@veteranashe said in Deceiver < Stinger < Atlantis / Czar Do you think this should be a bug or a feature?:
If it was op, it would be meta, yet it's also said nobody does it.
Sounds like there's glitches with the stinger, but the deceiver doesn't sound like the glitch itself.
This feels like the whole blinking lights situation all over again. "Its not meta so not op" is not a valid argument. Why should a niche situation that few people know about (that is not intuitive) allow units that are balanced independently to gain abilities that are special to other units.
@indexlibrorum said in Deceiver < Stinger < Atlantis / Czar Do you think this should be a bug or a feature?:
I am sad to see this interaction go. It was a very niche thing that required the interaction of three factions' tech, with arguably limited usefulness. The group I regularly play with has been aware of this interaction for the better part of a year, but I can count on one hand the number of times we've actually found a reason and the time/spare apm to use this tactic.
@Jip
I can't understand how you all want to spent time debating a 'feature' of the game that you practically never use
I am concerned about this change because it fits in a larger pattern of changes that I feel are not good long-term for the health of the game.
One of the most enjoyable things about the original Supcom:FA was the way that the different factions have their own peculiarities, and the way that those interact with eachother. I've mentioned in several previous discussion that I am really not stoked seeing the balance team homogenize the factions and removing all of these gimmicks. Not all features of the game have to be used regularly to remain in game, as demonstrated by the continued existence of firebeetles.
@SpikeyNoob
... Should we really keep strange edge cases...
Yes.
Is this really something that makes you concerned about the long term health of the game? This weird unknown interaction that only someone as committed to uef knowledge as stryker could notice. Its not like we are removing the ability to use deceivers in transports or even stingers. You could still make a gunship snipe that depends on ur stealthed t2 gunship mass. But we just dont think it makes sense for important high HP experimental to be able to generate stealth that cannot be sniped. Maybe you could put a continental with a deceiver next to ur czar. I don't understand how this can be seen as some sort of faction diversity killer.