizing problem later... it happend once in ladder game in the past, but now I'm thinking it was somehow accidetly cased by random resizing (maybe mouse lock can prevent this).

                                        One little fix and ctrl+f10 kombo (script stopping) deleted, I think this shold work fine with command line arguments:

                                        definitive args.ahk.txt

                                        I 1 Reply Last reply 28 Sept 2021, 12:56 Reply Quote 0
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                                          IO_Nox @IO_Nox
                                          last edited by 28 Sept 2021, 12:56

                                          Resize bug update:

                                          I replaced normal resizing

                                          WinMaximize, % "ahk_exe " procGame
                                          WinRestore, % "ahk_exe " procGame
                                          

                                          with perverted one

                                          WinHide , % "ahk_exe " procGame
                                          WinMaximize, % "ahk_exe " procGame
                                          WinRestore, % "ahk_exe " procGame
                                          WinShow  , % "ahk_exe " procGame
                                          

                                          and got somethig new:

                                          • instead of game window I now have debug log
                                          • resizing of log window works greate
                                          • if log window is active I can listen game music and sounds
                                          • if I can find a way to go back to game window it may fix this bug

                                          Log here: log.txt
                                          Снимок экрана (8).png Снимок экрана (9).png

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