ReUI
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Is this installed from the mod vault on the faf client, or from the github?
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It is partially available in the Vault. Everything else is on GitHub
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hmm when watching a replay with reui this is my score screen https://i.imgur.com/QtbgBhI.png
this never happenend when using 4z0t's scoreboard, removing reui.score and enabling 4z0t's makes it work again
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Sadly, there are always other UI mods that may conflict with mods based on ReUI.
List of incompatible mods:
- UI Party incompatible with
- ReUI.Score - breaks replay scoreboard. Fix: disable alternative start in UI party options.
List of deprecated mods and their successors:
- Smart ring display and Smart ring display plus -> #"Rings for all"
- 4z0t's scoreboard -> #"ReUI.Score"
- Ez Reclaim and Optimized reclaim view -> #"ReUI.Reclaim"
- Hotbuild overhaul -> #"ReUI.Hotbuild"
- UI Party incompatible with
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Ah, uiparty is fucking with it then
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I have updated the forum post. All mods listed there are available in client mod vault to download!
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Can the scaling be adjusted based on the in-game settings?
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@Commander_Bratan scaling option is available per panel.
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That construction and action panel is gorgeous. I also use UI Party, will be testing out most of these over the week.
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UI party may break things sometimes, use it at your discretion
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Hi! When will templates be implemented in ReUI.Construction?
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all of this looks amazing and would be great to see included as official faf features.
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@Ctrl-K said in ReUI:
4z0t's scoreboard -> #"ReUI.Score"
Funny thing. I had both of these mods, and then I manually deleted the 1st one (because removed from the mod vault), and lost the ability to switch to team colors (the button with 2 ACUs at the top left). And, if I disable ReUI.Score, I can switch again.
So, if I load with no SIM mods and from UI mods only with the base ReUI and ReUI.Score, I lose the ability to switch to team colors.
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Well, I guess it is a bug! Thanks for report.
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I tried this out, only change being adding this mod to my install. Tried to start a multiplayer game with someone who did not have the mods and got an immediate desync on starting multiple times in a row until I uninstalled it, just disabling the mods didn't fix it. Is this a known issue? Does each person have to download the mode first (the FAF client used to sync mods to others when they joined)?
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@Praxitele said in ReUI:
I tried this out, only change being adding this mod to my install. Tried to start a multiplayer game with someone who did not have the mods and got an immediate desync on starting multiple times in a row until I uninstalled it, just disabling the mods didn't fix it. Is this a known issue? Does each person have to download the mode first (the FAF client used to sync mods to others when they joined)?
This is a UI mod. That means its only client side, so it is possible for only one person to have it.
Do you have any non-ui mods active? The first thing @ctrl-k will ask for is the game log if you want him to check out this problem -
@Praxitele You must have done something else, this is a UI mod and won't cause deysncs (tested it myself over multiple games).
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Tried again and still got desync immediately. If I look at exiting UI modes, only ReUI modes are shown.
client.log
game_26355246.log -
@Praxitele said in ReUI:
Tried again and still got desync immediately. If I look at exiting UI modes, only ReUI modes are shown.
client.log
game_26355246.logSo as seen from the logs AND replay you are using mods and not just the ui mods... Maybe you only have those UI mods sure, but they are not causing the problem. It is the SIM mods that are causing your problem
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