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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    nomads

    @nomads

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    Best posts made by nomads

    • RE: Firey Explosions mod FAF

      @zbc thank you.

      B01.jpg

      A01.jpg

      A02.gif

      posted in Modding & Tools
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

        • ---Is the following content related to the capitalization issue you mentioned?
        • -- from init_faf.lua


        • --- Lowers the strings of a hash-based table, crashes when other type of keys are used (integers, for example)
        • local function LowerHashTable(t)
        • local o = { }
          
        • for k, v in t do 
          
        •     o[StringLower(k)] = v 
          
        • end
          
        • return o
          
        • end


        • -- mods that have been integrated, based on folder name
        • local integratedMods = { }
        • integratedMods = LowerHashTable(integratedMods)


        • -- convert all mod folder name keys to lower case to prevent typos
        • deprecatedMods = LowerHashTable(deprecatedMods)


        • -- typical FAF packages
        • local allowedAssetsNxy = { }
        • allowedAssetsNxy = LowerHashTable(allowedAssetsNxy)


        • -- typical FA packages
        • local allowedAssetsScd = { }
        • allowedAssetsScd = LowerHashTable(allowedAssetsScd)


      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Firey Explosions mod FAF

      @zbc Great project, thank you for your contribution.

      posted in Modding & Tools
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      After the instruction is added, it's okay
      thank you very much.

      x.jpg

      posted in Game Issues and Gameplay questions
      N
      nomads

    Latest posts made by nomads

    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      About multi monitors,I think it may not be a problem with your mod, but rather with the player's hardware configuration and system settings.At present, I feel that everything is ok while using version 8.

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      yes,thank you.

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      V8 has been tested under dual screen conditions, and the display mod is normal regardless of left-right, and up-down.

      PixPin_2025-05-04_21-46-20.jpg

      PixPin_2025-05-04_21-46-42.jpg

      Conclusion for reference:

      1. It seems that only the main screen has a UI toolbar
      2. It is recommended to set your preferred screen as the main screen in the system settings before playing the game; The relative position of the screen doesn't matter, just adjust it according to personal habits.
      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      Take care of yourself, good night

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      unable to add commands, related to Windows system permissions?

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      After the instruction is added, it's okay
      thank you very much.

      x.jpg

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      Preset = 'strogo1_1',

      This command doesn't seem to be automatically added

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      PixPin_2025-05-02_23-28-54.jpg

      PixPin_2025-05-02_23-29-52.jpg

      PixPin_2025-05-02_23-11-24.jpg

      x.jpg

      序列 01_1 00_00_00-00_00_30.gif

      I just tried the latest version of version 7.

      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

        • ---Is the following content related to the capitalization issue you mentioned?
        • -- from init_faf.lua


        • --- Lowers the strings of a hash-based table, crashes when other type of keys are used (integers, for example)
        • local function LowerHashTable(t)
        • local o = { }
          
        • for k, v in t do 
          
        •     o[StringLower(k)] = v 
          
        • end
          
        • return o
          
        • end


        • -- mods that have been integrated, based on folder name
        • local integratedMods = { }
        • integratedMods = LowerHashTable(integratedMods)


        • -- convert all mod folder name keys to lower case to prevent typos
        • deprecatedMods = LowerHashTable(deprecatedMods)


        • -- typical FAF packages
        • local allowedAssetsNxy = { }
        • allowedAssetsNxy = LowerHashTable(allowedAssetsNxy)


        • -- typical FA packages
        • local allowedAssetsScd = { }
        • allowedAssetsScd = LowerHashTable(allowedAssetsScd)


      posted in Game Issues and Gameplay questions
      N
      nomads
    • RE: Black Screen with mod v6 'Advanced Target Priorities EVO'

      Thank you for your hard work. I have also encountered a black screen issue, even if only using your MOD and keeping the screen scaling at 100% or 125% . At this point, pressing the HOME button can enter split screen mode, and the FA screen will appear, but the original UI will completely disappear; if select ACU, you will find that your MOD UI is missing, even the original game UI is gone. I can only exit by pressing ALT+F4.

      posted in Game Issues and Gameplay questions
      N
      nomads