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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Reclaim in hard-to-reach places

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    • K Offline
      Kilatamoro
      last edited by

      I am not taking kennel base cost into account because it's more about what you are risking to lose on the front line while reclaiming.

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      • N Offline
        Nuggets FAF Association Board
        last edited by

        Its never going to happen. The balance is the way it is, and the maps are built around it. Sometimes you have niche cases where it would be good to have these drones, but its fairly rare (i cant think of a single game where i needed this in at least the last 1-2 years, if ever).
        There are 2 scenarios:

        1. the map maker put reclaim in a stupid place
          and 2) a unit died somewhere in the mountains.

        For 1) its just the map makers fault. If he puts reclaim there its just a bad map. Even if every faction has flying engies.. you would be forced to manually reclaim that.
        As for scenario 2)... as i said.. its way to rare to justify a case like this. As shown by angelofdeath you can get creative with attack moves in some cases.
        I have yet to see a UEF player make drones for this case.

        K 1 Reply Last reply Reply Quote 1
        • K Offline
          Kilatamoro @Nuggets
          last edited by

          @Nuggets All I hear is "we don't want any change". If we were developing a new RTS, not blaming map makers for mountains would be pretty reasonable.

          N 1 Reply Last reply Reply Quote 0
          • IndexLibrorumI Offline
            IndexLibrorum Moderator
            last edited by

            I disagree there is a problem. So what that some factions can do something that others cannot? The benefit of having mobile drones for the UEF is... that they get mobile drones. The mobility is a feature, not a bug. Units can crash off-map, and the nobody can access it. Now there is a rare situation that one faction may be able to access it. That's an acceptable example of faction diversity, to me.

            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

            See all my projects:

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            • N Offline
              Nuggets FAF Association Board @Kilatamoro
              last edited by

              @Kilatamoro said in Reclaim in hard-to-reach places:

              @Nuggets All I hear is "we don't want any change". If we were developing a new RTS, not blaming map makers for mountains would be pretty reasonable.

              Clearly you are not reading what I said then.
              If this would be a new issue, I agree the mapmakers would not be at fault, but this has always been the case. Its like saying we should be able to build a factory on a 180° angle and not blame the terrain the mapmaker put there.

              If we were making a new RTS maybe this feature would exist from the start and is balanced around that. Maps would be played way differently, and even made differently with this feature.

              This is not about wanting or not wanting change. This is filtering the good change from the unnecessary.

              I cant help but repeat that if the mapmaker puts natural reclaim on a mountain or mountain side it is their fault for putting it there when there is no system balanced or implemented into getting that.
              The next thing is you want underwater pgens because the mapmaker decided to have the entire spawn area water.

              As I mentioned before, and you refused to reply to, the only realistic case is if an air wreck falls there. And I have also mentioned that you can work around the edges and the rest is not really relevant (based on the games I've been playing).

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              • K Offline
                Kilatamoro @Nuggets
                last edited by

                @Nuggets said in Reclaim in hard-to-reach places:

                The next thing is you want underwater pgens because the mapmaker decided to have the entire spawn area water.

                What is this even?

                The issue here is that map makers don't have the tools to know if a fallen wreck could be accessed by only 1 faction or all of them. There is no tester for "You made your mountain too big".

                And people are talking about removing the factory-attack reclaim. We will get back to this topic when it hits you.

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                • FtXCommandoF Offline
                  FtXCommando
                  last edited by

                  Only map I’ve ever had to use drones for anything was pyramid with the horrible plateaus that only aeon can reliably drop with their smaller footprint

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                  • K Offline
                    Kilatamoro
                    last edited by Kilatamoro

                    OK, I didn't look hard, but here are some bad maps from Creative Team Top Picks (apparently, they don't know what they are doing):
                    Adaptive Pandemonium Pass (5k games):
                    alt text
                    Triad Terraces (2k games):
                    alt text
                    There are the wrecks of strats I dropped. Good luck reclaiming that if you are not UEF. I couldn't drop engies anywhere close.
                    Don't tell me this is faction diversity.

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                    • FtXCommandoF Offline
                      FtXCommando
                      last edited by FtXCommando

                      Easily grab the vast majority of that mass with fac attack move

                      I’ve never in 3000 games made kennels to go and reclaim wrecks

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                      • waffelzNoobW Offline
                        waffelzNoob
                        last edited by waffelzNoob

                        the screenshots are pretty visually misleading, you couldn't actually reach those wrecks with fac attack moves.

                        however, kilatamoro, you're treating it as if drones can't be shot down super easily. you're also dropping pretentious amounts of reclaim to make the issue seem more significant than it is. air reclaim over mountains will never amount to that much because A. asf clouds drop all over the place B. half the strats will land in accessible areas and C. if an experimental drops in a mountainous area you can shoot drones or bomb the wreck to atleast deny it from the UEF player

                        god finally a use for kennels and you're objecting to it

                        frick snoops!

                        K 1 Reply Last reply Reply Quote 2
                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by

                          You couldn’t? I mean you see the engies in the screenshots and it looks like you could pretty confidently get close enough to get a third of the mass with an engie in the specific slot in these screenshots from those locations

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                          • K Offline
                            Kilatamoro @FtXCommando
                            last edited by

                            @FtXCommando You can't see scale there. You only see icons. Huge mountains.

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                            • K Offline
                              Kilatamoro @waffelzNoob
                              last edited by

                              @waffelzNoob OK. I guess I will be guarding or bombing such reclaims against UEF.

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                              • N Offline
                                Nuggets FAF Association Board
                                last edited by

                                Are these screenshots even from games or did you just put reclaim there? If not from actual games it just reinforces what I and the waffel said

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