FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    What I think about the timer in the Ladder/TMM?

    Scheduled Pinned Locked Moved General Discussion
    32 Posts 18 Posters 2.7k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FtXCommandoF
      FtXCommando
      last edited by

      My opinion is it’s good and won’t go away.

      1 Reply Last reply Reply Quote 4
      • FemtoZettaF
        FemtoZetta
        last edited by

        I've always wondered why it's not just a normal counter how long you've been in the queue and why it doesn't try to match you all the time so you basically get a match as soon as someone sufficient shows up.

        1 Reply Last reply Reply Quote 0
        • ResistanceR
          Resistance
          last edited by

          not sure why is it bad 😕

          queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
          https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

          1 Reply Last reply Reply Quote 0
          • B
            Blodir
            last edited by

            The timer is fine, only problem is that I can't match anyone !

            1 Reply Last reply Reply Quote 0
            • nine2N
              nine2
              last edited by

              I just had a 1v1 queue jump from 5 and after matching - down to 3 without matching me.

              alt text

              Now it has jumped from 6 to 2 without matching me. Is it showing "all people" not "people you can be matched with"? Seems like it should show a count of people in the queue that I can actually play against. Then if the queue is 1 then I know I am getting matched. The way it is now there can be a queue of 600 and I still won't get matched.

              K 1 Reply Last reply Reply Quote 1
              • SwkollS
                Swkoll
                last edited by

                I mean we could hide the timer, but I like to see it so I know if I have 3 minutes to grab a drink or something after not matching.

                1 Reply Last reply Reply Quote 3
                • CascadeC
                  Cascade
                  last edited by

                  What is the point of the timer? Genuinely curious

                  1 Reply Last reply Reply Quote 0
                  • Brutus5000B
                    Brutus5000 FAF Server Admin
                    last edited by

                    Have a bigger pool of people to create better balanced pairs.

                    Simplified on ladder:
                    Imagine a 1200 and a 1500 join ladder. Without the timer the get matched instantly. But 1 minute later a 1300 and a 1600 join. Without a time they would get matched as well instantly.
                    But with the timer you match the 1200 against 1300 and 1500 against 1600.

                    He said, "I've been to the year 3000
                    Not much has changed, but they live underwater
                    And your great-great-great-granddaughter
                    Is playin' FAF, playin' FAF"

                    1 Reply Last reply Reply Quote 4
                    • K
                      Katharsas @nine2
                      last edited by Katharsas

                      @nine2 said in What I think about the timer in the Ladder/TMM?:

                      Now it has jumped from 6 to 2 without matching me. Is it showing "all people" not "people you can be matched with"? Seems like it should show a count of people in the queue that I can actually play against. Then if the queue is 1 then I know I am getting matched. The way it is now there can be a queue of 600 and I still won't get matched.

                      Yes, it shows you all people in the queue. Only when the timer reaches zero it will calculate which people in the queue can/should be matched with each other. So before the timer runs out, it doesnt really know if there will be a good match for you.

                      I think one of the reasons for this system is that it should achieve better matches with fewer people in queue at the cost of potentially longer wait times. Of course, if you are the only person in queue in your rating region, neither the new nor the old system will help you. But at least with the new system you see that you were not matched and you can infer from that that there there was no good match for you.

                      1 Reply Last reply Reply Quote 0
                      • E
                        Evan_
                        last edited by

                        I actually like the 3-minute interval between games, it's a good moment to take a break, fill up my water bottle, watch the replay, or discuss SupCom Lore.

                        1 Reply Last reply Reply Quote 2
                        • nine2N
                          nine2
                          last edited by

                          Well I think it would be much nicer if it gave you the feedback before the 3 minutes expires.
                          If you are one of the players that will play when the timer is up, it could say "Matching soon" or "GATING IN". I understand that sometimes it would change its mind, like it would be "matching soon" for 2 mins then just before the expiration it would change its mind. I think thats acceptable and better than the current system.

                          Speaking as somoene who has stared at the FAF client for hours waiting to be matched on ladder.

                          If you could have immediate feedback that you are probably going to play, I would play ladder heaps.

                          Also maybe a notification like "If you joined right now you would probably get a match"

                          K 1 Reply Last reply Reply Quote 0
                          • FtXCommandoF
                            FtXCommando
                            last edited by FtXCommando

                            I don't get it, you get a pop up message and your client glows when you match up for a game do you not? Why can't you just go do whatever like surf the internet until you get a match? It kind of sounds like you want to be able to be a bystander in the queue and gauge whether you can get a game in the next 20 seconds by whether someone around you is searching. However, you can extrapolate that behavior to everyone and now there is a potential player caused lock with no one searching even though there are enough people that want to play a game.

                            Like regardless of the "gating in" stuff, if you go away from your pc, you aren't going to see it. So I don't really see how it helps anyone here in being able to be "more afk" while the game is getting ready to launch.

                            This would also require the server to be constantly checking for match quality. As far as I know, it only checks for these things at game initialization.

                            1 Reply Last reply Reply Quote 0
                            • K
                              Katharsas @nine2
                              last edited by Katharsas

                              @nine2 said in What I think about the timer in the Ladder/TMM?:

                              Well I think it would be much nicer if it gave you the feedback before the 3 minutes expires.
                              If you are one of the players that will play when the timer is up, it could say "Matching soon" or "GATING IN". I understand that sometimes it would change its mind, like it would be "matching soon" for 2 mins then just before the expiration it would change its mind. I think thats acceptable and better than the current system.

                              Speaking as somoene who has stared at the FAF client for hours waiting to be matched on ladder.

                              If you could have immediate feedback that you are probably going to play, I would play ladder heaps.

                              Also maybe a notification like "If you joined right now you would probably get a match"

                              The thing is, detailed queue information creates a self propelling spiral. If people are already in the rating bracket, more will join, if nobody is in there, people will leave and not consider joining, so it wont even start to fill. For now, if you notice the timer popping multiple times without you getting matched, you can assume that there is nobody and try at a different time.

                              And giving early notice would require the matchmaker to run early, which would require other people to get matched earlier as well, which would mean that now they have to wait for the same amount of time until they can get into the game that you get as well.

                              The proper solution is to make queueing in multiple queues a popular thing in general, and 2v2 TMM should help with that once it goes into the client officially. But if certain rating brackets dont have enough players during certain times there is not really a way to fix that except to have more players.

                              At least with the current system you only need to expect a match every 3 minutes and not at literally any moment.

                              1 Reply Last reply Reply Quote 0
                              • Eternal-E
                                Eternal-
                                last edited by Eternal-

                                Your timer is just a search limit, a limit for players. You use a timer to hold the players for 3 minutes, and then try to create a match if they fit. But what happens if the match is not created? It will just reset, and will go 3 minutes again.

                                The timer should be a guarantee that after 3 minutes, you will get a guaranteed game. It should show :

                                • "Be ready, in 3 minutes I will launch you into the game".

                                But what does your timer do?

                                • "Wait, I have a rest for 3 minutes. I will start working only after this time has elapsed. Whether you get the game or not depends on your rating"

                                • The player must click on the "Search" button and wait, without any timer.
                                • You should receive a notification that players have been found for the game
                                • The wait timer should start before creating the game

                                It is also not necessary to explain to me why your timer is so important. I realized that it keeps your TMM system from creating the wrong game that will be created anyway 😃

                                Games where teams have a point difference of like 1000, both ladder / global rating and TMM rating, send you greetings

                                Maybe I'm arguing for no reason, but this is my opinion on this

                                Profile | Eternal MOD pack | Check new client

                                1 Reply Last reply Reply Quote 0
                                • epic-bennisE
                                  epic-bennis Banned
                                  last edited by

                                  One question: can it be implemented to be able to watch replays while sitting in tmm queue or even in a lobby? With the java client this was possible by activating debug mode or something. Would be nice for the competitive individual thats wants to waste no time getting better.

                                  1 Reply Last reply Reply Quote 0
                                  • S
                                    Sheikah
                                    last edited by

                                    Unfortunately this is not possible currently while sitting in queue as watching replays on an older version would prevent you from having the correct version of the game when the matchmaker game starts which would cause either a crash or a desync of the game. The experimental feature of watching features while in the game lobby currently does not support launching a new game while watching a replay

                                    K 1 Reply Last reply Reply Quote 0
                                    • FtXCommandoF
                                      FtXCommando
                                      last edited by

                                      Yes, your argument is entirely incoherent and I fail to understand what it is you even want or what you want anyone to address. You're mad that the system can't will into existence the perfect opponent for you or something? Your problem is with the player pool, not the matching algorithm.

                                      Eternal-E 1 Reply Last reply Reply Quote 1
                                      • Eternal-E
                                        Eternal- @FtXCommando
                                        last edited by

                                        @FtXCommando I'm infuriated by these 3 minutes, and the list of players who can't connect because they're not queal.

                                        Profile | Eternal MOD pack | Check new client

                                        AskaholicA 1 Reply Last reply Reply Quote 0
                                        • FtXCommandoF
                                          FtXCommando
                                          last edited by FtXCommando

                                          I think it's very safe to say that the majority of FAF disagrees with the crux of your post which seems to be that "bad game" beats "no game." If this were true, there wouldn't have been a massive cry from both 0 rated players and 1500 rated players to make the matching algorithm not give themselves as opponents. 1500 rated players were getting 0 rated players extremely often, meaning they get games all the time, but these are terrible games. What did it do? It made 1500 rated players want to play even less.

                                          People want a decent game. There are less people available for a decent game at higher levels. There is no need to cannibalize a fun game between two teams of 1200s so that the 1800s can waste time making 2k income in RAS SACUs against a team of 1200s.

                                          1 Reply Last reply Reply Quote 4
                                          • K
                                            Katharsas @Sheikah
                                            last edited by Katharsas

                                            @Sheikah said in What I think about the timer in the Ladder/TMM?:

                                            Unfortunately this is not possible currently while sitting in queue as watching replays on an older version would prevent you from having the correct version of the game when the matchmaker game starts which would cause either a crash or a desync of the game. The experimental feature of watching features while in the game lobby currently does not support launching a new game while watching a replay

                                            Maybe its possible to allow watching replays that were played on the current game patch and have an error message for others. Depends on how often people want to watch games from a different patch...

                                            FtXCommandoF 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post