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    why so many duel gap lobbies?

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    • L
      Liam_
      last edited by

      it seems boring no one doing anything and nothing happening for 2 hours until smoeone arty spams.

      1 Reply Last reply Reply Quote 0
      • Ctrl-KC
        Ctrl-K
        last edited by

        It is so called reality.

        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
        — Steve Jobs.
        My UI Mods
        Support me

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        • arma473A
          arma473
          last edited by

          A lot of players, maybe even most players, like repetition and turtling.

          1: Repetition: Knowing that they can use the same build orders over and over again on the same map with events unfolding in mostly the same way is more comfortable than trying to navigate unfamiliar territory.

          2: Turtling: There is not a lot of harassment of the core base on Dual Gap and similar maps. People have a much better chance to move up to big economies and higher tech levels (big expensive T3 and T4 toys) without dying to mass T1 spam.

          It's the same reasons that some people play the campaign missions over and over again.

          You get repetition and turtling on Dual Gap because of the shape of the map. Depending on how a map is shaped, that can make some strategies (e.g. raiding, early t1 spam, gun comm pushes, hang back and build T3 arty) more or less viable.

          Not everyone wants these things. I'm bored by campaign missions and I don't do much gapping. But it's not hard for me to understand why other people enjoy it.

          NoRest4TheWickedN 1 Reply Last reply Reply Quote 4
          • veteranasheV
            veteranashe
            last edited by

            Dual gap is really easy to play and is much simpler but it handicaps you and makes you a worse player overall, you shouldn't play it anymore on e you get to like 600-800

            1 Reply Last reply Reply Quote 1
            • IndexLibrorumI
              IndexLibrorum Global Moderator
              last edited by

              People just really like to play sim-city and hyper-optimize a few specific buildorders. Yes it's boring, but nothing we can do about it but host our own better lobbies.

              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

              See all my projects:

              1 Reply Last reply Reply Quote 1
              • AskaholicA
                Askaholic
                last edited by

                You can also play matchmaker

                1 Reply Last reply Reply Quote 2
                • QuietJoyQ
                  QuietJoy
                  last edited by

                  Due to the clear meta for each position. Definitely host some interesting new maps though!

                  1 Reply Last reply Reply Quote 0
                  • Karl-K
                    Karl-
                    last edited by

                    Because the 2 biggest groups on FAF are

                    1: campaign/AI enthusiasts, who prefer to play against machines than real people. This is why most of the changes that are brought to FAF are on improving how the AI functions and making them better.

                    2: Gap losers who enjoy vegetating in their seats and letting their higher faculties go to waste.

                    You can use the filter option in customs to rid yourself of Gap/Astro/seton games so you dont lose ur eyesight from the sheer mediocrity on the screen

                    1 Reply Last reply Reply Quote -1
                    • C
                      Conny_Action
                      last edited by

                      if you only got time for 1 or 2 matches in the evening after work gap is fast and easy. you usally dont need to wait too long till the lobby fills and you can get a little gud on the map bcs you train the same bo's over and over again. i played so much gap just bcs the lobby is 9/12 and you know k, cool, i can play 2 matches maybe this evening and dont have to wait 30 min in lobby just the host time outs or somebody lags or somebody alt f4 bcs he dont likes his spawn.

                      never the less id wish other maps would be played more often, and as mentioned matchmaker queue could be a better choice (for me as well). but then again it has something to it, using those highly specific bo's and see who performs it better or see someone having sucess by breaking the meta.

                      1 Reply Last reply Reply Quote 3
                      • Rodimus_PrimeR
                        Rodimus_Prime
                        last edited by

                        I get it though. Gap-Astro-Seton are a drug; you get the thrill of FAF with zero mental effort. Either host your own and set a rating range you feel is appropriate, or find a clan/group to play with.

                        1 Reply Last reply Reply Quote 0
                        • A
                          AI-Very_Easy
                          last edited by AI-Very_Easy

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                          • ThomasHiattT ThomasHiatt referenced this topic on
                          • NoRest4TheWickedN
                            NoRest4TheWicked @arma473
                            last edited by

                            @arma473 Totally feel you on this topic. I try to do mapgens but it never gets traction. When I play maps that are OG and FA maps still no traction. It's always DualGap, Seton's Clutch, Astro Craters, or The Pass. I just can't play that way anymore. It's boring. No one wants to play a different map and it is crazy

                            IndexLibrorumI 1 Reply Last reply Reply Quote 1
                            • IndexLibrorumI
                              IndexLibrorum Global Moderator @NoRest4TheWicked
                              last edited by

                              @its_time_to_duel That's not been my experience. Whenever I play (afternoon/evening EU time) there's consistently 2-3 lobbies up with random gen maps.

                              Sure, there's plenty of people playing gap/astro etc, but you don't have to join those lobbies.

                              "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                              See all my projects:

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