Best posts made by nomads
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
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- ---Is the following content related to the capitalization issue you mentioned?
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- -- from init_faf.lua
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- --- Lowers the strings of a hash-based table, crashes when other type of keys are used (integers, for example)
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- local function LowerHashTable(t)
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local o = { }
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for k, v in t do
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o[StringLower(k)] = v
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end
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return o
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- end
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- -- mods that have been integrated, based on folder name
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- local integratedMods = { }
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- integratedMods = LowerHashTable(integratedMods)
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- -- convert all mod folder name keys to lower case to prevent typos
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- deprecatedMods = LowerHashTable(deprecatedMods)
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- -- typical FAF packages
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- local allowedAssetsNxy = { }
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- allowedAssetsNxy = LowerHashTable(allowedAssetsNxy)
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- -- typical FA packages
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- local allowedAssetsScd = { }
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- allowedAssetsScd = LowerHashTable(allowedAssetsScd)
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RE: Firey Explosions mod FAF
@zbc Great project, thank you for your contribution.
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
After the instruction is added, it's okay
thank you very much.
Latest posts made by nomads
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
About multi monitors,I think it may not be a problem with your mod, but rather with the player's hardware configuration and system settings.At present, I feel that everything is ok while using version 8.
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
V8 has been tested under dual screen conditions, and the display mod is normal regardless of left-right, and up-down.
Conclusion for reference:
- It seems that only the main screen has a UI toolbar
- It is recommended to set your preferred screen as the main screen in the system settings before playing the game; The relative position of the screen doesn't matter, just adjust it according to personal habits.
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
Take care of yourself, good night
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
unable to add commands, related to Windows system permissions?
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
After the instruction is added, it's okay
thank you very much. -
RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
Preset = 'strogo1_1',
This command doesn't seem to be automatically added
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
I just tried the latest version of version 7.
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
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-
-
- ---Is the following content related to the capitalization issue you mentioned?
-
- -- from init_faf.lua
-
-
-
-
-
- --- Lowers the strings of a hash-based table, crashes when other type of keys are used (integers, for example)
-
- local function LowerHashTable(t)
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-
local o = { }
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for k, v in t do
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o[StringLower(k)] = v
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end
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return o
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- end
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-
-
-
- -- mods that have been integrated, based on folder name
-
- local integratedMods = { }
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- integratedMods = LowerHashTable(integratedMods)
-
-
-
-
-
- -- convert all mod folder name keys to lower case to prevent typos
-
- deprecatedMods = LowerHashTable(deprecatedMods)
-
-
-
-
-
- -- typical FAF packages
-
- local allowedAssetsNxy = { }
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- allowedAssetsNxy = LowerHashTable(allowedAssetsNxy)
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- -- typical FA packages
-
- local allowedAssetsScd = { }
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- allowedAssetsScd = LowerHashTable(allowedAssetsScd)
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RE: Black Screen with mod v6 'Advanced Target Priorities EVO'
Thank you for your hard work. I have also encountered a black screen issue, even if only using your MOD and keeping the screen scaling at 100% or 125% . At this point, pressing the HOME button can enter split screen mode, and the FA screen will appear, but the original UI will completely disappear; if select ACU, you will find that your MOD UI is missing, even the original game UI is gone. I can only exit by pressing ALT+F4.