extremely unhinged SACU rebalance ideas
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This was like a 3/10 on unhinged meter very disappointed
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You should've made cybran stun affect SAMs too, since we were robbed of chrono affecting air.
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i've always thought more upgrades on more body parts would be neat.
blackops has a nice amount
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Move cybran acu gun upgrade to other arm.
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Remove Sera SACU and give ACU a "clone" upgrade where if standing still the ACU can create a SACU with same features as the ACU.
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I can see how balancing or changing SACUs could be next to impossible. If they're too much like an actual commander, then people may not use the commander for some roles and instead use a support commander. If an Aeon SACU had a stun AoE, or if the Seraphim SACU had its own HP regeneration field, you may retire the commander to the back field and not risk the commander in combat. Sure, a SACU would be a late-game addition to any army, but a powerful and more disposable addition. Thinking about this, how would you balance SACUs so they they support an army and not replace the army itself? I can see why there hasn't been any big changed to SACUs, it's a tightrope walk that could break the current balance of basically everything. Likely not saying anything new.
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@TankenAbard The examples your own post fit the criteria of supporting an army and not replacing it itself, because those effects are way stronger when used by units with good DPS/HP stats compared to the same mass in pure SACUs.
As for replacing the ACU, that's a good thing as it allows using the cool things the ACU has on a large scale across multiple fronts (like 1v1) and without risking ending the game due to a simple shift in mass from the entire map concentrated to snipe the ACU.
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Perhaps SACU's being identical to ACU's is the final answer to the long-standing question of "how to balance SACU's"? XD
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I wouldn't say identical, but a lite version of them at least. The traits of a commander that are the most used or prized, or something similar to it. The Seraphim commander can be upgraded to be an absolute monster, a support commander with overcharge is more than a fair compromise in that regard. Light Microwave laser on a Cybran SACU? Does anyone even use the AoE stun gun on the cybran SACU that late in the game?
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If you limit the number of SACUs a player is allowed to summon from the gates (like in, the command doesn't allow you to risk these "student" commanders too much), you can make them stronger than other units for similar cost.