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    BlackOpsFAF-Unleashed only for FAF v26

    Scheduled Pinned Locked Moved Modding & Tools
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    • JipJ Offline
      Jip
      last edited by

      The game logs have everything in it that I need. Found a few errors I wasn't aware of, I'll look into it for you and then Uveso can release that

      A work of art is never finished, merely abandoned

      BattleshipOniB 1 Reply Last reply Reply Quote 1
      • BattleshipOniB Offline
        BattleshipOni @Jip
        last edited by BattleshipOni

        @jip Thank you, it is much appreciated.

        P.S. I forgot to tell that engineering station of UEF is affected as well, but only if it was build the first time during the game, but only after the bugged Goliath, drone just "explodes" the moment station is complete.

        Any unit type that wasn't been build before Goliath construction during the match will be broken.

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        • Z Offline
          zhanghm18
          last edited by

          @uveso

          Hi Uveso,sorry for my bad Englishi.
          Most of the UEF ground experimental units don't work: their legs don't move, their weapons don't fire. At the same time, the AEON-EXPERIMENTAL air carrier will not have a unfold animation when switching fire mode. I remember in the original MOD, when it switched fire mode it expanded to a really cool ground attack mode.

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          • BattleshipOniB Offline
            BattleshipOni
            last edited by BattleshipOni

            Hello, @uveso It would seem that problem yet persists as it is with a person above so here is some additional feedback from me.
            game_20289769.log
            game_20289629.log
            game_20289935.log (during this test game froze permanently)

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            • Z Offline
              zhanghm18
              last edited by

              @jip @uveso
              BUG report:Most of the UEF ground experimental units don't work: their legs don't move, their weapons don't fire. At the same time, the AEON-EXPERIMENTAL air carrier will not have a unfold animation when switching fire mode.(C:\Users\asus\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods\BlackOpsFAF-Unleashed\hook\units\UAA0310)(ability name:Planetary Cleansing Mode

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              • Z Offline
                zhanghm18
                last edited by

                @jip @Uveso
                HI, I've been through several rounds of testing. I think the blackops MOD and totalmayhem mods seem to be in conflict with each other. When I started blackops, a lot of units in totalmayhem were not working properly. But the blackops mod itself seems to have problems, I used the latest version of FAF and blackops mod alone, and found that UEF's experimental assault robot did not work properly at all, his feet did not walk, and the weapon did not fire.

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                • UvesoU Offline
                  Uveso
                  last edited by

                  Thanks for all the reports!

                  We are working on it.
                  (The Black Ops Mods will be fixed first.)

                  Z DoompantsD 2 Replies Last reply Reply Quote 0
                  • Z Offline
                    zhanghm18 @Uveso
                    last edited by

                    @uveso
                    Thanks for your work!

                    1 Reply Last reply Reply Quote 0
                    • BattleshipOniB Offline
                      BattleshipOni
                      last edited by

                      @uveso Much appreciated!

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                      • DoompantsD Offline
                        Doompants @Uveso
                        last edited by Doompants

                        @uveso

                        Hello friends. ๐Ÿ™‚

                        I'm not sure what happened, but all of a sudden, you can't build hydro generators with BlackOps Unleashed turned on. ๐Ÿ˜„

                        To recreate, just play a game with BlackOps unleashed on, and spit that first engie out. Hydro cannot be built with hotkeys, and isn't visible on the build UI.

                        8fdf07da-6dbf-46a3-9bbf-c1e978b43e87-image.png

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                        • M Offline
                          MiniHans @Uveso
                          last edited by

                          @uveso ey for some reason the link isnt working.

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                          • UvesoU Offline
                            Uveso
                            last edited by

                            @Doompants
                            yes you are right, looks like the unit hook is not working.

                            @MiniHans
                            Just checked the link in the frist post and its working.
                            Maybe you have set your browser to not accept http pages (only HTTPs ?)

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                            • K Offline
                              Karrok
                              last edited by

                              Not sure if there is anything new in the following logs, but I've had:

                              • Blackops Experimentals not firing, sliding across the battle field
                              • Sim "crashes" where the game still lives and responds, but units stopped moving completely, nothing would build etc.

                              Logs:
                              Blackops+Total Mayhem +rando others
                              game_20507307.log

                              Blackops+rando others
                              game_20506771.log
                              game_20500668.log

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                              • UvesoU Offline
                                Uveso
                                last edited by

                                @Karrok

                                Thanks for the report and the logs!

                                1 Reply Last reply Reply Quote 0
                                • BattleshipOniB Offline
                                  BattleshipOni
                                  last edited by BattleshipOni

                                  Hello there, I bring some new logs just in case and also a question: Ones the errors fixed shall it be seen as a new version of BlackOps in Mod page of a client or should I download it manualy from GitHub?

                                  P.S. Thank you for the good workgame_20557422.log

                                  DoompantsD 1 Reply Last reply Reply Quote 0
                                  • DoompantsD Offline
                                    Doompants @BattleshipOni
                                    last edited by

                                    @battleshiponi

                                    If Uveso updates the mod to fix some of these errors, there will be a new version in the mod vault. You may need to manually uninstall the old version and reinstall it from the vault (2 clicks :D) but there should be no need to go to github.

                                    BattleshipOniB 1 Reply Last reply Reply Quote 0
                                    • BattleshipOniB Offline
                                      BattleshipOni @Doompants
                                      last edited by

                                      @doompants I see, thank you for the responds!

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                                      • UvesoU Offline
                                        Uveso
                                        last edited by

                                        Update 21.Aug.2023 (v24)

                                        Fixes by Uveso:

                                        • fixed an issue where drones where able to target non unit entities

                                        Fixes by Jip:

                                        • Unit bel0402 (Experimental Assault Bot) fixed issue with drones
                                        • Unit uas0401 (Experimental Battleship) fixed issue with drones
                                        • Unit bsl0401 (Experimental Hover Tank) fixed issue with drones

                                        Fixes by Balthazar:

                                        • Unit xsb1102 (Hydrocarbon Power Plant) was not buildable on tech 1
                                        • Unit urb1102 (Hydrocarbon Power Plant) was not buildable on tech 1
                                        • Unit uab1102 (Hydrocarbon Power Plant) was not buildable on tech 1
                                        • Unit ueb1102 (Hydrocarbon Power Plant) was not buildable on tech 1
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                                        • N Offline
                                          nomads @Uveso
                                          last edited by

                                          @uveso You and your team have been working hard๏ผŒthanks!

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                                          • M Offline
                                            MrPhalanx
                                            last edited by

                                            Hi there Uveso! I also want to report some problems with BlackOps FaF ExUnits, the UEF T3 Submarine (Seawolf) is not working properly, when it surfaces, you can hear the shooting sound, but there are no projectiles (also with the torpedoes as well), so now its unusable. Also some problems with the UEF T3 Torpedo launcher "Harpoon" in BrewLAN, when built on land it works properly, but when built in the seabed, it cannot attack, at least subs. Thanks and Cheers!

                                            MostLostNoobM 1 Reply Last reply Reply Quote 0
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