Marlo's mod compilation

This is a port of my forum post on the old forums, I'll be updating it here

Hello Commanders

THE DISCORD SERVER: https://discord.gg/raTEj48


MarLo's mods compilation

To download it check out the Mod vault in the FAF Client search for MarLo
I'll try to present my mod in the best way possible.

My idea was to create Unique and fun units, we really don't need 4 different T1 fighters, am I right?
I might have not achieved this with some units and the quality varies a lot between my units.

But you can make up your own mind, it's quite sad that mods don't get played often, players don't look at units but it's not a lost cause I bet and hope.

These are mostly UEF units only but that will change i want to create a total of 50 units per faction which means UEF is more than halfway done

So here we go,
The units:


MK12 - Heavy Cannon Truck, T3 Land
It's basically a good titan.

Picture:
https://i.ibb.co/zSgc5VD/sdgdfsgdsfgd.png

Features:

  • Custom effect (to be added)
  • Custom Model (to be added)

MK13 - Naval Bunker, T3 Structure
It's basically a T3 Naval Artillery, which means it can only shoot at navy but is quite powerful for defending against a huge navy.

Picture:
https://i.ibb.co/chfZ74Z/Anti-naval-cannon.png

Features:

  • Custom Water Impact effect
  • Can only target water

MK14 - APC, T2 Land
Well, it is an APC, it has shitty armor but a bit of punch its light armament allows it to fire at air units too and it's powerful AT rocket make it a great harassing unit.

Picture:
https://i.ibb.co/tC1g8Kk/Paddur.png

Features:

  • Autocannon
  • AT Rocket

MK15 - TD Truck SCRAPPED

Picture:
https://i.ibb.co/jHVMKZC/Unbdsfdsenannt.png


MK16 - T2 PD

Picture:
https://i.ibb.co/R66rrQM/Packgun.png

Features:

  • Plasma Cannon

MK18 - Tank Destroyer, T2 Land
It's a T2 Tank without a turret, quite Powerful and tanky but a lil slow.

Picture:
https://i.ibb.co/g3RDm9z/Pillar-85.png

Features:

  • Heavy Cannon

MK20 - Airboy EXP, T4 Air
My first experimental unit, it is a T4 Gunship with Air staging and Strong AA.

Picture:
https://i.ibb.co/gyNtXZ4/Airboy.png

Features:

  • Various Weapons
  • Shield

MK22 - Mobile Radar, T2 Land
A very expensive to run mobile radar with range inbetween T1 and 2 Radars has great vision.

Picture:
https://i.ibb.co/Z8QSp7F/Field-scanner.png

Features:

  • Vision 80; Radar 140; Maintenance 550

MK23 - T3.5 Tank, T3 Land
A semi Experimental built by T3 Factory, it has strong stats but costs a lot too.

Picture:
N/A

Features:

  • Heavy Cannon
  • Machine Cannon - can target air
  • shield

MK24 - Test Arty SCRAPPED
Cluster Artillery Test unit, will probably get removed or replaced.


MK26 - Rocket Installation; T3 Structure
A T3 Missile Launcher.

Picture:
https://i.ibb.co/DpLQ9J4/V6.png

Features:

  • Intercontinental Ballistic Missile

MK27 - Rocket PD, T3 PD
A Powerful PD Good against Spam.

Picture:
https://i.ibb.co/sm3Myh4/Foglauncher.png

Features:

  • Heavy Grenade Launcher

MK28 - Beam Tank, T2 Land
A Powerful lightly armored Tank best for defense.

Picture:
https://i.ibb.co/FqMf0KZ/Crossbow.png

Features:

  • Heavy Laser

MK29 - Heavy SAM, T3 Defense
I've told you before I dislike the Idea of Units doing the same job, but I've broken it here this is just a stronger Sam - might get scrapped.

Picture:
https://i.ibb.co/TWYwBc1/Thor.png

Features:

  • AA Missile launcher

MK30 - Heavy AA Tank, T3 Land
This is part of my Superheavy units they are very slow but pack a punch and have lots of HP.
This is the Flak AA

Picture:
https://i.ibb.co/xD6kwmd/Whirlwind.png IMAGE OUTDATED

Features:

  • Upgraded quadruple flak cannon

MK31 - MLRS, T3 Land
This is a Napalm launcher it is the ultimate spam killer.

Picture:
https://i.ibb.co/2yCZ03t/Mlrs.png

Features:

  • Rocket pack
  • Unpacks

MK32 - Dreadnought, T3 Navy
One of my favorites, it is a Fast Trimaran design Dreadnought with heavy armament.

Picture:
https://i.ibb.co/wN7jG9X/Dreadnought.png
https://i.ibb.co/p2V8TTQ/Unbesdadsadasnannt.png
https://i.ibb.co/p2XM9CN/Unbdgdsfgdsenannt.png

Features:

  • 7x Main Guns
  • 4x Flak to T2 Flak
  • 2x AA to 6xT1 AA
  • 2x small Guns to T2 Destroyer

MK34 - Combined Defense, T3 Land
This is a special one, it has TMD and AA both quite effective making this unit the perfect Support and defense Unit

Picture:
https://i.ibb.co/JHxj491/MTMD.png

Features:

  • Anti Missile Gatling
  • AA Missile launcher

MK35 - Nuke Bomber, T3 Air
A semi experimental bomber with a devasting strategic payload

Picture:
https://i.ibb.co/PrTzMct/Nuke-bomber.png

Features:

  • Nuclear Bombs

MK36 - Medium Tank, T1 Land
A medium T1 Tank which is a little more expensive and powerful. This comes with an upgrade to T2 (second picture)

Picture:
https://i.ibb.co/zh4fPVy/sheridan.png
https://i.ibb.co/Yc2bRn6/sheridan-UP.png

Features:

  • Heavy Cannon
  • Upgrades

PZ06 - Super Heavy Tank, T3 Land SCRAPPED

Picture:
https://i.ibb.co/D1xGSPM/Heavy-Tank.png

Features:

  • Dual Cannons

MK37 - Heavy Amphibious Tank, T3 Land
This is a nice little T3 amphibious unit quite expensive but has really strong torpedos and main gun.

Picture:
https://i.ibb.co/q5XRvsR/Carden-amph-tank.png


MK38 - Heavy Hovercraft, T4 Hover
A huge Hovercraft that is supposed to be used to support Land and Navy with torpedos, AA and Missile defense.

Picture:
https://i.ibb.co/dDrpBPX/Murena.png


MK40 - T1 Gunship, T1 Air
I thought why not add a nice little T1 Gunship to the UEF.

Picture:
https://i.ibb.co/3TRQPZL/T1-gunship.png


MK41 T2 Mortar, T2 Structure
A Defensive Artillery piece rapid-fire, low range and large spread.

Picture:
https://i.ibb.co/WFDLBfS/Mortar.png


MK1000 - Super Heavy Tank, T4 Land
Based of the German P1000 Rat this is a huge Tank with naval style Cannons and loads of AA.

Picture:
https://i.ibb.co/VDQjc6y/0.png


[size=200]BiG Update Guys!!!

MK42 - ADATS Tank, T3 Land
This an ADATS which means that it can shoot heavy missiles at air and ground units effectively.

Picture:
https://i.ibb.co/ZVdjp9y/dfghfjntzjgh.png


MK44 - Nuke Cannon, T3 Land
Based on the legendary design of the PLA Nuclear Cannon from Command and conquer this beast delivers nuclear payloads in a timely fashion.

Picture:
https://i.ibb.co/McbvXMS/Nuke-Cannon.png


MK45 - MARV, T3 Land
Based on the Mobile armored reclamation vehicle from the GDI from Command and Conquer this vehicle eats units like they were Tiberium.

Picture:
https://i.ibb.co/CHsJmkf/MARVA.png


MK46 - Heavy Destroyer, T3 Naval
Finally, some more naval units, this unit is supposed to fill the spammable T3 ship gap in the UEF roster since the Battlecruiser sucks, if you ever face off against it watch out for its powerful torpedo launcher.

Picture:
https://i.ibb.co/fCVg5bx/Iwojima.png


MK47 - Heavy Cruiser, T3 Naval
And another one, this is supposed to be a direct replacement for the battlecruiser, this way more realistic cruiser has powerful AA and strong long-range Missiles but can also defend itself with its strong 3 Barrel Main guns.

Picture:
https://i.ibb.co/XSS8xXb/Guada.png


[size=200]I forgot to update this forum post, there are about 10 new Units!!


MK48 - Seraphim Naval Cannon, T3 Structure
The Seraphim have finally gotten their naval cannon.

Picture:
https://i.ibb.co/Q8ZSL9K/Naval-cannon-Sera.png


MK49 - APC, T3 Land
The Seraphim have also gotten their APC.

Picture:
https://i.ibb.co/7kBCBxM/dfassdf.png


MK50 - PD, T2 Structure
Amd finally a T2 Heavy PD aswell.

Picture:
https://i.ibb.co/Dz8rp5Q/Sera-PD.png


MK51 - Cybran Dreadnought, T3 Naval
Yes the first Cybran unit, the response to the UEF Dreadnought a submersible fast-firing glass cannon that can EMP even larger ships.

Picture:
https://i.ibb.co/dKMD6yJ/Cybran-dreadnough.png


MK52 - UEF Support Carrier, T3 Naval
This ship is not suited for direct combat but it is kitted out with anything a navy could need: rain down 80 Cruise missiles at once on enemy shores, wipe enemy aircraft from the skies with 4 powerful phalanx CIWS and finally keep the rest of your navy safe under a massive shield and protection from TML.

Picture:
https://i.ibb.co/pQVRT46/gfsdgdfsgsdf.png
https://i.ibb.co/tJrTD74/fghdfghfgdhgd.png


MK53 - AEON Naval Cannon, T3 Naval
And the Aeon finally get their deserved Naval Cannon which can actually be built on water and comes with torpedoes at the cost of fire rate.

Picture:
https://i.ibb.co/3mTCndn/dfasfsadfsddf.png

This unit will soon get actual Aircraft Carrier functionality, don't worry


MK54 - UEF Early Battleship, T2 Naval
Even with all these Powerful ships, the UEF still struggles against enemy naval attacks and has brought back older models of Battleships

Picture:
https://i.ibb.co/Tws5JgQ/gfsdgsdfh.png


MK56 - UEF Superheavy Battlecarrier, T3 Naval
And the UEF immediately step it up 5 notches by producing the largest and most powerful ship to ever exist in this galaxy, Bismarck intensifies

Picture:
https://i.ibb.co/vckHb8Z/dfgdfsgsdfgsdfg.png

This unit will soon get actual Aircraft Carrier functionality, don't worry


MK57 - AEON MBT, T3 Land
AEON also got their MBT now with hover included.

Picture:
https://i.ibb.co/PW6ys89/Jarvis.png


MK58 - Cybran Naval Cannon, T3 Structure
And the Cybran Nation finally gets their naval cannon but they've added an additional Barrel combined with ai controlled autoloaders this increases the rate of fire by 33%

Picture:
https://i.ibb.co/WcPXPp6/Cybran-Naval-Can.png


MK59 - AEON Dreadnought, T3 Naval
AEON finally got their own Dreadnought.

Picture:
https://i.ibb.co/mbfrBC9/Iowa.png


MK60 - Cybran MBT, T3 Land
The Cybran have also followed the trend and developed their own MBT which can also float and is equipped with Coaxial Torpedo Tubes.

Picture:
https://i.ibb.co/XXWC3kp/Jody.png


MK61 - Cybran Heavy Destroyer, T3 Naval
And they have also created a T3 Heavy Destroyer which can also walk impressively slow on land.

Picture:
https://i.ibb.co/s9CLwL1/Sadam.png


MK62 - AEON Heavy Destroyer, T3 Naval
aswell as the Aeon sadly they have not managed to make it hover on land.

Picture:
https://i.ibb.co/8N0HMQP/Infiltrator.png


[size=200]Another massive Update!!!
This update contains many new experimental units for all factions.


MK63 - Seraphim Heavy Destroyer, T3 Naval
This completes the T3 Destroyer range of units.

Picture:
https://i.ibb.co/RN2PNFm/grafik.png


MK64 - Seraphim MBT, T3 Land
And with it we also complete the MBTs with this seraphim tank.

Picture:
https://i.ibb.co/C1LG35r/grafik.png


MK65 - Cybran Fatboy, T4 Land
I had this crazy idea of giving a Fatboy to all factions.

Picture:
https://i.ibb.co/jwsx7y5/grafik.png


MK66 - Cybran Heavy Tank, T3 Land
Cybran really has too many bots, so here's a tank.

Picture:
https://i.ibb.co/tbP0gtr/grafik.png


MK67 - Aeon Heavy Experimental Bot, T4 Land
Well, when the GC isn't enough you use this bad boy, its faster, stronger, shielded, and cooler.

Picture:
https://i.ibb.co/D9wHh8L/grafik.png


MK68 - Aeon Experimental Gunship, T4 Air
This unit really is a masterpiece based on the CIS HMP Droid Gunship this gunship can mow through units and bases like it was properly a made air experimental and it is.

Picture:
https://i.ibb.co/qFQHrD5/grafik.png


MK69 - Cybran Experimental Spiderbot, T4 Land
Well, I feel like a hypocrite saying that Cybran has too many bots and then I give them another experimental bot, oh well, but here it is just some variation to experimental warfare, equipped with a strong laser which can also target air to get rid of pesky gunships and a heavy laser cannon to get rid of that Perci spam.

And yeah we've hit the cursed number, this mod is growing rapidly as of late because of Corona, stay healthy!
Picture:
https://i.ibb.co/tXjpSBr/grafik.png


MK70 - Aeon MLRS, T3 Land
This isnt really an MLRS but it fills the same purpose.

Picture:
https://i.ibb.co/h91FyQs/grafik.png


MK71 - Aeon Experimental Hover Tank, T4 Land
Ah yes, another faction gets a Fatboy, I wonder what kind of fun this would cause in a proper match.

Picture:
https://i.ibb.co/MMjbXYH/grafik.png


MK72 - Seraphim Experimental Rocket Tank, T4 Land
The first seraphim Experimental sera unit, since this looks so cool I didnt want to waste it on a normal T3 land unit, so here it is the Experimental MLRS.

Picture:
https://i.ibb.co/j8Ytdyp/grafik.png


MK73 - Seraphim Experimental Rocket Tank, T4 Land
The first seraphim Experimental sera unit, since this looks so cool I didnt want to waste it on a normal T3 land unit, so here it is the Experimental MLRS.

Picture:
https://i.ibb.co/j8Ytdyp/grafik.png


MK74 - UEF Experimental Bot, T4 Land
The last unit for this update, to undo or remedy my hypocrisy I have decided to give UEF its first Experimental bot, yeah I love CnC.

Picture:
https://i.ibb.co/QXR8RJq/grafik.png


I NEED YOUR HELP!
The Mod has a few issues I cannot fix on my own

And That's it, I hope you enjoy the mod and if not tell me why!!!
Try it!!!

Sincerely,

MarLo

Hi,
Really some nice new models in there ! Keep them coming. It's nice to see some new mods.
Did you drop the Revamp Mod units port altogether ? That's a pity some really good models there too.

Omg these things are all monstrosities.

nice designs 😮

Hey there does anyone know if there is a version of the mod availble for the steam version and also if its anywhere else to download i have no luck into getting the faf vault?

Steam version and FAF version mod do not pley well together and can be right out incompatiable due to the chnages that faf have made over the years

"The needs of the many outweigh the needs of the few" - Spock

ah ok thanks though!

@holybeast67 You can also play FAF offline, if that's why you're looking at using the Steam version.

Actually found this version that works on the steam which to my surprised its not bad at all! only downside i noticed is that the Poseidon support ship whenever it fires its AA guns it shoots like laser lines that stay on the map. anyone know how to fix this?

i dont have very skilled modding level for supcom

Nice Aeon and Sera ships !!!