FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Marlo's mod compilation

    Scheduled Pinned Locked Moved Modding & Tools
    10 Posts 8 Posters 1.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      Degulum
      last edited by Degulum

      This is a port of my forum post on the old forums, I'll be updating it here

      Hello Commanders

      THE DISCORD SERVER: https://discord.gg/raTEj48


      MarLo's mods compilation

      To download it check out the Mod vault in the FAF Client search for MarLo
      I'll try to present my mod in the best way possible.

      My idea was to create Unique and fun units, we really don't need 4 different T1 fighters, am I right?
      I might have not achieved this with some units and the quality varies a lot between my units.

      But you can make up your own mind, it's quite sad that mods don't get played often, players don't look at units but it's not a lost cause I bet and hope.

      These are mostly UEF units only but that will change i want to create a total of 50 units per faction which means UEF is more than halfway done

      So here we go,
      The units:


      MK12 - Heavy Cannon Truck, T3 Land
      It's basically a good titan.

      Picture:
      https://i.ibb.co/zSgc5VD/sdgdfsgdsfgd.png

      Features:

      • Custom effect (to be added)
      • Custom Model (to be added)

      MK13 - Naval Bunker, T3 Structure
      It's basically a T3 Naval Artillery, which means it can only shoot at navy but is quite powerful for defending against a huge navy.

      Picture:
      https://i.ibb.co/chfZ74Z/Anti-naval-cannon.png

      Features:

      • Custom Water Impact effect
      • Can only target water

      MK14 - APC, T2 Land
      Well, it is an APC, it has shitty armor but a bit of punch its light armament allows it to fire at air units too and it's powerful AT rocket make it a great harassing unit.

      Picture:
      https://i.ibb.co/tC1g8Kk/Paddur.png

      Features:

      • Autocannon
      • AT Rocket

      MK15 - TD Truck SCRAPPED

      Picture:
      https://i.ibb.co/jHVMKZC/Unbdsfdsenannt.png


      MK16 - T2 PD

      Picture:
      https://i.ibb.co/R66rrQM/Packgun.png

      Features:

      • Plasma Cannon

      MK18 - Tank Destroyer, T2 Land
      It's a T2 Tank without a turret, quite Powerful and tanky but a lil slow.

      Picture:
      https://i.ibb.co/g3RDm9z/Pillar-85.png

      Features:

      • Heavy Cannon

      MK20 - Airboy EXP, T4 Air
      My first experimental unit, it is a T4 Gunship with Air staging and Strong AA.

      Picture:
      https://i.ibb.co/gyNtXZ4/Airboy.png

      Features:

      • Various Weapons
      • Shield

      MK22 - Mobile Radar, T2 Land
      A very expensive to run mobile radar with range inbetween T1 and 2 Radars has great vision.

      Picture:
      https://i.ibb.co/Z8QSp7F/Field-scanner.png

      Features:

      • Vision 80; Radar 140; Maintenance 550

      MK23 - T3.5 Tank, T3 Land
      A semi Experimental built by T3 Factory, it has strong stats but costs a lot too.

      Picture:
      N/A

      Features:

      • Heavy Cannon
      • Machine Cannon - can target air
      • shield

      MK24 - Test Arty SCRAPPED
      Cluster Artillery Test unit, will probably get removed or replaced.


      MK26 - Rocket Installation; T3 Structure
      A T3 Missile Launcher.

      Picture:
      https://i.ibb.co/DpLQ9J4/V6.png

      Features:

      • Intercontinental Ballistic Missile

      MK27 - Rocket PD, T3 PD
      A Powerful PD Good against Spam.

      Picture:
      https://i.ibb.co/sm3Myh4/Foglauncher.png

      Features:

      • Heavy Grenade Launcher

      MK28 - Beam Tank, T2 Land
      A Powerful lightly armored Tank best for defense.

      Picture:
      https://i.ibb.co/FqMf0KZ/Crossbow.png

      Features:

      • Heavy Laser

      MK29 - Heavy SAM, T3 Defense
      I've told you before I dislike the Idea of Units doing the same job, but I've broken it here this is just a stronger Sam - might get scrapped.

      Picture:
      https://i.ibb.co/TWYwBc1/Thor.png

      Features:

      • AA Missile launcher

      MK30 - Heavy AA Tank, T3 Land
      This is part of my Superheavy units they are very slow but pack a punch and have lots of HP.
      This is the Flak AA

      Picture:
      https://i.ibb.co/xD6kwmd/Whirlwind.png IMAGE OUTDATED

      Features:

      • Upgraded quadruple flak cannon

      MK31 - MLRS, T3 Land
      This is a Napalm launcher it is the ultimate spam killer.

      Picture:
      https://i.ibb.co/2yCZ03t/Mlrs.png

      Features:

      • Rocket pack
      • Unpacks

      MK32 - Dreadnought, T3 Navy
      One of my favorites, it is a Fast Trimaran design Dreadnought with heavy armament.

      Picture:
      https://i.ibb.co/wN7jG9X/Dreadnought.png
      https://i.ibb.co/p2V8TTQ/Unbesdadsadasnannt.png
      https://i.ibb.co/p2XM9CN/Unbdgdsfgdsenannt.png

      Features:

      • 7x Main Guns
      • 4x Flak to T2 Flak
      • 2x AA to 6xT1 AA
      • 2x small Guns to T2 Destroyer

      MK34 - Combined Defense, T3 Land
      This is a special one, it has TMD and AA both quite effective making this unit the perfect Support and defense Unit

      Picture:
      https://i.ibb.co/JHxj491/MTMD.png

      Features:

      • Anti Missile Gatling
      • AA Missile launcher

      MK35 - Nuke Bomber, T3 Air
      A semi experimental bomber with a devasting strategic payload

      Picture:
      https://i.ibb.co/PrTzMct/Nuke-bomber.png

      Features:

      • Nuclear Bombs

      MK36 - Medium Tank, T1 Land
      A medium T1 Tank which is a little more expensive and powerful. This comes with an upgrade to T2 (second picture)

      Picture:
      https://i.ibb.co/zh4fPVy/sheridan.png
      https://i.ibb.co/Yc2bRn6/sheridan-UP.png

      Features:

      • Heavy Cannon
      • Upgrades

      PZ06 - Super Heavy Tank, T3 Land SCRAPPED

      Picture:
      https://i.ibb.co/D1xGSPM/Heavy-Tank.png

      Features:

      • Dual Cannons

      MK37 - Heavy Amphibious Tank, T3 Land
      This is a nice little T3 amphibious unit quite expensive but has really strong torpedos and main gun.

      Picture:
      https://i.ibb.co/q5XRvsR/Carden-amph-tank.png


      MK38 - Heavy Hovercraft, T4 Hover
      A huge Hovercraft that is supposed to be used to support Land and Navy with torpedos, AA and Missile defense.

      Picture:
      https://i.ibb.co/dDrpBPX/Murena.png


      MK40 - T1 Gunship, T1 Air
      I thought why not add a nice little T1 Gunship to the UEF.

      Picture:
      https://i.ibb.co/3TRQPZL/T1-gunship.png


      MK41 T2 Mortar, T2 Structure
      A Defensive Artillery piece rapid-fire, low range and large spread.

      Picture:
      https://i.ibb.co/WFDLBfS/Mortar.png


      MK1000 - Super Heavy Tank, T4 Land
      Based of the German P1000 Rat this is a huge Tank with naval style Cannons and loads of AA.

      Picture:
      https://i.ibb.co/VDQjc6y/0.png


      [size=200]BiG Update Guys!!!

      MK42 - ADATS Tank, T3 Land
      This an ADATS which means that it can shoot heavy missiles at air and ground units effectively.

      Picture:
      https://i.ibb.co/ZVdjp9y/dfghfjntzjgh.png


      MK44 - Nuke Cannon, T3 Land
      Based on the legendary design of the PLA Nuclear Cannon from Command and conquer this beast delivers nuclear payloads in a timely fashion.

      Picture:
      https://i.ibb.co/McbvXMS/Nuke-Cannon.png


      MK45 - MARV, T3 Land
      Based on the Mobile armored reclamation vehicle from the GDI from Command and Conquer this vehicle eats units like they were Tiberium.

      Picture:
      https://i.ibb.co/CHsJmkf/MARVA.png


      MK46 - Heavy Destroyer, T3 Naval
      Finally, some more naval units, this unit is supposed to fill the spammable T3 ship gap in the UEF roster since the Battlecruiser sucks, if you ever face off against it watch out for its powerful torpedo launcher.

      Picture:
      https://i.ibb.co/fCVg5bx/Iwojima.png


      MK47 - Heavy Cruiser, T3 Naval
      And another one, this is supposed to be a direct replacement for the battlecruiser, this way more realistic cruiser has powerful AA and strong long-range Missiles but can also defend itself with its strong 3 Barrel Main guns.

      Picture:
      https://i.ibb.co/XSS8xXb/Guada.png


      [size=200]I forgot to update this forum post, there are about 10 new Units!!


      MK48 - Seraphim Naval Cannon, T3 Structure
      The Seraphim have finally gotten their naval cannon.

      Picture:
      https://i.ibb.co/Q8ZSL9K/Naval-cannon-Sera.png


      MK49 - APC, T3 Land
      The Seraphim have also gotten their APC.

      Picture:
      https://i.ibb.co/7kBCBxM/dfassdf.png


      MK50 - PD, T2 Structure
      Amd finally a T2 Heavy PD aswell.

      Picture:
      https://i.ibb.co/Dz8rp5Q/Sera-PD.png


      MK51 - Cybran Dreadnought, T3 Naval
      Yes the first Cybran unit, the response to the UEF Dreadnought a submersible fast-firing glass cannon that can EMP even larger ships.

      Picture:
      https://i.ibb.co/dKMD6yJ/Cybran-dreadnough.png


      MK52 - UEF Support Carrier, T3 Naval
      This ship is not suited for direct combat but it is kitted out with anything a navy could need: rain down 80 Cruise missiles at once on enemy shores, wipe enemy aircraft from the skies with 4 powerful phalanx CIWS and finally keep the rest of your navy safe under a massive shield and protection from TML.

      Picture:
      https://i.ibb.co/pQVRT46/gfsdgdfsgsdf.png
      https://i.ibb.co/tJrTD74/fghdfghfgdhgd.png


      MK53 - AEON Naval Cannon, T3 Naval
      And the Aeon finally get their deserved Naval Cannon which can actually be built on water and comes with torpedoes at the cost of fire rate.

      Picture:
      https://i.ibb.co/3mTCndn/dfasfsadfsddf.png

      This unit will soon get actual Aircraft Carrier functionality, don't worry


      MK54 - UEF Early Battleship, T2 Naval
      Even with all these Powerful ships, the UEF still struggles against enemy naval attacks and has brought back older models of Battleships

      Picture:
      https://i.ibb.co/Tws5JgQ/gfsdgsdfh.png


      MK56 - UEF Superheavy Battlecarrier, T3 Naval
      And the UEF immediately step it up 5 notches by producing the largest and most powerful ship to ever exist in this galaxy, Bismarck intensifies

      Picture:
      https://i.ibb.co/vckHb8Z/dfgdfsgsdfgsdfg.png

      This unit will soon get actual Aircraft Carrier functionality, don't worry


      MK57 - AEON MBT, T3 Land
      AEON also got their MBT now with hover included.

      Picture:
      https://i.ibb.co/PW6ys89/Jarvis.png


      MK58 - Cybran Naval Cannon, T3 Structure
      And the Cybran Nation finally gets their naval cannon but they've added an additional Barrel combined with ai controlled autoloaders this increases the rate of fire by 33%

      Picture:
      https://i.ibb.co/WcPXPp6/Cybran-Naval-Can.png


      MK59 - AEON Dreadnought, T3 Naval
      AEON finally got their own Dreadnought.

      Picture:
      https://i.ibb.co/mbfrBC9/Iowa.png


      MK60 - Cybran MBT, T3 Land
      The Cybran have also followed the trend and developed their own MBT which can also float and is equipped with Coaxial Torpedo Tubes.

      Picture:
      https://i.ibb.co/XXWC3kp/Jody.png


      MK61 - Cybran Heavy Destroyer, T3 Naval
      And they have also created a T3 Heavy Destroyer which can also walk impressively slow on land.

      Picture:
      https://i.ibb.co/s9CLwL1/Sadam.png


      MK62 - AEON Heavy Destroyer, T3 Naval
      aswell as the Aeon sadly they have not managed to make it hover on land.

      Picture:
      https://i.ibb.co/8N0HMQP/Infiltrator.png


      [size=200]Another massive Update!!!
      This update contains many new experimental units for all factions.


      MK63 - Seraphim Heavy Destroyer, T3 Naval
      This completes the T3 Destroyer range of units.

      Picture:
      https://i.ibb.co/RN2PNFm/grafik.png


      MK64 - Seraphim MBT, T3 Land
      And with it we also complete the MBTs with this seraphim tank.

      Picture:
      https://i.ibb.co/C1LG35r/grafik.png


      MK65 - Cybran Fatboy, T4 Land
      I had this crazy idea of giving a Fatboy to all factions.

      Picture:
      https://i.ibb.co/jwsx7y5/grafik.png


      MK66 - Cybran Heavy Tank, T3 Land
      Cybran really has too many bots, so here's a tank.

      Picture:
      https://i.ibb.co/tbP0gtr/grafik.png


      MK67 - Aeon Heavy Experimental Bot, T4 Land
      Well, when the GC isn't enough you use this bad boy, its faster, stronger, shielded, and cooler.

      Picture:
      https://i.ibb.co/D9wHh8L/grafik.png


      MK68 - Aeon Experimental Gunship, T4 Air
      This unit really is a masterpiece based on the CIS HMP Droid Gunship this gunship can mow through units and bases like it was properly a made air experimental and it is.

      Picture:
      https://i.ibb.co/qFQHrD5/grafik.png


      MK69 - Cybran Experimental Spiderbot, T4 Land
      Well, I feel like a hypocrite saying that Cybran has too many bots and then I give them another experimental bot, oh well, but here it is just some variation to experimental warfare, equipped with a strong laser which can also target air to get rid of pesky gunships and a heavy laser cannon to get rid of that Perci spam.

      And yeah we've hit the cursed number, this mod is growing rapidly as of late because of Corona, stay healthy!
      Picture:
      https://i.ibb.co/tXjpSBr/grafik.png


      MK70 - Aeon MLRS, T3 Land
      This isnt really an MLRS but it fills the same purpose.

      Picture:
      https://i.ibb.co/h91FyQs/grafik.png


      MK71 - Aeon Experimental Hover Tank, T4 Land
      Ah yes, another faction gets a Fatboy, I wonder what kind of fun this would cause in a proper match.

      Picture:
      https://i.ibb.co/MMjbXYH/grafik.png


      MK72 - Seraphim Experimental Rocket Tank, T4 Land
      The first seraphim Experimental sera unit, since this looks so cool I didnt want to waste it on a normal T3 land unit, so here it is the Experimental MLRS.

      Picture:
      https://i.ibb.co/j8Ytdyp/grafik.png


      MK73 - Seraphim Experimental Rocket Tank, T4 Land
      The first seraphim Experimental sera unit, since this looks so cool I didnt want to waste it on a normal T3 land unit, so here it is the Experimental MLRS.

      Picture:
      https://i.ibb.co/j8Ytdyp/grafik.png


      MK74 - UEF Experimental Bot, T4 Land
      The last unit for this update, to undo or remedy my hypocrisy I have decided to give UEF its first Experimental bot, yeah I love CnC.

      Picture:
      https://i.ibb.co/QXR8RJq/grafik.png


      I NEED YOUR HELP!
      The Mod has a few issues I cannot fix on my own

      • I Always need tips on balance
      • Join the Discord server: https://discord.gg/raTEj48

      And That's it, I hope you enjoy the mod and if not tell me why!!!
      Try it!!!

      Sincerely,

      MarLo

      1 Reply Last reply Reply Quote 2
      • K Offline
        Krapougnak
        last edited by

        Hi,
        Really some nice new models in there ! Keep them coming. It's nice to see some new mods.
        Did you drop the Revamp Mod units port altogether ? That's a pity some really good models there too.

        1 Reply Last reply Reply Quote 0
        • F Offline
          FunkOff
          last edited by

          Omg these things are all monstrosities.

          1 Reply Last reply Reply Quote 0
          • AurikoA Offline
            Auriko
            last edited by

            nice designs 😮

            1 Reply Last reply Reply Quote 0
            • H Offline
              holybeast67
              last edited by

              Hey there does anyone know if there is a version of the mod availble for the steam version and also if its anywhere else to download i have no luck into getting the faf vault?

              1 Reply Last reply Reply Quote 0
              • RoweyR Offline
                Rowey
                last edited by

                Steam version and FAF version mod do not pley well together and can be right out incompatiable due to the chnages that faf have made over the years

                "The needs of the many outweigh the needs of the few" - Spock

                1 Reply Last reply Reply Quote 0
                • H Offline
                  holybeast67
                  last edited by

                  ah ok thanks though!

                  arma473A 1 Reply Last reply Reply Quote 0
                  • arma473A Offline
                    arma473 @holybeast67
                    last edited by

                    @holybeast67 You can also play FAF offline, if that's why you're looking at using the Steam version.

                    1 Reply Last reply Reply Quote 0
                    • H Offline
                      holybeast67
                      last edited by holybeast67

                      Actually found this version that works on the steam which to my surprised its not bad at all! only downside i noticed is that the Poseidon support ship whenever it fires its AA guns it shoots like laser lines that stay on the map. anyone know how to fix this?

                      i dont have very skilled modding level for supcom

                      1 Reply Last reply Reply Quote 0
                      • BlackJaguarB Offline
                        BlackJaguar
                        last edited by

                        Nice Aeon and Sera ships !!!

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post